Ксения Шворобей «digital тренды»

21
THINKING BEYOND FIGURES

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Page 1: Ксения Шворобей «Digital тренды»

THINKING

BEYOND

FIGURES

Page 2: Ксения Шворобей «Digital тренды»

Focus on mobile

Online video evolution

Messengers and chat-bots

Gamification

DIGITAL TRENDS 2017

Page 3: Ксения Шворобей «Digital тренды»

*Source: StatCounter research Oct 2009 – Oct 2016, worldwide

The mobile&tablets

audience has exceeded the

desktop audience for the

first time and continues to

grow

MOBILE THINKING

FIRST

FOCUS ON MOBILE

*Source: StatCounter research Oct 2009 – Oct 2016, worldwide

Page 4: Ксения Шворобей «Digital тренды»

ONLINE VIDEO EVOLUTION

80%

Video views per day

of all consumer internet

traffic will be dedicated to

video consumption by 2019

500 mln

10 mln

160 mln

100 mln

VIDEO ENGAGEMENT

DOMINATES DIGITAL

PLATFORMS

*Source: based on TNS Web Index, 2016

Page 5: Ксения Шворобей «Digital тренды»

ONLINE VIDEO EVOLUTION A new generation of mobile “web natives” is growing up

*Source: based on TNS Web Index, 2016

Page 6: Ксения Шворобей «Digital тренды»

*Source: StatCounter research Oct 2009 – Oct 2016, worldwide

According to analytics

video ad’s impact on users

are important from 3 to 10

first seconds

LIFE IS FAST

ONLINE VIDEO EVOLUTION

*Source: Facebook and Twitter: “Users Process Mobile Content Faster” by Advertising Age, Feb 2016

Page 7: Ксения Шворобей «Digital тренды»

PERSONALIZED

APPROACH IS A MUST

MESSENGERS AND CHAT-BOTS

More than 60 mln of Russians have

at least one messaging app installed

More than 3,5 h a day is they spent

actively using messaging apps

*Source: based on Statista research, march 2016, internal Viber data and J'son & Partners Consulting research, 2016

The messengers audience

has already surpassed

social networks and

continues to grow

Usage

Page 8: Ксения Шворобей «Digital тренды»

GAMIFICATION A new generation of “gamers” have grown up

Page 9: Ксения Шворобей «Digital тренды»

How you think, was it the

interpretation of data?

Page 10: Ксения Шворобей «Digital тренды»

WHEN YOU SAY

Page 11: Ксения Шворобей «Digital тренды»

THAT MEANS

MOBILE

Mobile is key device when there's short of time

CONSUMER

RECEPTIVITY

Page 12: Ксения Шворобей «Digital тренды»

WHEN YOU SAY

Page 13: Ксения Шворобей «Digital тренды»

Livestreaming 360-video

Short Form (Gif)

OLV

THAT MEANS Online video became more engaging thanks to technology

Page 14: Ксения Шворобей «Digital тренды»

WHEN YOU SAY

Page 15: Ксения Шворобей «Digital тренды»

THAT MEANS !The first 3 seconds are essential to attract the attention!

Page 16: Ксения Шворобей «Digital тренды»

WHEN YOU SAY

Page 17: Ксения Шворобей «Digital тренды»

COMMUNICATION

TOOL

Mini Mobile Site Customer Service

CRM

Platform

M-commerce CRM Platform

THAT MEANS Messengers became new owned brand assets

Page 18: Ксения Шворобей «Digital тренды»

WHEN YOU SAY

Page 19: Ксения Шворобей «Digital тренды»

THAT MEANS Gamification is the most efficient way to increase loyal base

Page 20: Ксения Шворобей «Digital тренды»

And this is the result of the

correct data interpretation

Page 21: Ксения Шворобей «Digital тренды»