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Name: Player: Chronicle: Virtue: Vice: Concept: Masque: Concordat: Kith: Attributes Presence Manipulation Composure OOOOO OOOOO OOOOO Strength Dexterity Stamina OOOOO OOOOO OOOOO Intelligence Wits Resolve OOOOO OOOOO OOOOO Power Finesse Resistance Skills Other Traits Academics___________ Computer____________ Crafts________________ OOOOO OOOOO OOOOO (-3 unskilled) Investigation_________ Medicine____________ Occult________________ OOOOO OOOOO OOOOO Politics_____________ Science_____________ OOOOO OOOOO Mental Athletics____________ Brawl______________ Drive_________________ OOOOO OOOOO OOOOO (-1 unskilled) Firearms____________ Larceny_____________ Stealth________________ OOOOO OOOOO OOOOO Survival_______________ Weaponry___________ OOOOO OOOOO Physical 10______________ 9 ______________ O O 8______________ 7 ______________ O O 6______________ 5 ______________ O O 4______________ 3 ______________ O O 2______________ 1 ______________ O O Seity OOOOOOOOOO OOOOOOOOOO ¤¤¤¤¤¤¤¤¤¤ ¤¤¤¤¤¤¤¤¤¤ OOOOOOOOOOOO ¤¤¤¤¤¤¤¤¤¤¤¤ Health Willpower Wyrd Glamour ¤¤¤¤¤¤¤¤¤¤ Points Per Turn:_____ __________________ __________________ __________________ OOOOO OOOOO OOOOO Merits __________________ __________________ __________________ OOOOO OOOOO OOOOO __________________ __________________ __________________ OOOOO OOOOO OOOOO Animal Ken___________ Empathy_____________ Expression___________ (-1 unskilled) Intimidation_________ Persuasion_________ Socialize____________ Streetwise___________ Subterfuge___________ Social OOOOO OOOOO OOOOO OOOOO OOOOO OOOOO OOOOO OOOOO Attributes 5/4/3 • Skills 11/7/4 (+3 Specialties) • Masque +1 Favored Attribute • Domains - 1 dot in Ruling Domain, 1 dot in Neutral or Ruling, 1 dot any Domain • Arts - 3 dots; must have Concordat Satus to buy Magnum Opus • Merits 7 • (Buying the 5th dot in Attributes, Skills or Merits cost 2 points) • Choose one Native Echo • Mein: choose Echeat and Concordat Sigils • Health = Stamina + Size • Willpower = Resolve + Composure • Size = 5 • Defense = Lowest of Dexterity or Wits • Initiative Mod = Dexterity + Composure • Speed = Strength + Dexterity + 5 • Starting Seity = 7 • Starting Wyrd = 1 • Starting Glamour = Seity _________________ _________________ _________________ OOOOO OOOOO OOOOO Opuses _________________ _________________ _________________ OOOOO OOOOO OOOOO _________________ _________________ _________________ OOOOO OOOOO OOOOO __________________ __________________ __________________ __________________ __________________ __________________ Bone_________ Bronze_________ Glass___________ Domains Stone___________ Wood___________ OOOOO OOOOO OOOOO OOOOO OOOOO OOOOO OOOOO OOOOO OOOOO OOOOO OOOOO __________________ __________________ __________________ Size:___ Speed:___ Initiative Mod:___ Defense:__ Armor:___ Perception:___ OOOOO OOOOO OOOOO

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Page 1: Mage the Awakeningtomthefanboy.com/rpgdocs/mrgone/fansheets/deliriumcharsheeteditable.pdfMage the Awakening Author: MrGone Created Date: 1/5/2006 3:05:19 PM

Name:

Player:

Chronicle:

Virtue:

Vice:

Concept:

Masque:

Concordat:

Kith:

AttributesPresence

Manipulation

Composure

OOOOO

OOOOO

OOOOO

Strength

Dexterity

Stamina

OOOOO

OOOOO

OOOOO

Intelligence

Wits

Resolve

OOOOO

OOOOO

OOOOO

Power

Finesse

Resistance

Skills Other Traits

Academics___________Computer____________Crafts________________

OOOOOOOOOOOOOOO

(-3 unskilled)

Investigation_________Medicine____________Occult________________

OOOOOOOOOOOOOOO

Politics_____________Science_____________

OOOOOOOOOO

Mental

Athletics____________Brawl______________Drive_________________

OOOOOOOOOOOOOOO

(-1 unskilled)

Firearms____________Larceny_____________Stealth________________

OOOOOOOOOOOOOOOOOOOOOOOOO

Survival_______________Weaponry___________

OOOOOOOOOO

Physical

10______________9______________

OO

8______________7______________

OO

6______________5 ______________

OO

4______________3 ______________

OO

2______________1 ______________

OO

Seity

OOOOOOOOOO

OOOOOOOOOO¨¨¨¨¨¨¨¨¨¨

¨¨¨¨¨¨¨¨¨¨

OOOOOOOOOOOO¨¨¨¨¨¨¨¨¨¨¨¨

Health

Willpower

Wyrd

Glamour

¨¨¨¨¨¨¨¨¨¨Points Per Turn:_____

______________________________________________________

OOOOOOOOOOOOOOO

Merits

______________________________________________________

OOOOOOOOOOOOOOO

______________________________________________________

OOOOOOOOOOOOOOO

Animal Ken___________Empathy_____________Expression___________

(-1 unskilled)

Intimidation_________Persuasion_________Socialize____________Streetwise___________Subterfuge___________

Social

OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

Attributes 5/4/3 • Skills 11/7/4 (+3 Specialties) • Masque +1 Favored Attribute • Domains - 1 dot in Ruling Domain, 1 dot in Neutral or Ruling, 1 dot anyDomain • Arts - 3 dots; must have Concordat Satus to buy Magnum Opus • Merits 7 • (Buying the 5th dot in Attributes, Skills or Merits cost 2 points) • Choose one Native Echo • Mein: choose Echeat and Concordat Sigils • Health = Stamina + Size • Willpower = Resolve + Composure • Size = 5 • Defense = Lowest of Dexterity or Wits • Initiative Mod = Dexterity + Composure • Speed = Strength + Dexterity + 5 • Starting Seity = 7 • Starting Wyrd = 1 • Starting Glamour = Seity

___________________________________________________

OOOOOOOOOOOOOOO

Opuses

___________________________________________________

OOOOOOOOOOOOOOO

___________________________________________________

OOOOOOOOOOOOOOO

____________________________________________________________________________________________________________

Bone_________Bronze_________Glass___________

Domains

Stone___________Wood___________

OOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

OOOOOOOOOOOOOOOOOOOO

OOOOO

______________________________________________________

Size:___ Speed:___ Initiative Mod:___Defense:__ Armor:___ Perception:___

OOOOOOOOOOOOOOO

Page 2: Mage the Awakeningtomthefanboy.com/rpgdocs/mrgone/fansheets/deliriumcharsheeteditable.pdfMage the Awakening Author: MrGone Created Date: 1/5/2006 3:05:19 PM

Attribute = New dots x 5 • Skill = New dots x 3 • Skill Specialty = 3 points • Favored Opus = New dots x 5 • Common Opus = New dots x 7 Ruling Domain = New dots x 6 • Neutral Domain = New dots x 7 • Inferior Domain = New dots x 8 • Merit = New dots x 2 • Wyrd = New dots x 8Seity = New dots x 3 • Willpower = 8 points; Experience points can be spent on Willpower only to restore dots lost through sacrifice.

______________________________________________

OOOOOOOOOO ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨

OOOOOOO¨¨¨¨¨¨¨

Corpus

Willpower Glamour

Name:__________________________Power:___ Finesse:___ Resistance:___Size:_______ Speed:_______Defense:____ Initiative:_____

Numina Influences_____________ __________OOOOO_____________ __________OOOOO_____________ __________OOOOO_____________ __________OOOOO

Sprite

_____________________________________________________________________

____________________________________________________________________________________________

pledge:_______________________________________oblige:______________________________________pledge duty:___________________________________oblige duty:_____________________________________pledge:_______________________________________oblige:______________________________________pledge duty:___________________________________oblige duty:_____________________________________pledge:_______________________________________oblige:______________________________________pledge duty:___________________________________oblige duty:_____________________________________

Mien

Experience

_____________________________________________________________________

Maximum Oath Points = Wyrd +5

pledge:_______________________________________oblige:______________________________________

Gramayre

pledge duty:___________________________________oblige duty:_____________________________________pledge:_______________________________________oblige:______________________________________pledge duty:___________________________________oblige duty:_____________________________________pledge:_______________________________________oblige:______________________________________pledge duty:___________________________________oblige duty:_____________________________________pledge:_______________________________________oblige:______________________________________pledge duty:___________________________________oblige duty:_____________________________________

Effect Condition/Trigger Duration Potency_______________________ _________ _____ __________________________ _________ _____ ___

Chimistry

_______________________ _________ _____ __________________________ _________ _____ __________________________ _________ _____ ___

Weapon/Attack Dice Mod. Size Range Clip___________________ _____ _____ _____ ________________________ _____ _____ _____ _____

Combat

___________________ _____ _____ _____ _____

DeleriumThreshold:_____________________Delusion:________________________Virtue:__________________________Vice:___________________________

______________________________________________

Echoes

_____________________________________________________________________