遊戲心理學 the psychology behinds the game - class 3
TRANSCRIPT
Curriculum Material : Psychology of Game @2013 ,All rights reserved
遊戲心理學 系列課程三 :玩家行為與心理
LECTURE : THE PSYCHOLOGY OF GAME SERIOUS 3 : The Psychology Behinds The Game
Curriculum Material : Psychology of Game @2013 ,All rights reserved Curriculum Material : Psychology of game
Curriculum Material : Psychology of Game @2013 ,All rights reserved
Curriculum Material : Psychology of Game @2013 ,All rights reserved
Curriculum Material : Psychology of Game @2013 ,All rights reserved
Curriculum Material : Psychology of Game @2013 ,All rights reserved
Curriculum Material : Psychology of Game @2013 ,All rights reserved
Curriculum Material : Psychology of Game @2013 ,All rights reserved
共同點?
Curriculum Material : Psychology of Game @2013 ,All rights reserved
什麼事物驅使我們玩遊戲?
What drive us to play ?
在遊戲過程中我們得到什麼 ?
What we can get when play game ?
Curriculum Material : Psychology of Game @2013 ,All rights reserved
為何我們的頭腦喜歡遊戲?
Why brains love game ?
需求 與 動機
Needs & Motivations
Curriculum Material : Psychology of Game @2013 ,All rights reserved
Abraham Harold Maslow (April 1, 1908 – June 8, 1970)
Curriculum Material : Psychology of Game @2013 ,All rights reserved
滿足
成長
Curriculum Material : Psychology of Game @2013 ,All rights reserved
成長 滿足
認同 自覺
超越
生理
心理
歸屬
尊重
自主
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我們的腦習慣會 : 獎勵好的行為 Rewarding good behavior
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快樂的泉源 : 多巴胺
Dopamine
Curriculum Material : Psychology of Game @2013 ,All rights reserved
Curriculum Material : Psychology of Game @2013 ,All rights reserved
Curriculum Material : Psychology of Game @2013 ,All rights reserved
Curriculum Material : Psychology of Game @2013 ,All rights reserved
認知與心理
Cognition
Curriculum Material : Psychology of Game @2013 ,All rights reserved
Curriculum Material : Psychology of Game @2013 ,All rights reserved
爬蟲腦
(原我)
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哺乳類腦
(真我)
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人類腦
(超我)
Curriculum Material : Psychology of Game @2013 ,All rights reserved
認知心理學 Cognitive Psychology
非某一個人所獨創,逐漸演變而成;強調知覺、思考與學習是瞭解人類
行為的基礎。
是指個人對事物知曉的歷程:
1. 廣義:認知論(cognitive theory)知之歷程,是以記憶、理解、想向、思考等
行為與心理歷程為研究題材者。
2. 狹義:訊息處理論(information-processing theory),解釋感官接收訊息、
貯存訊息、應用訊息的歷程。
Curriculum Material : Psychology of Game @2013 ,All rights reserved
評估與判斷 Measuring the result
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追求
快樂
逃避
痛苦
Curriculum Material : Psychology of Game @2013 ,All rights reserved
Curriculum Material : Psychology of Game @2013 ,All rights reserved
Curriculum Material : Psychology of Game @2013 ,All rights reserved
Curriculum Material : Psychology of Game @2013 ,All rights reserved
Curriculum Material : Psychology of Game @2013 ,All rights reserved
Curriculum Material : Psychology of Game @2013 ,All rights reserved
臨床心理學 CLINICAL PSYCHOLOGY
• 了解、預防及舒緩心理上的困擾及心理疾病。
• 臨床心理學主要是應用心理測量工具及心理治療作為診斷及治療
Curriculum Material : Psychology of Game @2013 ,All rights reserved
Rules VS. Goal
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•Rule : makes you focus
->Easy to decide and measure
•Goal : makes you want to
Curriculum Material : Psychology of Game @2013 ,All rights reserved
Curriculum Material : Psychology of Game @2013 ,All rights reserved
遊戲行為與經驗
Curriculum Material : Psychology of Game @2013 ,All rights reserved
競爭 Competition •比較 自衛與攻擊
•藉由學習或是熟悉技巧
取得各方面的優勢擊敗對手
特定目標與規則 自定目標與規則
棋牌 足球 時裝
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機會 Chance
•賭性?!
•對”未知”可學習的預測或是可控制
吃角子老虎 樂透
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探索 Exploration
•與傳統認知差異
•探索未知的樂趣
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移情 Make-Believe •作到平時不能作的事
•權力與能力
角色扮演 當老闆 殺手
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遊戲快樂的心理描述
Curriculum Material : Psychology of Game @2013 ,All rights reserved
1. 遊戲是一種讓我們可以感覺到我
們能夠作到的活動_一種需要技
巧的挑戰
It's an activity that we feel that we can
perform – a challenge that requires skill
Curriculum Material : Psychology of Game @2013 ,All rights reserved
2. 必須能夠讓我們專注在正在作的事情
We need to be able to concentrate on what we are
doing
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3. 對於我們的活動須要明確的目標
We need to have clear goals for our activity
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4.對於我們的付出或進展 需要經常獲得
固定的反饋
We need to get constant feedback on our progress
Curriculum Material : Psychology of Game @2013 ,All rights reserved
5. 遊戲讓我們暫時得到遠離現實的
解放
We act with a deep involvement that frees us
from our everyday worries
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6. 藉由練習可以控制我們的環境
We need to exercise control over our
environment
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7. 可以獲得滿足與自信
We become less self-absorbed
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8. 打發時間
Our perception of time is altered
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Support
Teach
Nurture
Reward
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HTP
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Curriculum Material : Psychology of Game @2013 ,All rights reserved
H=HOME
家 庭 與 溝 通 模 式 分 析
「屋」的圖畫代表 你對 家 庭、 家人 及 環境的感受,
也表現人際關係上溝通的模 式。
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T=TREE
個 人 形 象 及 人 際 網 絡 分 析
樹 代表自己形象的潛意識表達
我是誰
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P=PEOPLE
個 人 信 念 、 價 值 觀 分 析
反映你與人的社交及人際關係網絡
代表你對這關係的感受,相對地這是人對自己
最意識的層面