05 managing engg. design & development - singar
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Managing Engineering Design & Development
What is the first active step in product &
technology life cycle? A new product begins as an idea for the solution
of a problem or the satisfaction of a need.
In research only a few out of many research ideaswill be vigorous enough to survive and will reachthe right environment to mature into a successfulproduct.
Over the period of time, this product would bereplaced by newer ideas that satisfy newer needs.
This cradle to grave sequence is known as the
product life cycle.
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Product & Technology Life Cycle
Product life cycle begins with an identification of
need or suggestion of a product opportunity. The product must be subjected to a screening
process to select from the many ideas available,those that are technically and economically feasible
and to propose a program for their successful designand development.
Proposed products that appear attractive at thispoint are approved for the product design function.
Products that still appear desirable after the designprocess then go to the production function.
Products, that are complex, will be under a constantprocess called product evaluation (product use &
logistic support.
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Steps or Functions and Typical Activities in the Product Life Cycle
PRODUC
T LIFE
CYCLE
Consumer Identification of
Need
Wants or desires for products (because obvious
deficiencies/problems are made evident through basic research
results)
Producer
Product
Planning
function
Marketing analysis; feasibility study; advanced product planning;
planning review; proposal
Product
research
function
Basic research; applied research (need oriented); research
methods; result of research; evolution from basic research to
product design and development
Product design
function
Design requirements; conceptual design; preliminary system
design; detailed design; design support; engineering
model/prototype development; transition from design to
production
Production orConstruction
function
Production or construction requirements; industrial engineering
and operations analysis; quality control; production operations
Product
evaluation
function
Evaluation requirements; categories of test and evaluation; test
preparation phase(planning, resource requirements,etc);formal
test and evaluation; data collection ,analysis, reporting and
corrective action; retesting
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Steps or Functions and Typical Activities in the Product Life Cycle
PRODUCT
LIFE
CYCLE
Producer
Production or
Constructionfunction
Production or construction requirements; industrial engineering
and operations analysis; quality control; production operations
Product
evaluation
function
Evaluation requirements; categories of test and evaluation; test
preparation phase(planning, resource requirements,etc);formal
test and evaluation; data collection ,analysis, reporting and
corrective action; retesting
Consumer Product use
and Logistic
support
function
Product distribution and operational use; elements of logistics and
life cycle maintenance support; product evaluation; modifications,
product phase-out; material disposal, reclamation, or recycling
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Technology Life Cycle
Technology
development
Application
launch
Applications
growth
Mature
technologyTechnology
substitution
and obsolescenceTime
Mark
etvolume
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Nature of Research & Development
Research, both basic & applied, is a systematic, intensive studydirected toward fuller scientific knowledge of the subject studied.
Basic Research
Research devoted to achieving a fuller knowledge orunderstanding, rather than a practical application, of the subjectunder study may be in the fields of present or potential interest to
the company.Applied Research
Directed toward the practical application of knowledge, which forindustry means the discovery of new scientific knowledge that hasspecific commercial objectives with respect to either products orprocesses.
Development
Systematic use of scientific knowledge directed toward theproduction of useful materials, devices, systems or methods
including design and development of prototypes and processes.
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Research Strategy and Organization Deciding the relative investment a company should make in R &
D is a part of strategic planning and should be based on the
organizations concept of its fundamental mission andobjectives.
Four alternative new product strategies:
First-to-market: Demands major expenditures for research and
large marketing efforts to introduce an innovative product.
Follow-the-leader: Does not require a massive research effort,
but it demands strong development engineering.
Me-too: There is no research or development, but emulates
designs from others, buys or leases the necessary technology
and then concentrates on being the minimum cost producer.
Application engineering: Requires no research and little
development, but flexibility in production so as to make
products, understanding the customers need.
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Selecting R & D Projects
Need for Selection Technology based manufacturing firm will have many
more ideas for research projects than it has resources to
invest in them.
This is carried out based on the ratio of raw new product
ideas to profitable products.
Initial Screening
Requires evaluation method that is quick andinexpensive.
The proposed product is given a simple judgmental
rating for each of a number of characteristics.
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Checklist
Technical factors
Research direction and balance
Timing
Stability
Position factor
Market growth factor
Marketability & Compatibility
Producibility Financial factor
Patentability
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Selecting R & D Projects
2 products launched, and
1 profitable product
to obtain
to find
12 ideas worthy of further evaluation through
Preliminary engineering design Market research and cost/benefit analysis
6 potential products worthy of
Further design development and analysis
resulting in
3 prototypes for physical and market test,
60 unstated new product ideas are screened for
Technical feasibility
Financial feasibility
Suitability to corporate resource and objectives
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Protection of IDEAS
If ideas can be readily duplicated by others, then there is
often insufficient reasons for expending the initial resources
for a short term advantage.
As the more advanced nations develop, products and
services that have high creative value added content, it is
vital to the economic well being of the creative organizationsthat there be some means for protection of ideas in all
industrialized nations.
There are four legal means to protect an organization's (or
individuals) ideas and right to benefit from those ideas. They are patents, copyrights, trade secrets and trademarks &
other marks.
This area of law is generally referred to as intellectual
property law / right.
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Patents A patent is an exclusive property right to an invention
There are three classifications:
1. Utility Patent: Obtained for a process, a machine, an article of
manufacture, a composition of material, or any improvement.
The life span is 20 years from the date of application. To be
patentable, the invention must be new or novel, useful or have
utility and nonobvious.
2. Design Patent: Granted on new, original and ornamental design
of an article of manufacture for a term of 14 years from the date
the design patent is granted. This is not concerned with how the
article of manufacture was made, but with how it looks. Thedesign must be primarily ornamental rather than primarily
function to be valid.
3. Plant Patent: Granted for 20 years from the date of application
for plants when asexually reproduced.
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Establishing Patent Rights
The invention process includes 1) conception and 2)
reduction to practice.
If the first to conceive makes a reasonable, diligent effort to
reduce the invention to practice, he or she will receive the
patent, even if someone else actually reduces it to practice
earlier.
When someone files a patent application, he or she should
be capable of carrying out the invention.
A written disclosure of the invention should be made as
soon, after conception, as possible. The disclosures primary purpose is to prove the date of
conception where there is a question of invention.
The disclosure should include sufficient description
regarding conception.
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Copyrights
Copyright is a bundle of rights to reproduce, derive, distribute,
perform and display an original creative work in a tangible formfor the life of the author, plus 70 more years thereafter.
Copyright owners can sue anyone who infringes their rights to
stop illegal reproduction.
This can be given for literary works, musical works, dramaticworks, pictorial works, architectural works, etc.
It protects expressions, not ideas. A potentially patentable idea
expressed in a copyright text may be used by others.
A copyright notice has three elements:
1. The copyright symbol
2. The year of first publication
3. The name of the copyright owner
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Trade Secrets Trade secrets or confidential technological and commercial
information are the most important assets of many businesses.
The law protects trade secrets as alternatives to patents andcopyrights.
Trade secrets have no precise definition, but to be protected by
the courts, they must be secret, substantial and valuable.
The secret can be almost anything as long as it is not generallyknown in the trade or industry to which it applies.
It may be a formula, process, know-how, specifications, pricing
information, customer lists, supply sources, merchandising
methods or other business information.
Unlike patents or copyrights, trade secrets have no time
limitations and there is no registration with any government
agency.
If the trade secret is unlawfully obtained, the court could award
the trade secrets owner compensation for damages suffered.
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Trademarks and Other Marks
Trademark is used by a manufacturer or merchant toidentify his goods and distinguish them from those
manufactured or sold by others.
Service mark is associated with services rather than
goods. Certification mark indicates that the marked goods or
services meet standards or services established by the
marks owner.
These marks are registered under the law of federal act
and hence protected by the federal statutes.
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Creativity
Nature of Creativity
Creativity is the ability to produce new and useful ideas
through the combination of known principles and
components in novel and nonobvious ways.
Playing with imagination and possibilities, leading to newand meaningful connections and outcomes while
interacting with ideas, people and the environment.
An effective research organization requires the
understanding of the creative process, identifying and
acquiring creative people and maintaining an
environment that supports creativity.
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The Creative Process
Preparation: A period of conscious, direct mental effort
devoted to the accumulation of information pertinent to
the problem.
Frustration & Incubation: Failure to solve the problem
satisfactorily by the analytical process leads to,
frustration. However, the problem, fortified with all thefacts gathered about it, incubates in the sub conscious
mind.
Inspiration & Illumination: A possible solution to the
problem may occur as a spontaneous insight, often when
the conscious mind is at rest.
Verification: Solution revealed in a flash of insight must
now be tested and evaluated.
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Characteristics of Creative People
Self Confidence & Independence: Creative people seem to be self
sufficient, emotionally stable and able to tolerate ambiguity. They
are independent in thought & action and tend to reduce, grouppressures for conformity, and rules & regulations that do not make
sense.
Curiosity: They have a drive for knowledge about how or why
things work, are good observers with good memories and build abroad knowledge about a wide range of subjects.
Approach to problems: They are open minded and uncritical in the
early stages of problem solving, generating many ideas. They enjoy
abstract thinking, concentrate intensively on problems thatinterest them and employ precision & exactness in their work.
Some personal attributes: They may be more comfortable with
things or objects than people. They have broad intellectual
interests and are always attracted by complexity.
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Creativity & Innovation
Creativity produces only ideas, but they are not useful
until they are reduced to practice and use, which is theprocess of innovation.
People required for Technological Innovation:
Idea Generator: The creative individual Entrepreneur: The person who carries the ball
Gatekeepers: Technical performers who are into research
and journal publications
Program Managers: Who manage without inhibiting
Sponsor or Champion: The person, often in senior
management, who provides financial and moral support
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Nature of Engineering Design
Design is the process of creating a model, described in
terms of drawings and specifications of a system that will
meet an identified need of the customer.
Engineering design is a process of transforming
information.
Information provides the input to the process: Astatement of the problem to be solved, design standards,
design methods and the methods of engineering science.
Through Engineering design process, the engineer
performs logical sequence of activities, decisions and
analysis to develop a solution to the problem.
Engineer communicates the solution in the form of
drawings, written reports and oral presentations.
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Engineering Design Process Customer Needs
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Systems Engineering
The Design of a complex engineered system, from the
realization of a need through production to engineeringsupport in use is known as systems engineering or as
new product development.
Systems Engineering is a robust approach to the
Design, Creation & Operation of systems.
The approach consists of:
Identification and quantification of system goals
Creation of alternative system design concepts Verification of design
Post implement assessment of meeting the goals
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Systems Engineering Process - Activities Requirements Analysis: Analyze customer needs and
constraints to determine the functions that must be
performed by the system to meet objectives. Functional Analysis / Allocation: Identify lower level
functions needed to meet these functional requirements
and translate hem into design requirements suitable as
design criteria.
Synthesis: Define the system concept, configuration item
and select the preferred set of product / process
solutions. System Analysis and Control: Provide the progress
measurement assessment & decision mechanisms
required to evaluate design capabilities and document
the design and decision data.
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Phases / Stages in Systems Engineering
Conceptual Stage: The first phase of the product
development begins with defining the design problem. Technical Feasibility Stage: The objective of this stage is
to confirm the target performance of the new product
through experimentation or accepted engineering
analysis and to ascertain that there are no technical or
economic barriers to implementation that cannot be
overcome by development.
Development Stage: The objective of this stage is tomake the needed improvements in materials, designs &
processes and to confirm that the product will perform
as specified by constructing & testing engineering
prototypes or pilot processes.
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Commercial Validation and Production-Preparation
Stage: The objective of this stage is to develop the
manufacturing techniques and establish test market of
the new product.
Full-Scale Production Stage: The final design drawings,
specifications, flow charts, procedures, quality control &
reliability standards are made ready and manufacturingfacilities are constructed & processes are adjusted until a
quality product which is economical is being produced.
Product Support Stage: Steps are taken to ensure that
the product can be used and maintained by consumersmanuals, customer service, warranty plans & repairs.
Disposal Stage: Getting rid of the waste products without
polluting the environment.
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Control Systems in Design
Drawing / Design Release
Configuration Management
Design Review
o Conceptual Design Review
o System Design Review
o System / Software Design Review
o Critical Design Review
Management Audit of the Design Function
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Product Liability and Safety
Product Liability: Effects on how companies make and
describe their products; and which requires great care onthe part of their engineers and managers.
Reducing Liability: To protect against product liability,
designers must foresee even unlikely conditions.
Example: Failure to warn of a product hazard.
This could be possible through:
The product meets the users reasonable expectations of
safety. The risks are reduced to the greatest extent possible.
The product contains adequate warnings.
It should reduce the likelihood of any injury.
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Designing for Reliability
Reliability: It is the probability that a system will
demonstrate specified performance for a stated
period of time when operated under specified
conditions. Risk: It is defined as the chance (probability) of
injury, damage or loss.
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Simple reliability models
When designing systems we estimate the reliability of
the individual components. Then we combine theseknown reliabilities to estimate the overall reliability of
the system.
We use reliability models for this estimation.
Simple Series Model (Switch and Lamp)
Simple Parallel Model (Lamp and Lamp)
Series Parallel Model (Switch - Lamp and Switch - Lamp)
Bathtub Curve Model (Inverse of lambda is Mean Time
between Failures)
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Bathtub Curve Model
Useful life Wear-outInfant
mortality
Life
Hazardra
te
Figure : The bathtub curve
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Developing Reliability over the Product life Cycle
Planning and Apportionment
Designing for Reliability
Flattening the Bathtub Curve
Reliability Growth
The Reliability Profession
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Other Ilities in Design
Maintainability Availability
Human factors
Standardization
Producibility
Value Engineering / Analysis