1 1998 morgan kaufmann publishers and ucb ceg3420 computer design lecture 4 mips instruction set...

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1 1998 Morgan Kaufmann Publishers and UCB CEG3420 Computer Design Lecture 4 MIPS Instruction Set Philip Leong

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Page 1: 1  1998 Morgan Kaufmann Publishers and UCB CEG3420 Computer Design Lecture 4 MIPS Instruction Set Philip Leong

11998 Morgan Kaufmann Publishers and UCB

CEG3420 Computer Design Lecture 4

MIPS Instruction Set

Philip Leong

Page 2: 1  1998 Morgan Kaufmann Publishers and UCB CEG3420 Computer Design Lecture 4 MIPS Instruction Set Philip Leong

21998 Morgan Kaufmann Publishers and UCB

Instructions:

• Language of the Machine

• More primitive than higher level languagese.g., no sophisticated control flow

• Very restrictivee.g., MIPS Arithmetic Instructions

• We’ll be working with the MIPS instruction set architecture

– similar to other architectures developed since the 1980's

– used by NEC, Nintendo, Silicon Graphics, Sony

Design goals: maximize performance and minimize cost, reduce design time

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31998 Morgan Kaufmann Publishers and UCB

MIPS arithmetic

• All instructions have 3 operands

• Operand order is fixed (destination first)

Example:

C code: A = B + C

MIPS code: add $s0, $s1, $s2

(associated with variables by compiler)

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41998 Morgan Kaufmann Publishers and UCB

MIPS arithmetic

• Design Principle: simplicity favors regularity. Why?

• Of course this complicates some things...

C code: A = B + C + D;E = F - A;

MIPS code: add $t0, $s1, $s2add $s0, $t0, $s3sub $s4, $s5, $s0

• Operands must be registers, only 32 registers provided

• Design Principle: smaller is faster. Why?

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51998 Morgan Kaufmann Publishers and UCB

Registers vs. Memory

Processor I/O

Control

Datapath

Memory

Input

Output

• Arithmetic instructions operands must be registers, — only 32 registers provided

• Compiler associates variables with registers

• What about programs with lots of variables

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61998 Morgan Kaufmann Publishers and UCB

Memory Organization

• Viewed as a large, single-dimension array, with an address.

• A memory address is an index into the array

• "Byte addressing" means that the index points to a byte of memory.

0

1

2

3

4

5

6

...

8 bits of data

8 bits of data

8 bits of data

8 bits of data

8 bits of data

8 bits of data

8 bits of data

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71998 Morgan Kaufmann Publishers and UCB

Memory Organization

• Bytes are nice, but most data items use larger "words"

• For MIPS, a word is 32 bits or 4 bytes.

• 232 bytes with byte addresses from 0 to 232-1

• 230 words with byte addresses 0, 4, 8, ... 232-4

• Words are alignedi.e., what are the least 2 significant bits of a word address?

0

4

8

12

...

32 bits of data

32 bits of data

32 bits of data

32 bits of data

Registers hold 32 bits of data

Page 8: 1  1998 Morgan Kaufmann Publishers and UCB CEG3420 Computer Design Lecture 4 MIPS Instruction Set Philip Leong

81998 Morgan Kaufmann Publishers and UCB

Instructions

• Load and store instructions

• Example:

C code: A[8] = h + A[8];

MIPS code: lw $t0, 32($s3)add $t0, $s2, $t0sw $t0, 32($s3)

• Store word has destination last

• Remember arithmetic operands are registers, not memory!

Page 9: 1  1998 Morgan Kaufmann Publishers and UCB CEG3420 Computer Design Lecture 4 MIPS Instruction Set Philip Leong

91998 Morgan Kaufmann Publishers and UCB

Our First Example

• Can we figure out the code?

swap(int v[], int k);{ int temp;

temp = v[k]v[k] = v[k+1];v[k+1] = temp;

} swap:muli $2, $5, 4add $2, $4, $2lw $15, 0($2)lw $16, 4($2)sw $16, 0($2)sw $15, 4($2)jr $31

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101998 Morgan Kaufmann Publishers and UCB

So far we’ve learned:

• MIPS— loading words but addressing bytes— arithmetic on registers only

• Instruction Meaning

add $s1, $s2, $s3 $s1 = $s2 + $s3sub $s1, $s2, $s3 $s1 = $s2 – $s3lw $s1, 100($s2) $s1 = Memory[$s2+100] sw $s1, 100($s2) Memory[$s2+100] = $s1

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111998 Morgan Kaufmann Publishers and UCB

• Instructions, like registers and words of data, are also 32 bits long

– Example: add $t0, $s1, $s2– registers have numbers, $t0=9, $s1=17, $s2=18

• Instruction Format:

000000 10001 10010 01000 00000 100000

op rs rt rd shamt funct

• Can you guess what the field names stand for?

Machine Language

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121998 Morgan Kaufmann Publishers and UCB

• Consider the load-word and store-word instructions,– What would the regularity principle have us do?– New principle: Good design demands a compromise

• Introduce a new type of instruction format– I-type for data transfer instructions– other format was R-type for register

• Example: lw $t0, 32($s2)

35 18 9 32

op rs rt 16 bit number

• Where's the compromise?

Machine Language

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131998 Morgan Kaufmann Publishers and UCB

• Instructions are bits• Programs are stored in memory

— to be read or written just like data

• Fetch & Execute Cycle– Instructions are fetched and put into a special register– Bits in the register "control" the subsequent actions– Fetch the “next” instruction and continue

Processor Memory

memory for data, programs, compilers, editors, etc.

Stored Program Concept

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141998 Morgan Kaufmann Publishers and UCB

• Decision making instructions– alter the control flow,– i.e., change the "next" instruction to be executed

• MIPS conditional branch instructions:

bne $t0, $t1, Label beq $t0, $t1, Label

• Example: if (i==j) h = i + j;

bne $s0, $s1, Labeladd $s3, $s0, $s1

Label: ....

Control

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151998 Morgan Kaufmann Publishers and UCB

• MIPS unconditional branch instructions:j label

• Example:

if (i!=j) beq $s4, $s5, Lab1 h=i+j; add $s3, $s4, $s5else j Lab2 h=i-j; Lab1: sub $s3, $s4, $s5

Lab2: ...

• Can you build a simple for loop?

Control

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161998 Morgan Kaufmann Publishers and UCB

So far:

• Instruction Meaning

add $s1,$s2,$s3 $s1 = $s2 + $s3sub $s1,$s2,$s3 $s1 = $s2 – $s3lw $s1,100($s2) $s1 = Memory[$s2+100] sw $s1,100($s2) Memory[$s2+100] = $s1bne $s4,$s5,L Next instr. is at Label if $s4 ° $s5beq $s4,$s5,L Next instr. is at Label if $s4 = $s5j Label Next instr. is at Label

• Formats:

op rs rt rd shamt funct

op rs rt 16 bit address

op 26 bit address

R

I

J

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171998 Morgan Kaufmann Publishers and UCB

• We have: beq, bne, what about Branch-if-less-than?

• New instruction:if $s1 < $s2 then

$t0 = 1 slt $t0, $s1, $s2 else

$t0 = 0

• Can use this instruction to build "blt $s1, $s2, Label" — can now build general control structures

• Note that the assembler needs a register to do this,— there are policy of use conventions for registers

2

Control Flow

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181998 Morgan Kaufmann Publishers and UCB

Policy of Use Conventions

Name Register number Usage$zero 0 the constant value 0$v0-$v1 2-3 values for results and expression evaluation$a0-$a3 4-7 arguments$t0-$t7 8-15 temporaries$s0-$s7 16-23 saved$t8-$t9 24-25 more temporaries$gp 28 global pointer$sp 29 stack pointer$fp 30 frame pointer$ra 31 return address

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191998 Morgan Kaufmann Publishers and UCB

• Small constants are used quite frequently (50% of operands) e.g., A = A + 5;

B = B + 1;C = C - 18;

• Solutions? Why not?– put 'typical constants' in memory and load them. – create hard-wired registers (like $zero) for constants like one.

• MIPS Instructions:

addi $29, $29, 4slti $8, $18, 10andi $29, $29, 6ori $29, $29, 4

• How do we make this work?

3

Constants

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201998 Morgan Kaufmann Publishers and UCB

• We'd like to be able to load a 32 bit constant into a register

• Must use two instructions, new "load upper immediate" instruction

lui $t0, 1010101010101010

• Then must get the lower order bits right, i.e.,

ori $t0, $t0, 1010101010101010

1010101010101010 0000000000000000

0000000000000000 1010101010101010

1010101010101010 1010101010101010

ori

1010101010101010 0000000000000000

filled with zeros

How about larger constants?

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211998 Morgan Kaufmann Publishers and UCB

• Assembly provides convenient symbolic representation

– much easier than writing down numbers

– e.g., destination first

• Machine language is the underlying reality

– e.g., destination is no longer first

• Assembly can provide 'pseudoinstructions'

– e.g., “move $t0, $t1” exists only in Assembly

– would be implemented using “add $t0,$t1,$zero”

• When considering performance you should count real instructions

Assembly Language vs. Machine Language

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221998 Morgan Kaufmann Publishers and UCB

• simple instructions all 32 bits wide

• very structured, no unnecessary baggage

• only three instruction formats

• rely on compiler to achieve performance— what are the compiler's goals?

• help compiler where we can

op rs rt rd shamt funct

op rs rt 16 bit address

op 26 bit address

R

I

J

Overview of MIPS

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231998 Morgan Kaufmann Publishers and UCB

• Instructions:

bne $t4,$t5,Label Next instruction is at Label if $t4 ° $t5

beq $t4,$t5,Label Next instruction is at Label if $t4 = $t5

j Label Next instruction is at Label

• Formats:

• Addresses are not 32 bits — How do we handle this with load and store instructions?

op rs rt 16 bit address

op 26 bit address

I

J

Addresses in Branches and Jumps

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241998 Morgan Kaufmann Publishers and UCB

• Instructions:

bne $t4,$t5,Label Next instruction is at Label if $t4°$t5beq $t4,$t5,Label Next instruction is at Label if $t4=$t5

• Formats:

• Could specify a register (like lw and sw) and add it to address– use Instruction Address Register (PC = program counter)– most branches are local (principle of locality)

• Jump instructions just use high order bits of PC – address boundaries of 256 MB

op rs rt 16 bit addressI

Addresses in Branches

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251998 Morgan Kaufmann Publishers and UCB

MIPS arithmetic instructions

Instruction Example Meaning Comments

add add $1,$2,$3 $1 = $2 + $3 3 operands; exception possible

subtract sub $1,$2,$3 $1 = $2 – $3 3 operands; exception possible

add immediate addi $1,$2,100 $1 = $2 + 100 + constant; exception possible

add unsigned addu $1,$2,$3 $1 = $2 + $3 3 operands; no exceptions

subtract unsigned subu $1,$2,$3 $1 = $2 – $3 3 operands; no exceptions

add imm. unsign. addiu $1,$2,100 $1 = $2 + 100 + constant; no exceptions

multiply mult $2,$3 Hi, Lo = $2 x $3 64-bit signed product

multiply unsigned multu$2,$3 Hi, Lo = $2 x $3 64-bit unsigned product

divide div $2,$3 Lo = $2 ÷ $3, Lo = quotient, Hi = remainder

Hi = $2 mod $3

divide unsigned divu $2,$3 Lo = $2 ÷ $3, Unsigned quotient & remainder

Hi = $2 mod $3

Move from Hi mfhi $1 $1 = Hi Used to get copy of Hi

Move from Lo mflo $1 $1 = Lo Used to get copy of Lo

Which add for address arithmetic? Which add for integers?

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261998 Morgan Kaufmann Publishers and UCB

MIPS logical instructions

Instruction Example Meaning Comment

and and $1,$2,$3 $1 = $2 & $3 3 reg. operands; Logical AND

or or $1,$2,$3 $1 = $2 | $3 3 reg. operands; Logical OR

xor xor $1,$2,$3 $1 = $2 $3 3 reg. operands; Logical XOR

nor nor $1,$2,$3 $1 = ~($2 |$3) 3 reg. operands; Logical NOR

and immediate andi $1,$2,10 $1 = $2 & 10 Logical AND reg, constant

or immediate ori $1,$2,10 $1 = $2 | 10 Logical OR reg, constant

xor immediate xori $1, $2,10 $1 = ~$2 &~10 Logical XOR reg, constant

shift left logical sll $1,$2,10 $1 = $2 << 10 Shift left by constant

shift right logical srl $1,$2,10 $1 = $2 >> 10 Shift right by constant

shift right arithm. sra $1,$2,10 $1 = $2 >> 10 Shift right (sign extend)

shift left logical sllv $1,$2,$3 $1 = $2 << $3 Shift left by variable

shift right logical srlv $1,$2, $3 $1 = $2 >> $3 Shift right by variable

shift right arithm. srav $1,$2, $3 $1 = $2 >> $3 Shift right arith. by variable

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271998 Morgan Kaufmann Publishers and UCB

MIPS data transfer instructions

Instruction Comment

SW 500(R4), R3 Store word

SH 502(R2), R3 Store half

SB 41(R3), R2 Store byte

LW R1, 30(R2) Load word

LH R1, 40(R3) Load halfword

LHU R1, 40(R3) Load halfword unsigned

LB R1, 40(R3) Load byte

LBU R1, 40(R3) Load byte unsigned

LUI R1, 40 Load Upper Immediate (16 bits shifted left by 16)

Why need LUI?

0000 … 0000

LUI R5

R5

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281998 Morgan Kaufmann Publishers and UCB

MIPS Compare and Branch (Fixup)

• Compare and Branch– BEQ rs, rt, offset if R[rs] == R[rt] then PC-relative

branch– BNE rs, rt, offset <>

• Compare to zero and Branch– BLEZ rs, offset if R[rs] <= 0 then PC-relative branch

– BGTZ rs, offset >– BLT <– BGEZ >=– BLTZAL rs, offset if R[rs] < 0 then branch and link

(into R 31)– BGEZAL >=

• Remaining set of compare and branch take two instructions• Almost all comparisons are against zero

Page 29: 1  1998 Morgan Kaufmann Publishers and UCB CEG3420 Computer Design Lecture 4 MIPS Instruction Set Philip Leong

291998 Morgan Kaufmann Publishers and UCB

MIPS jump, branch, compare instructions

Instruction Example Meaning

branch on equal beq $1,$2,100 if ($1 == $2) go to PC+4+100Equal test; PC relative branch

branch on not eq. bne $1,$2,100 if ($1!= $2) go to PC+4+100Not equal test; PC relative

set on less than slt $1,$2,$3 if ($2 < $3) $1=1; else $1=0 Compare less than; 2’s comp.

set less than imm. slti $1,$2,100 if ($2 < 100) $1=1; else $1=0 Compare < constant; 2’s comp.

set less than uns. sltu $1,$2,$3 if ($2 < $3) $1=1; else $1=0 Compare less than; natural numbers

set l. t. imm. uns. sltiu $1,$2,100 if ($2 < 100) $1=1; else $1=0 Compare < constant; natural numbers

jump j 10000 go to 10000Jump to target address

jump register jr $31 go to $31For switch, procedure return

jump and link jal 10000 $31 = PC + 4; go to 10000For procedure call

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301998 Morgan Kaufmann Publishers and UCB

Signed vs. Unsigned Comparison

R1= 0…00 0000 0000 0000 0001

R2= 0…00 0000 0000 0000 0010

R3= 1…11 1111 1111 1111 1111• After executing these instructions:

slt r4,r2,r1 ; if (r2 < r1) r4=1; else r4=0

slt r5,r3,r1 ; if (r3 < r1) r5=1; else r5=0

sltu r6,r2,r1 ; if (r2 < r1) r6=1; else r6=0

sltu r7,r3,r1 ; if (r3 < r1) r7=1; else r7=0• What are values of registers r4 - r7? Why?

r4 = ; r5 = ; r6 = ; r7 = ;

two

two

two

Value?2’s comp Unsigned?

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311998 Morgan Kaufmann Publishers and UCB

Calls: Why Are Stacks So Great?

Stacking of Subroutine Calls & Returns and Environments:

A: CALL B

CALL C

C: RET

RET

B:

A

A B

A B C

A B

A

Some machines provide a memory stack as part of the architecture (e.g., VAX)

Sometimes stacks are implemented via software convention (e.g., MIPS)

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321998 Morgan Kaufmann Publishers and UCB

Memory StacksUseful for stacked environments/subroutine call & return even if operand stack not part of architecture

Stacks that Grow Up vs. Stacks that Grow Down:

abc

0 Little

inf. Big 0 Little

inf. Big

MemoryAddresses

SP

NextEmpty?

LastFull?

How is empty stack represented?

Little --> Big/Last Full

POP: Read from Mem(SP) Decrement SP

PUSH: Increment SP Write to Mem(SP)

growsup

growsdown

Little --> Big/Next Empty

POP: Decrement SP Read from Mem(SP)

PUSH: Write to Mem(SP) Increment SP

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331998 Morgan Kaufmann Publishers and UCB

Call-Return Linkage: Stack Frames

FP

ARGS

Callee SaveRegisters

Local Variables

SP

Reference args andlocal variables atfixed (positive) offsetfrom FP

Grows and shrinks duringexpression evaluation

(old FP, RA)

• Many variations on stacks possible (up/down, last pushed / next )

• Block structured languages contain link to lexically enclosing frame

• Compilers normally keep scalar variables in registers, not memory!

High Mem

Low Mem

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341998 Morgan Kaufmann Publishers and UCB

0 zero constant 0

1 at reserved for assembler

2 v0 expression evaluation &

3 v1 function results

4 a0 arguments

5 a1

6 a2

7 a3

8 t0 temporary: caller saves

. . . (callee can clobber)

15 t7

MIPS: Software conventions for Registers

16 s0 callee saves

. . . (caller can clobber)

23 s7

24 t8 temporary (cont’d)

25 t9

26 k0 reserved for OS kernel

27 k1

28 gp Pointer to global area

29 sp Stack pointer

30 fp frame pointer

31 ra Return Address (HW)

Plus a 3-deep stack of mode bits.

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351998 Morgan Kaufmann Publishers and UCB

MIPS / GCC Calling ConventionsFP

SPfact:

addiu $sp, $sp, -32

sw $ra, 20($sp)

sw $fp, 16($sp)

addiu $fp, $sp, 32

. . .

sw $a0, 0($fp)

...

lw $31, 20($sp)

lw $fp, 16($sp)

addiu $sp, $sp, 32

jr $31

raold FP

raold FP

ra

FP

SPra

FP

SP

lowaddress

First four arguments passed in registers.

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361998 Morgan Kaufmann Publishers and UCB

To summarize:MIPS operands

Name Example Comments$s0-$s7, $t0-$t9, $zero, Fast locations for data. In MIPS, data must be in registers to perform

32 registers $a0-$a3, $v0-$v1, $gp, arithmetic. MIPS register $zero always equals 0. Register $at is $fp, $sp, $ra, $at reserved for the assembler to handle large constants.

Memory[0], Accessed only by data transfer instructions. MIPS uses byte addresses, so

230 memory Memory[4], ..., sequential words differ by 4. Memory holds data structures, such as arrays,

words Memory[4294967292] and spilled registers, such as those saved on procedure calls.

MIPS assembly language

Category Instruction Example Meaning Commentsadd add $s1, $s2, $s3 $s1 = $s2 + $s3 Three operands; data in registers

Arithmetic subtract sub $s1, $s2, $s3 $s1 = $s2 - $s3 Three operands; data in registers

add immediate addi $s1, $s2, 100 $s1 = $s2 + 100 Used to add constants

load word lw $s1, 100($s2) $s1 = Memory[$s2 + 100] Word from memory to register

store word sw $s1, 100($s2) Memory[$s2 + 100] = $s1 Word from register to memory

Data transfer load byte lb $s1, 100($s2) $s1 = Memory[$s2 + 100] Byte from memory to register

store byte sb $s1, 100($s2) Memory[$s2 + 100] = $s1 Byte from register to memory

load upper immediate lui $s1, 100 $s1 = 100 * 216 Loads constant in upper 16 bits

branch on equal beq $s1, $s2, 25 if ($s1 == $s2) go to PC + 4 + 100

Equal test; PC-relative branch

Conditional

branch on not equal bne $s1, $s2, 25 if ($s1 != $s2) go to PC + 4 + 100

Not equal test; PC-relative

branch set on less than slt $s1, $s2, $s3 if ($s2 < $s3) $s1 = 1; else $s1 = 0

Compare less than; for beq, bne

set less than immediate

slti $s1, $s2, 100 if ($s2 < 100) $s1 = 1; else $s1 = 0

Compare less than constant

jump j 2500 go to 10000 Jump to target address

Uncondi- jump register jr $ra go to $ra For switch, procedure return

tional jump jump and link jal 2500 $ra = PC + 4; go to 10000 For procedure call

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371998 Morgan Kaufmann Publishers and UCB

Byte Halfword Word

Registers

Memory

Memory

Word

Memory

Word

Register

Register

1. Immediate addressing

2. Register addressing

3. Base addressing

4. PC-relative addressing

5. Pseudodirect addressing

op rs rt

op rs rt

op rs rt

op

op

rs rt

Address

Address

Address

rd . . . funct

Immediate

PC

PC

+

+

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381998 Morgan Kaufmann Publishers and UCB

• Things we are not going to coversupport for procedureslinkers, loaders, memory layoutstacks, frames, recursionmanipulating strings and pointersinterrupts and exceptionssystem calls and conventions

• Some of these we'll talk about later

• We've focused on architectural issues

– basics of MIPS assembly language and machine code

– we’ll build a processor to execute these instructions.

Other Issues

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391998 Morgan Kaufmann Publishers and UCB

• Design alternative:

– provide more powerful operations

– goal is to reduce number of instructions executed

– danger is a slower cycle time and/or a higher CPI

• Sometimes referred to as “RISC vs. CISC”

– virtually all new instruction sets since 1982 have been RISC

– VAX: minimize code size, make assembly language easy

instructions from 1 to 54 bytes long!

• We’ll look at PowerPC and 80x86

Alternative Architectures

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401998 Morgan Kaufmann Publishers and UCB

PowerPC

• Indexed addressing– example: lw $t1,$a0+$s3 #$t1=Memory[$a0+$s3]– What do we have to do in MIPS?

• Update addressing– update a register as part of load (for marching through arrays)– example: lwu $t0,4($s3) #$t0=Memory[$s3+4];$s3=$s3+4– What do we have to do in MIPS?

• Others:– load multiple/store multiple– a special counter register “bc Loop”

decrement counter, if not 0 goto loop

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411998 Morgan Kaufmann Publishers and UCB

80x86

• 1978: The Intel 8086 is announced (16 bit architecture)

• 1980: The 8087 floating point coprocessor is added

• 1982: The 80286 increases address space to 24 bits, +instructions

• 1985: The 80386 extends to 32 bits, new addressing modes

• 1989-1995: The 80486, Pentium, Pentium Pro add a few instructions(mostly designed for higher performance)

• 1997: MMX is added

“This history illustrates the impact of the “golden handcuffs” of compatibility

“adding new features as someone might add clothing to a packed bag”

“an architecture that is difficult to explain and impossible to love”

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421998 Morgan Kaufmann Publishers and UCB

A dominant architecture: 80x86

• See your textbook for a more detailed description• Complexity:

– Instructions from 1 to 17 bytes long– one operand must act as both a source and destination– one operand can come from memory– complex addressing modes

e.g., “base or scaled index with 8 or 32 bit displacement”• Saving grace:

– the most frequently used instructions are not too difficult to build– compilers avoid the portions of the architecture that are slow

“what the 80x86 lacks in style is made up in quantity, making it beautiful from the right perspective”

Page 43: 1  1998 Morgan Kaufmann Publishers and UCB CEG3420 Computer Design Lecture 4 MIPS Instruction Set Philip Leong

431998 Morgan Kaufmann Publishers and UCB

• Instruction complexity is only one variable

– lower instruction count vs. higher CPI / lower clock rate

• Design Principles:

– simplicity favors regularity

– smaller is faster

– good design demands compromise

– make the common case fast

• Instruction set architecture

– a very important abstraction indeed!

Summary