1 new officials training day 3. 2 rule changes - 2013 allows either an x or a 4-inch contrasting...
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New Official’s TrainingDay 3
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RULE 7 Penalty Enforcement
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Penalty EnforcementMaking and Reporting the Call Blow your whistle Make sure there isn’t any dead-ball residue after
the play. Check for flags from your partner. Inform your
partner of your call. Determine if same foul or two fouls.
Trail Position yourself: Facing the table with an unobstructed view. Erect and stationary.
Signal the penalty. Be big, loud, and clear. Appear detached – don’t be angry! Make sure penalized player is back from sideline,
kneeling by table, with helmet on.
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Penalty ReportingTrail - CNOTE Face the table and announce the following:
“C” - The uniform color of the offending player. Point to team. “N” - The number of offending player (and signal the number
with your hands). “O” - The offense (foul) the player committed (give signal). “T” - The time to be served (30 seconds, 1 to 3 minutes). “E” – Explanation if necessary If the penalty is Non-releasable (Full Time, Locked) Good to mention the game time when to release the penalty &
if it might carry over. Who will have possession and where the ball will restart
(e.g., “White ball, free clear”; “White ball, in the alley”)
Blue Push 30 seconds White ball“Two” “Four”
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Penalty ReportingLead Check with or report to Trail on penalty Set the field
Get ball to restart spot. Restart at spot, in Trail’s alley, at top of corner box, or
Free clear Restart on endline if penalty occurs after ball crosses
endline Count players. This is critical! Inform Goalie of restart spot & penalty situation
(e.g. You’re down 1 for 1 minute. The ball is top left.)
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L
T
flag down
Lead gets signal from Trail, checks activity of players , then get the ball ready for play.
Trail calls out “flag down”, stops play at appropriate time, tells his partner what the call is, then gets out in open and relays call to table.
NOTE: Trail official ALWAYSRelays the penalty to the table!Report – C-NOTE:Color, Number, Offense (Foul), Time, Explanation (if necessary)
NOTE: Do NOT start the ballDirectly in front of the cage!
Penalty Enforcement
Updated 12/7/10
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Penalty Reporting
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Penalty Enforcement Dead-Ball Fouls Most common
Late Hits Conduct and Unsportsmanlike Conduct Illegal crosse or equipment Illegal procedure (delay of game) Fighting
Most Likely In a blowout game In tightly contested game In a rivalry game After other dead-ball fouls After a hard foul or cheap shot When players are jawing at each other When a coach is out of control
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Penalty Enforcement Dead-Ball Fouls “Live-ball”, “Live-ball” are simultaneous fouls.
No free clear. “Live-ball, Live-ball, Let it be”
“Live-ball”, “Dead-ball”, enforce in the order they occurred and award a free clear. “Live-ball, Dead-ball, Dead center”
In both cases, common penalty time is non-releasable
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Goal ScoredLive Ball Foul Play: B1 illegally body checks A1 before ball
enters the goal (Live-ball foul) Signal: “Blue”, “Four”, Illegal body check, One
minute. Goal is good. Face-off.
Blue “Four” Illegal Body Check
1 Minute Goal is Good
Face Off
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Goal ScoredDead Ball Foul Play: B24 illegally body checks A1 after ball
enters the goal. (Dead ball foul) Signal: “Blue” “Two” “Four”, Dead ball foul,
Illegal body check, 1 minute. Goal is good. White ball.
Blue “Two” “Four” Dead Ball Foul
Illegal Body Check
1 Minute Goal is Good
White Ball
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Mechanics
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L
T
Lead and Trail PositionsSettled Situation
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PositioningSettled Situations - Lead Has his goal as his primary responsibility. Try not to move off the goal line extended (GLE)
unless: there is a contested play near the end line or must move to get a better angle on the play.
Move in and out with ball. Be as close to the crease as possible without interfering with play.
Do not allow players to get behind you. Has end line responsibility on all shots (chase
shots to the end line!). Return to GLE before whistling ball into play.
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PositioningSettled Situations - Trail Watch for offsides. Watch action in his area. Report fouls to the table. Help with crease violations. Has most restarts. Watches the shooter & passer for a late hit.
Always know shooter’s number.
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Coverage Around Goal in Settled Situations
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Here are the key places you can’t go wrong on the field with two man mechanics.
Key Places to GoSettled Situation
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Trail: On offense: (1) If the ball is in possession, go to the corner of the
restraining box. (2) If the ball is loose, go to the junction of the midfield line
and the sideline.
Lead: On offense: (3) If the ball is loose or in possession of the offense, go to the
goal line extended. (4) If there is a shot, chase it to the end line.
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Key Places to GoTransition
5
6
When the ball is being cleared:
Lead: (5) If you are the new Lead, stay at least one full zone ahead of the ball (so if the ball is in the Defensive Zone, you are at midfield; if it’s in Zone 3, you are at the top of the box, and if the ball is in Zone 4, you are on the goal line extended).
Trail: (6) If you are the new Trail, stay even with the ball, whether it is loose or in possession of the clearing team.
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Transition
Trail becomes Lead Lead becomes Trail
Goalie makes the save Break to midline; see the ball,
quick check for offsides GLE responsibility- get there! First 10 second count into
attack box (Zone 4) Sprint to endline if contested
shot; return to GLE at restart Move “in” and “out” (crease) Sideline responsibilities
Goalie makes the save Goalie 4 second count;
start the 20 second timer Stay behind the ball; you
ultimately have off-sides 60 yard eyes- find the
shooter Jog to the restraining line Sideline responsibilities Stay with ball if ball
clears along your sideline
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L
T
Previous Lead is new Trail, and previous Trail is new Lead
Lead and Trail PositionsPositions on a Clear from the GLE
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Who Watches What?
TT is “on” when ball is
in the brown area
L
L is “on” when ball is in yellow area
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Who Watches What?
TT is “on” when ball is
in the brown area
L
L is “on” when ball is in yellow area
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Who Watches What?
TT is “on” when ball is
in the brown area
L
L is “on” when ball is in yellow area
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Who Watches What?
TT is “on” when ball is
in the brown area
L
L is “on” when ball is in yellow area
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RestartQuick Restarts Examples
Loose ball fouls Change of possession fouls Shots out of bounds on endline
Goalie gets 5 seconds to reset. Make sure all players are 5 yards away Tell the players where the ball should be and
use a 5-second count. As soon as the ball is in the right place and in
possession.
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RestartSlower Restarts Examples
After goals After reporting time-serving penalties For sideline horns After time-outs or starting a period
Use your 20 second timer Before the whistle
Count the field Check with partner
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Coaches Area Coaches AreaTable
RestartTrail blows ball into play
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Coaches Area Coaches AreaTable
RestartLead blows ball into play
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39Stay Where You Are
Restart – Zone 3
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ZONE 4
20 yards lateral to Goal - in the Alley
Restart – Zone 4
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Deep RestartBall on Trail’s Side Trail
Move the ball to the alley, preferably on your side of the field.
Stay even with or behind the ball. Lead
Primary responsibility is covering his own goal. Responsible for the “quick offside” call.
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Deep RestartBall on Trail’s side
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Deep RestartBall on Lead’s Side Trail
Move across the field a short distance to cover a contested restart but stay on your side of the goal.
Blow whistle and start timer on signal from Lead Lead
Keep one hand up until the player has possession, is inbounds, and in the alley then point in the direction of the play.
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Deep RestartBall on Lead’s Side
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L
T
Lead has goal-line, beeper, and any substitutes.
TRAIL has whistleand count. Look for “GO” from L.
Sideline out of bounds
ball
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L
Trail has subs, count.
T
Lead has restart. Move back to Goal Line on restart.
Endline out of bounds- Trail’s side
•
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T
L
Trail brings the ball in 5 ydshas the beeper. Be ready for ball changing directions. You have Offside!
Lead will take count.NOTE: be sure where theball went out of bounds!
Sub Area out of bounds
•
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L
T New Lead hustles downfield, and gets into position.
New Trail gets the ball, and gets it up to 1 step over midfield. Blow whistle when 5 yds is given.
Interference w/goalie,FREE CLEAR!
WHISTLE
L
T
Free Clear
Updated 11/5/10
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Game Management
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Pre-GameCommunication with Partner By telephone or e-mail:
Confirm the time and location of the game & meeting Confirm consistent uniform: long pants or shorts; long- or
short-sleeved shirt. At the meeting site:
Review new rules and the rule exceptions for this game. Agree on “how” to call the game. Discuss any pertinent information (e.g., field, teams,
coaches, weather). Review field mechanics.
On the field: Enter the field as a team. Be fully prepared and in the appropriate uniform. Show respect for all coaches, players and spectators.
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Pre-Game 30 minutes before game
Both officials enter field together 20 minutes before game
Walk the field No players behind nets if others shooting
15 minutes before game Both officials meet with both coaches Meet with Home team first Ask “Are all of your players legally equipped by rule?” Does the Goalie know what to do if his equipment breaks? Get numbers of captains and In-home
10 minutes before game Coin Toss – No whistles until face-off
9 minutes before game Talk with table personnel Go to far side midfield and do stick and equipment checks.
3 minutes before game Check the goal nets for holes Balls (4) on end-line or a ball-boy (with equipment)
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Pre-GamePreparation with Table Table personnel:
The home team must provide the official timer, official scorekeeper and a horn.
Identify who will perform each role. Do they have experience?
Check clock: Is it operational? Will the scoreboard clock be used or is time kept at the
table? Does the timer know how to operate it?
Review: Start and stop on whistle. Length of quarters End-of-period and last 2 minutes procedure.
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Pre-GamePreparation with Table (cont) Penalty Clock:
Explain your communications with them. Go over the 2 conditions of release. Cover release procedures.
Horn: When is a horn allowed for substitution? What if a horn is requested at an improper time?
Timer/scorer instructions Signals (numbers, NR, technical) Issues: double horn at dead ball
If there is a problem: Note who has the ball, where the ball is, and what the problem
is. Sound a double horn at the next dead ball. The officials will come to the table to sort out the problem.
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Pre-Game Vouchers Field inspection
markings, nets, cones Coach Certification
Both officials meet with the coaches 15 minutes before game time.
Ask “Is there anything we need to know”? Ask “Are all of your players legally equipped by rule?” Ask “Does the Goalie know what to do if his
equipment breaks?” Ask for numbers of captains and In-home OK to ask if coach has a speaking captain preference.
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Team Colors
Captains
In-Home
Number of Player Scoring
By Quarter
Time Outs
Score Card
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Correction of errors Inadvertent whistle
Team in possession restarts, or If the ball is loose use Alternating Possession
Inadvertent flag Wave flag off Determine possession the same as an inadvertent
whistle Sideline Out of Bounds:
Allow extra substitution time if point the wrong way.
Get It Right Discuss with partners Admit your mistakes
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What to Call
Safety
Advantage
Obvious
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Post Game Pay attention: you have jurisdiction until you
leave field, and ejections are possible after horn (note in scorebook)
Report: Major injuries Fights/expulsions/“Parking lot” incidents USCs (if required) Problems with field, facilities, or game balls
Call assigner with “heads up” for controversial issues; follow up with written report
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Fouls by Opposing Teams Rule 7-2-1d
Time serving fouls by opposing teams. Start on the same tick of the clock. Non-releasable for the shorter penalty time.
Technical fouls by opposing teams cancel each other.
Dead-ball fouls are enforced in the order they occur
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Conflict Resolution
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Conflict ResolutionCommunication Communicating with coaches
Ignore statements Answer questions Don’t explain every call, explain unusual calls Get information for them Be polite and respectful! Maintain composure
Communicating with players Encourage sportsmanship Talk them out of fouls Inform the goalie of the penalty and restart situation Briefly explain the call or rule
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In cases of poor conduct, officials generally follow an escalating progression up ”The Ladder.”
1. Start with a verbal warning,
2. followed by a conduct foul when the offending team has possession,
3. then by a time-serving conduct foul,
4. then a 1- to 3-minute unsportsmanlike conduct, and
5. finally by a flagrant misconduct expulsion foul.
Depending on the severity of the foul and what preceded it, steps in this progression may be repeated or skipped.
Handling a Rowdy Coach
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Conflict ResolutionCommunication Referee:
“That’s it! One more word and I’m throwing the flag!”
Coach: “Can you penalize me for what I’m thinking?”
Referee: “No”
Coach: “Good, cause I think you’re horse----”
John GagliardiSt. John’s University
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Conflict resolution Recognize the conflict Diffusing the time bomb - how is it done? Sharpen your skills - what skills are needed?
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What is conflict? Direct opposition, a clash or disagreement
between people Conflicts are experienced at home, work,
social recreation and officiating a contest As long as you have people dealing with
people, making decisions or meeting deadlines - you will have conflict
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What Types of Conflict? Pre-existing (carry over from previous contest) Spontaneous Reaction - reaction in a critical
time in the contest Cumulative Response - series of calls or bad
breaks that do not favor one team
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Resolving conflict For years people in authority just told others what
to do Now, people want to be heard and have a say in
what is happening Therefore, communication becomes very important
in resolving conflict Approach the conflict collaboratively - work with
coaches and/or your partner(s) Simple communication is at the heart of conflict
resolution With every conflict - it’s a matter of listening and
seeking to understand the problem Must be done within the framework of the contest
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Levels of conflict Informal - more often handled quickly, less
noticeable by others - quick comments to coaches and participants
Formal - needs more attention more skills necessary to resolve or understand what the coach, player or official has heard or seen
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Key components in resolving conflict Great listening skills Flexibility Willingness to change Agree to disagree
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Listening skills Maintain eye contact Do not interrupt - let them finish Good posture - maintain a non-threatening
position Mentally rehearse situations you might
become emotional in
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Flexibility Be able to adjust to any situation Do not try to handle the situation alone - use
your partner(s) Understand you are not going to please
everyone - agree to disagree - this is a two way street, but the official has final say
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Willingness to change Get the call right - use your partner(s) If change is necessary - make the change Support your partner(s) - you are a team Understand the psychology of coaches and
what motivates them - communicate with them - know your coach
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Defusing the situation
Informal conflicts: Normal contest situations will not be stopped Use visual acknowledgment with coach or
participants Direct eye contact or use caution sign. Use short verbal explanation “I hear you, I will watch for that” “I saw it differently than that” Use humor only when appropriate - timing is
of the utmost importance with humor Most of all - know your audience
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Formal conflict Contest will temporarily be stopped You will be directly confronted by the coach. You
must evaluate coach’s degree of intensity. Listen, be flexible, evaluate the situation and make change if necessary
Help your partner with positive information - let partner make the call
Defuse the situation - do not abuse it - get everyone calmed down if possible
Establish your comfort zone and avoid letting a coach into your zone of comfort
Do not lose your composure - this is inexcusable
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Formal conflict Always display proper physical demeanor Good eye contact Proper posture Listen rather than challenge Give quick precise explanation and move
forward Close the situation as rapidly as possible You can use the following: “Coach, I saw it
differently than that” “We need to get back to the contest” Remember defuse rather than abuse
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Formal conflict If conflict continues, give them one last formal
warning If conflict continues, administer the
appropriate penalty and restart the contest as soon as possible
Serve as buffer for your partner
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Necessary change If the official is in error, make the necessary
change Explain to the opposing coach and captain(s)
the situation and the change Get the contest started as quickly as possible
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Review Keep one’s composure Evaluate the conflict Establish your comfort zone Must have good listening skills, be flexible and a
willingness to change if wrong Use simple communication to keep a situation
from escalating Review concerns to see if change is necessary Use your partner(s) as much as possible Approach a problem collaboratively Administer penalty if necessary - get contest
started as soon as possible