1 © nokia ipv6 / june 2003 / jari hamalainen nokia north american global ipv6 summit san diego, ca,...

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1 © NOKIA IPv6 / June 2003 / Jari Hamalainen Nokia North American Global IPv6 Summit San Diego, CA, U.S.A. June 26th, 2003 IPv6 Enabling Peer-to-Peer IMS Services

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1 © NOKIA IPv6 / June 2003 /

Jari HamalainenNokia

North American Global IPv6 SummitSan Diego, CA, U.S.A.

June 26th, 2003

IPv6 Enabling Peer-to-Peer IMS Services

2 © NOKIA IPv6 / June 2003 /

Agenda

• IP multimedia services • IMS and IPv6• Example of peer-to-peer IP connectivity• Technology and application trends• Multi-access IMS• Conclusions

3 © NOKIA IPv6 / June 2003 /

IP multimedia servicesThe four key changesRicher person-to-person communication

• IP will increase usage through reachability of users, seamless usage of different communication types and easy-to-use group communications.

Richer interaction between media streams• Easy integration and interworking of different

IP-based services.

Service mobility• Consistent services over various different

access networks increase usage and reduce churn.

Easier service creation and integration• Well defined open APIs and programming

languages enable service creation by3rd party developers.

4 © NOKIA IPv6 / June 2003 /

Global SIP/IMS deployment needs IPv6

• Introduction of SIP-based peer-to-peer services is an important step after current client-server based services.

• IP Multimedia Subsystem (IMS) is a service infrastructure based on the use of Session Initiation Protocol (SIP).

• 3GPP Release 5 and 6 specifications• 3GPP2 specifications

• In order to make peer-to-peer services work between different operators' networks, IPv6 is needed - peer-to-peer services work well only with public IP addresses.

• Small scale IMS deployment / piloting can be started with IPv4.

• IPv6 is vital for wider scale, global IMS deployment.

5 © NOKIA IPv6 / June 2003 /

Example of peer-to-peer IP connectivity

CSCFUMS

IPv6SIP

Invite player

Peter accepted the challenge!

Thomas Peter

Thomas challenges

you to a game of

checkers!

Accept DeclineAccept

IP Connection

Game data

Quit

Chat

Push toStream

Peter: 00:00:00Thomas: 00:00:00

6 © NOKIA IPv6 / June 2003 /

CSCFUMS

SIP

Invite player

Peter: 00:00:00Thomas: 00:00:00

Chat> Peter: I am going to win this time!>Thomas: Yeah right, in your dreams!

Thomas PeterIP Connection

Game data

Chat

Push toStream

Quit

Chat

Peter: 00:00:00Thomas: 00:00:00

> Peter: I am going to win this time!>Thomas: Yeah right, in your dreams!

IPv6

Example of peer-to-peer IP connectivity

7 © NOKIA IPv6 / June 2003 /

CSCFUMS

SIP

Invite player

Peter: 00:00:00Thomas: 00:00:00

Chat> Peter: hey, look what just passed by!

Thomas PeterIP Connection

Game data

Streaming video

Push toStream

Quit

Peter chooses to add a

streaming component to share what he

is seeing

Streaming video from Peter:

IPv6

Example of peer-to-peer IP connectivity

8 © NOKIA IPv6 / June 2003 /

Future mobile services = ”serverless media”

CSCFUMS

SIP

Thomas PeterIP Connection

Game data

Chat

Peter: 00:00:00Thomas: 00:00:00Signaling only

Media components

No NATs in between, public IP addresses are needed

Example services: gaming, chat, streaming, Voice/video over IP, etc.

The SIP/IMS user plane is peer-to-peer in nature - SIP/IMS sessions between mobiles in different Private IPv4 address spaces become highly complicated. This is why public IP addresses are required. The only future proof solution is provided by IPv6.

The SIP/IMS user plane is peer-to-peer in nature - SIP/IMS sessions between mobiles in different Private IPv4 address spaces become highly complicated. This is why public IP addresses are required. The only future proof solution is provided by IPv6.

IPv6

9 © NOKIA IPv6 / June 2003 /

Standardized technology enablers for new mobile services are here today

MMSMMS

JavaJava

XHTML andTCP/IPXHTML andTCP/IP

ColordisplaysColordisplays

Imaging and camera integration

Imaging and camera integration

MultimediaStreamingMultimediaStreaming

PresencePresence

PositioningPositioning

DRMDRM

GPRSEDGEWCDMA

CDMA2000

GPRSEDGEWCDMA

CDMA2000

Mu

ltim

od

eM

ult

imod

e

VideoVideo

MIDIMIDISymbianSymbian

IPv6IPv6 SIPSIP

BluetoothWLANBluetoothWLAN

10 © NOKIA IPv6 / June 2003 /

Technology and application trends

• 2G radio interface(GSM / EDGE)

• IPv4

• Client-server connectivity

• SMS text messaging, WAP browsing, MMS multimedia messaging

• 2G and 3G radio interfaces (WCDMA / CDMA2000)

• IPv4/IPv6 dual stack

• Peer-to-peer connectivity

• Richer, IP-based Applications

•HTTP/TCP/IP browsing•Presence•Instant Messaging•Multimedia streaming•Gaming•Voice and video

telephony•Sharing•Etc.

11 © NOKIA IPv6 / June 2003 /

Multi-access IMS

• Common IP version (=IPv6) makes the multi-access case much easier

GGSN

P-CSCF

S-CSCF IMS(IPv6)

3GPPaccessnw

PDSN 3GPP2accessnwWLAN

access nw

P-CSCF

SIP Signaling for building up the session

User IP data

SIP

P-CSCF

12 © NOKIA IPv6 / June 2003 /

Conclusions

• Introduction of SIP-based peer-to-peer services is an important step after current client-server based services.

• IPv6 enables global IMS-based peer-to-peer services.

• IMS services will in the first phase be accessed via 3GPP and 3GPP2 radio access networks. WLAN will follow.

• Communications between cellular terminals and Internet clients (WLAN and fixed networks) enables successful business.

13 © NOKIA IPv6 / June 2003 /