10 tips for gamifying any experience (including the experience of change)

16
10 tips to gamify anything Dr. Richard Harmer Ideapreneur www.richardharmer.com (including the experience of change)

Upload: richard-harmer

Post on 11-Aug-2014

380 views

Category:

Business


7 download

DESCRIPTION

Change is hard, but playing games is fun - gaming change is all part of the fun. Use the foundational attributes of highly effective and engaging games to amplify your fun in experiencing change. For a video version of this presentation including a detailed description of each of the 10 attributes for creating highly engaging and affective games, visit: http://tiny.cc/n5qbkx

TRANSCRIPT

Page 1: 10 tips for gamifying any experience (including the experience of change)

10 t ips to gamify anyth ing

Dr. Richard Harmer Ideapreneur

www.r ichardharmer.com

( inc luding the exper ience of change)

Page 2: 10 tips for gamifying any experience (including the experience of change)

So what?

Page 3: 10 tips for gamifying any experience (including the experience of change)

Gaming [the exper ience of ]

change

Current Game

Different Game

Page 4: 10 tips for gamifying any experience (including the experience of change)

Game Attr ibute #1:

Goals

Page 5: 10 tips for gamifying any experience (including the experience of change)

Game Attr ibute #2:

Ru les

Page 6: 10 tips for gamifying any experience (including the experience of change)

Game Attr ibute #3:

R isk

Page 7: 10 tips for gamifying any experience (including the experience of change)

Game Attr ibute #4:

Reward

Page 8: 10 tips for gamifying any experience (including the experience of change)

Game Attr ibute #5:

Feedback

Page 9: 10 tips for gamifying any experience (including the experience of change)

Game Attr ibute #6:

Socia l Shar ing

Page 10: 10 tips for gamifying any experience (including the experience of change)

Game Attr ibute #7:

Momentum

Page 11: 10 tips for gamifying any experience (including the experience of change)

Game Attr ibute #8:

Chal lenge

Page 12: 10 tips for gamifying any experience (including the experience of change)

Game Attr ibute #9:

Choice (Voluntary Part ic ipat ion)

Page 13: 10 tips for gamifying any experience (including the experience of change)

Game Attr ibute #10:

Fun

Page 14: 10 tips for gamifying any experience (including the experience of change)

Now what?

Page 15: 10 tips for gamifying any experience (including the experience of change)

1. Def ine the game’s pr imary goal

2. Decide the rules for p lay ing the game

3. Conf i rm your r isk to lerance

4. Create mot ivat ing rewards

5. Establ ish feedback loops

6. Engage in social sharing

7. Mainta in momentum

8. Moni tor the game’s challenge

9. Acknowledge your choice to p lay

10. Ampl i fy FUN !

Page 16: 10 tips for gamifying any experience (including the experience of change)

Play A Di fferent Game

Dr. Richard Harmer Ideapreneur