10:15-11:15am ballroom/room 2009 nsdl annual meeting, washington, dc
DESCRIPTION
Supporting Social Interaction in the Ensemble Pathway Project 90% of users are “audience”, or lurkers They tend to read, observe, don’t actively contribute 9% of users are “editors” Sometimes modifying content, rarely from scratch 1% of users are “creators” Driving large amounts of social group’s activity Not representative! $64k question What can we do about this? Challenge: principle Source: “Participation Inequality”TRANSCRIPT
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www.computingportal.org
2009-11-18 @ 10:15-11:15amBallroom/Room 1 @ 2009 NSDL Annual Meeting, Washington, DC
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Rewardsor, “How to architect the right
carrot…”
They will come…(and return again and again, forming an active, thriving community)
Dan GarciaUC
Berkeley
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Supporting Social Interaction in the Ensemble Pathway Projectwww.computingportal.org
90% of users are “audience”, or lurkers They tend to read, observe,
don’t actively contribute 9% of users are “editors”
Sometimes modifying content, rarely from scratch
1% of users are “creators” Driving large amounts of
social group’s activity Not representative! $64k question
What can we do about this?
Challenge: 90-9-1 principle
Source: www.90-9-1.com
“Participation Inequality”
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Supporting Social Interaction in the Ensemble Pathway Projectwww.computingportal.org
Make it easier to contribute Clicking stars for a
rating vs writing natural language review
Promote quality contributions Reputation rankings
Reward participants Examples follow…
How to Overcome it…
No postings from 90% of users
Source: www.useit.com/alertbox/particip
ation_inequality.html
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Supporting Social Interaction in the Ensemble Pathway Projectwww.computingportal.org
Example : planetmath.org
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Supporting Social Interaction in the Ensemble Pathway Projectwww.computingportal.org
Example : stackoverflow.com (1)
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Supporting Social Interaction in the Ensemble Pathway Projectwww.computingportal.org
Example : stackoverflow.com (2)
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Supporting Social Interaction in the Ensemble Pathway Projectwww.computingportal.org
Building a Rewards System Top N users
+ Easy to see who is the top earner, recent top user– Hard to boil down the categories into a single #
Badges+ Allows for lots of topics, gold / silver / bronze
clustering allows easy categorization Xbox, runescape, WoW achievements, Spore
similar What would be appropriate badges (open
question)…for both curators and users
We have to fight gamers of the system Rewards “moderators” can monitor health
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Supporting Social Interaction in the Ensemble Pathway Projectwww.computingportal.org
Ensemble Rewards Demowww.computingportal.org/site/node/264