150306 hyperbody tu delft msc2 introduction
TRANSCRIPT
design game
Think of yourself as an information architect. Identify
your work as procedural system design. Do not seek for
ad hoc solutions, develop a generic inclusive system.
The exception is the rule. Define your global and local
parameters acting upon the algorithms. Think of your
design concept as a complex adaptive system of
interacting installations. Your constituting building
components are proactive players in an actor network.
Buildings develop from concept to operation according
to a body plan. Relational design allows for continuous
variation. Design to produce series of unique
components. Assemble your building components to
form the whole body [not a roof]. Do not use metaphors,
your proposal is what it is.
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