2011 playroom catalog
DESCRIPTION
2011 Playroom CatalogTRANSCRIPT
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Trading Faces
9
Sherlock Deluxe
SherlockGame Design byReinhard Staupe
Game Design byReinhard Staupe
Game Design byReinhard Staupe
A Memory Game for the Whole Family!
A Silly Game of Emotional Intelligence!
Can you get players to guess an emotion just by using facial expressions?
In Trading Faces, players quickly swap Emotion Cards until one has three of a kind. Then, that player makes the expression on the matching cards, only using their face! Guess correctly to win points. Will you be Happy or Surprised with your guess?
Item #: PLE72200Box Size: 5" x 6" x 1.5"
For 2
to 5 Players
15
Min
ute Playing Tim
e
Age
s 5 to Adult
Contents: 50 Playing Cards and Instructions in
English, Spanish & French
Encourages Memory Through Repetition
Enhances Deduction Skills Unique Design for
Endless Replayability
For 2
to 5 Players
15
Min
ute Playing Tim
e
Age
s 6 to Adult
Contents: 39 Playing Cards, 5 Reference Cards
and Instructions in English, Spanish & French
Teaches Emotional ExpressionCollecting and Counting
2 Player and Group Play Options
When Sherlock travels to a face up card, then the player gets to keep that card. The first player to collect six cards wins, in this multiple award-winning memory game.
As Sherlock goes around and searches the clues, every player tries to remember each of the objects hidden in a face down circle of cards. Sherlock travels from one card to another, stopping at a face down card, which the player has to remember. Sherlock continues to move, as long as the player guesses correctly.
Item #: PLE74100Box Size: 5" x 6" x 1.5"
!CHOKING HAZARD--Small partsNot for children under 3 yrs.
WARNING:
Item #: PLE74110Box Size: 7" x 9" x 2"
A Memory Game for the Whole Family!
Includes a Sherlock Pawn!
Winner of over 8 awards, including the Parent's Choice Gold award, The National Parenting Center's Seal of Approval, Creative Child Magazine's Preferred Choice award and more, the Sherlock card game now has a new look in the Sherlock Deluxe edition!
The new and elegant book-shaped box attractively houses the popular game, and as a special addition, includes an intricately sculpted Sherlock pawn and 11 extra clue cards!
For 2
to 5 Players
15
Min
ute Playing Tim
e
Age
s 5 to Adult
Encourages MemoryThrough Repetition
Enhances Deduction Skills Unique Design for
Endless Replayability
Contents:60 Playing Cards, a Sherlock Pawn
and Instructions in English, Spanish & French Deluxe Edition with
Book Style Packaging
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12
-
28
Contents: 173 Large Cards, 53 Small Cards,
9 Gameboard Sectors, 5 Dice,40 Vouchers, 20 Ships and Stands,
32 Markers and Instructions
For 2
to 6 Players
90
Min
ute Playing Tim
e
Age
s 13 to Adult
Unique Fight or Flight Battle MechanicExpandable, yet Non-Collectible
Includes 5 Different DiceStrategic Card-Play and Board Movement
What is Killer Bunnies and the Journey to Jupiter All About?
Killer Bunnies and the Journey to Jupiter Starter Deck
!CHOKING HAZARD--Small partsNot for children under 3 yrs.
WARNING:
Blast off in Killer Bunnies and the Journey to Jupiter, the fast-paced, action-filled card and board game! Venture out to the dark depths of outer space to find the Magic Carrot and bring it back to Jupiter, before your opponents. On your journey, use bizarre and silly weapons to fight to keep your Bunnies alive and destroy your opponents Bunnies. This, of course, can get awfully ruthless, unpleasantly vicious, hilariously malicious, and more entertaining than you may have thought possible!
Part card game, part board game and a whole lot of off-the-wall strategic fun, KB Jupiter introduces all new hysterical card references and images, while bringing Killer Bunnies into an entirely new dimension!
Therell be no shortage of wheeling, dealing, bribery and extortion, as you Quantum Hop your way through the solar system, causing carnage, collecting Carrots and cruising through the galaxy on your Journey to Jupiter.
KB Jupiter is the follow-up adventure to KB Quest. Like in KB Quest, players control different types of bunnies that are placed into The Bunny Circle in order to do various nefarious deeds to their opponents Bunnies.
Fans of KB Quest will recognize the card-play aspect of the game immediately, as the Run Cycle mechanic has been left unchanged. Flip, Play, Draw, and Replace: easy enough of a starting point for anyone, be they new players or veteran Bunnies fans.
The difference in KB Jupiter is that bunnies can now be placed into spaceships and launched into space (a tiled hex game board). As players traverse through space, they must avoid being attacked by other ships, vying to gather little carrot tokens that will be redeemed for actual Carrot cards once safely brought back to Jupiter. An added obstacle: the planets are always rotating, so timing is a big factor in the success of your return.
Social interaction, including alliances, making deals (and breaking them) and the like, is a big part of this game, like in KB Quest, as are the parodies of well-loved shows, movies, books and other pop-culture references. Get ready for a whole new Journey . . .
TM
Created byJeffrey Neil Bellinger
Graphic Design byJonathan Young
Item #: PLE40200Box Size: 12" x 12" x 4.75"
Refer to this chart (also located on the back of each Booster Deck) to see the order of card and board expansion.