28 | p a g e learning design principles · 2018. 5. 18. · design element to another or one...
TRANSCRIPT
28 | P a g e
Module: 2
Learning Design principles
29 | P a g e
What you’ll learn in this module:
2.1 Define your tasks
2.2 Interfacing with other disciplines
2.3 Design concept
2.4 Drawings & plans
2.5 Six design principles
2.6 Finding inspiration
30 | P a g e
2.1 Define your tasks
Once you’ve taken your brief from a client, it’s helpful to have an overview of the subsequent
sequence of work that’s involved. Breaking your tasks into categories helps you define them and
apply focus more effectively.
1. Interpret and research. The first task is to interpret your clients brief and to research the
materials, products and services needed and also to look at creative alternatives.
2. Survey. This part of the job starts with taking details on site, like measurements, current condition
of the premises, access, character, building services etc. and then to produce drawings from which
you can plan your work.
3. Design and plan. Now starts the most creative part of the project - choosing the elements that
shape and define the space you’re working on, allowing good circulation to the users and fulfilling
function and aesthetic requirements. Design any purpose-made components and choose suitable
fittings, lighting, furnishings and décor. (More in section 2.3)
4. Specify the products, furnishings, furniture, materials, finishes, light fittings, and also IT &
audiovisual equipment if needed.
5. Oversee the implementation of all work; ensuring work is planned in the most time efficient
sequence and duration for the client.
2.2 Interfacing with other disciplines
There are a number of other professionals who may be involved in the same project you’re working
on. Developing an excellent working relationship with these other stakeholders always helps you do
your job more efficiently and smoothly. Your work will often interface with theirs.
31 | P a g e
Architects: Responsible for the building design.
Structural engineers: Responsible for the structural aspects of the building and that they comply with
building regulations.
Service engineers: Responsible for the design of building services and IT requirements.
Surveyors: Responsible for the surveying of a site which includes the condition of the building and the
services.
Furnishing consultants and audiovisual specialists
Facilities managers: If working on an office building, this position is responsible for the management of
the office.
Landscape consultants: Responsible for the external layout and design.
Conservation officers/group: These officials are responsible for ensuring the preservation and good
condition of important historical elements of a building which is subject to preservation laws.
Local authorities: Responsible for approving applications for building and renovations where
necessary and for monitoring standards.
Other specialist designers: Additional designers may be employed for areas such as graphics,
products, textiles or furniture.
2.3 Design concept
Once you’ve taken and interpreted your brief, surveyed the space/building and done research into
possibilities for materials, products and services, it’s time to begin the creative process of coming up
with solutions and ideas - planning and designing. This might take some time if you’re just beginning.
In many cases, as you’re researching products and materials, you’ll be inspired with working
solutions.
It’s useful to view this stage as a design concept. To help clarify your thinking, your challenges can
be divided in to 2 groups with 4 divisions in each:
32 | P a g e
2.4 Drawings and plans
Architects, stylists and designers use scale drawings or working drawings to present their ideas.
These are usually done in a scale of 1:100, 1:50 or 1:20. This means, for every 100m, 50mm or
20mm of real space, your paper will show 1mm.
Most interior design plan drawings are done using AutoCAD® design and documentation software.
These easy to learn tools make it easy to present professional drawings that can include all technical
details, measurements and symbols.
As we mentioned in Module 1, developing your ability to hand sketch plans and drawings is also a big
advantage. The skills using line, light and shadow that you could learn in fine art or life drawing classes
are well worth having. They will also increase your ability to interpret vital visual elements like scale,
proportion and depth. A scale ruler will make working out measurements easy and getting perspective
right becomes much easier with practice.
33 | P a g e
There are lots of great books available that will help you develop your drawing and sketching ability,
like:
How to Draw What You See by Rudy De Reyna
Drawing on the Right Side of the Brain by Betty Edwards
Plans layouts are used for:
Working out any structural alterations you think would benefit the interior according to your design
plan, for example knocking walls, changing the position of doors or windows. Alterations depicted in
your plan can be used, first of all to show your client the end result of your suggestions and also possibly
when applying for panning permission if needed.
Planning out the best use of space. Any new pieces of furniture you suggest can be drawn to scale on
separate paper, cut out and used to position in various places to experiment with design layout.
Indicating where other work is required from professional contractors you’ll be engaging, like plumbing
or electrical work. A copy of the plans can be given to each relevant professional.
Costing the work. When all planned changes are outlined on the plans, costing can be estimated
efficiently.
34 | P a g e
While scaled drawings of floor plans show a bird’s eye view, it’s also helpful to produce elevation
drawings which show ideas viewed from a standing position.
Sectional drawings show the construction of fixtures and fittings in a room and also details furniture,
especially if you’ve specified specially built pieces. A section shows the room as if it has been sliced
through from ceiling to floor.
You’ll also need to make up sample boards and mood boards to bring ideas to life and give a more
effective visual presentation of your ideas.
Rendering is used to explain details on drawings more clearly, for example to illustrate different floor
coverings.
35 | P a g e
2.5 Six design principles
When beginning any interior design project you need to be able to step back from the elements and
details and view the job as a whole so you achieve a balanced, unified and harmonious end result.
36 | P a g e
Elements should not be worked on in isolation but as integral parts of one whole in which each part
serves to strengthen the totality of the design.
There are six main principles of interior design: scale, proportion, balance, rhythm, emphasis and
harmony.
2.5.1 Scale and Proportion
These go hand in hand as they both relate to size and shape. Proportion is to do with the ratio of one
design element to another or one element to the whole. Scale is to do with the size of one object
compared to another.
There is a mathematical formula which says that when taking two elements, the ratio of the smaller
of the two to the larger should be the same as the ratio of the larger element to the whole (the
combination of the two elements). This proportion is one which is subliminally pleasing to humans as
it exists in nature and is used by architects and artists also. If you want to delve further into this
interesting theory, investigate fractal geometry.
2.5.2 Balance
One thing we all know as human beings is that when things are out of balance, they rarely work and
leave us feeling uneasy and unsure. Everyone who has cooked a meal knows the importance of
balancing the ingredients. Cycling a bicycle just isn’t going to happen without balance. Every child
learns that to use blocks to build any creation, there must be balance or it will fall down. Life needs
to be balanced between work and play. We look for balance both literally and figuratively. This also
applies to the spaces we live in.
Philosophers have recognized this for centuries. Leonardo Da Vinci’s Vitruvian man saw the navel
as the center of the human body and everything circulated from here. There is also the symmetry to
each side of the body. People with perfectly symmetrical faces have been proven to appear more
37 | P a g e
attractive. Understanding the principles of balance and the effect on people will help you to design
spaces with aesthetics that are very pleasing to spend time and carry out activities in.
In interior design, balance refers to the equal distribution of visual weight in a room. Balance in a
room can be divided into three components: symmetrical, asymmetrical and radial.
Symmetry always gives a calm, reassuring, orderly, structured feel. It was predominantly present in
classic and traditional interior styles. Each side of a room was an exact mirror of the other; the same
objects appeared in the same positions on either side or a vertical axis. It has a formal feel. It’s the
easiest principle to use when looking for balance. It’s perfectly suited to a bedroom where what you
need is a relaxed, safe place.
Even though, in modern interior design, symmetry is not always used as a basis for the design plan,
because of the qualities it gives, it’s always worth bearing in mind when you need to introduce a
psychologically comfortable backdrop. It reflects the symmetry of the human body and resonates with
this innate natural law. You can use a variety of methods to create symmetry – an architectural feature,
the placement of furniture, lamps, color or fixtures.
In a symmetrical room, anything that’s out of balance stands out. It has a noticeable effect on people.
Particularly sensitive individuals can feel very uncomfortable in a room without symmetry. On the other
hand, it can feel boring to other people in which case you can add interest or liveliness with well-
designed objects or pieces of art.
Asymmetrical balance is more common than symmetry in modern interior design and achieves
balance by using different objects that carry equal visual weight or visual focus. It gives much more
freedom for expression and interest and a more informal feel. You can introduce a much livelier
38 | P a g e
theme and give a feeling of movement, experimentation and openness as opposed to the static
feeling of a perfectly symmetric room.
Asymmetrical balance feels less manipulated but can be more difficult to get right. You are working
with a number of unique elements – lines, colors, textures and forms that are not duplicated in the
space. You have to assess how much visual weight each carries and distribute them to achieve a
balance that feels comfortable. The objects and elements must work together to create a
harmonious relationship but it will end up being a much more dynamic interaction than with a
symmetrical arrangement and will also be visually exciting. This is a more contemporary way of
approaching interior design.
Radial symmetry is achieved by arranging elements of a design around a central focal point. An
island in a kitchen or a dining table is example as is a centrally placed spiral staircase or a circular,
dominant lighting fixture. While there is one main focal point there can also be less obvious points of
attention in this kind of room.
You will come across interiors that appear not to have been designed according to the rules of balance
described above, and there are. The reason they can sometimes work well is because the designer was
skilled enough to break the rules and still keep visual balance. Equilibrium is achieved by distributing
objects and accessories according to all the aspects that determine the visual weight - size, overall shape,
texture and surface.
39 | P a g e
For example, a dark object of unusual shape or texture feels visually heavier than a light or neutral
colored, translucent object even though they may be of the same size. This kind of balancing requires
experience as well as talent and we’d recommend waiting until you’ve done some designing according to
the principles described above before trying to be radical!
2.5.2 Rhythm
You’ll already be familiar with what rhythm means in music – the beat, the pulse, patterns of
repetition and contrast. These give a sense of continuity, organization and order. Within the structure
of order, there is also surprise and interest. These same principles apply to interior design. You need
to integrate repetition and contrast and also progression and transition. You want to take the user of
the space on a journey, visually leading him or her from one design element to another.
40 | P a g e
Repetition is taking one element and repeating it to a greater or lesser degree at other points, like color,
texture, pattern or line.
Contrast is to place two elements which are in opposition to each other, like black and white or circles
and squares. Contrast is naturally more startling than repetition so use it cautiously and sparingly. Don’t
let it upset the balance of the scene you’ve already created.
Progression can be achieved by taking an element and repeating it in a way that either increases its
visual impact or decreases it. Size is a good example of this in action, like placing different sized similar
objects in a room. It can also be done by using a monochromatic color scheme – like choosing cushions
of varying tones of the same color.
Transition could also be called flow. It’s like the effect of a curved path drawing your eye along its line.
You want to lead the user’s eye naturally from one spot to another.
2.5.3 Emphasis or focal point
If everything in a room holds equal importance, there will be no focus of attention and it will seem
either boring or scatter ed. Boredom is definitely something you want to avoid! A well designed room
will have at least one focal point. A large room can have a few. Each focal point must be strong
enough to draw attention and hold it. Architectural features often provide a natural focal point, like a
fireplace or a bow window. You can choose to enhance the inherent feature by arranging furniture
and obje cts around it. If the room doesn’t have a natural focal point you can create one by grouping
furniture, say around a TV, by introducing an unusual piece of furniture or by introducing a
41 | P a g e
contrasting color in one area. Be sure to integrate each focal point with the surrounding décor, style,
color or theme and don’t let it be too dominant.
2.5.4 Harmony
Harmony is created when all elements in an interior project work together to give a unified
impression. Just as rhythm creates interest and excitement, harmony creates a sense of peace and
restfulness. Harmony can be very effectively achieved with color. Choose three or four basic colors
for your palette and use them in varying tones and hues throughout a house. A common theme,
mood or style creates harmony.
A well designed space feels unified as one harmonious and unified whole. Balance the amount
repetition with the interest of surprise.
It goes without saying that details matter in interiors. As much as you need harmony, you need the
interest of detail. Pay attention to the smallest of details from handles on furniture to trimmings on
cushions. Details shouldn’t take on a life of their own but work to integrate into the design theme, to
add to it rather than distract from it.
42 | P a g e
2.6 Finding inspiration
You’ve been given the job of planning a new interior for a room or a whole house. How exciting! If
you have a naturally flowing sense of creativity, then you’re probably already bursting with ideas.
Sometimes, though, creativity isn’t flowing so smoothly or you’re stuck on some parts. Focusing on
the practical parts of the job can get in the way of coming up with great ideas and solutions to
problems. Or when you’re faced with a problem you can’t seem to solve it can block your natural
talent.
43 | P a g e
Luckily, if your creative well is running dry, there’s a world of inspiration you can dip into that will help
you to get it flowing again.
Artistic inspiration can come from anything in the world that takes your interest. Keep open to
opportunities to fill your creative well. You can be inspired by beautiful architecture or the interiors of
public buildings. While travelling, you could see new angles, themes, color combinations or motifs that
lead to a stream of ideas. Always keep your notebook and camera with you to record these things and
refer to when you’re looking for something to inspire you on a new project. Galleries and museums,
especially ones that carry works with a design theme should be visited regularly as they are filled with a
myriad of objects that could spark the solution you’re looking for.
Here are a few ideas for sources of inspiration:
Fashion is teeming with creative expression. What’s more, it’s probably the fastest moving source of
up to date ideas. New collections adorn the catwalks of the world’s major cities a few times a year
and get photographed and featured extensively. You don’t have to search far to feast yourself on
wonderful new creations.
44 | P a g e
Concentrate on the big fashion houses. The designers that work here are truly talented artists and
work hard to continually reinvent their trade and tirelessly come up with new looks, pieces and
trends or with inspiring re-workings of previous trends.
Though fashion design can be lots of fun, it is far from frivolous. It ranges from functional clothing to
works of art that will probably make it to a museum one day. It reflects the overall sentiment of a
culture, the zeitgeist of a nation and the economic picture of the world at any given time. Look at
both modern and historical fashion trends – we’re sure you’ll find lots to inspire you.
Look at:
The overall outline and scale of an outfit.
The kind of lines the designer used.
Color schemes.
Dominant themes.
Fabric textures and patterns.
Architecture, no matter where in the world you are, can always be a source of inspiration. The array
of aesthetics, tastes and styles is endless. As well as looking at the buildings within reach of where
you live, research architecture and interior architecture form around the world and throughout the
45 | P a g e
ages. You’ll notice themes and lines from classic and traditional disciplines being repeated not just in
architecture from later times but in all kinds of areas of design.
For example, we mentioned the Art Nouveau movement in Module 1. This style was popular at the end
of the 19th century and beginning of the 20th. It was defined by lots of fluid and flowing curvilinear lines,
often referred to as whiplash lines. It is said to have inspired the psychedelic art movement of the 1960s.
The Museum of Applied Arts in Budapest is a good example of Art Nouveau architecture.
Whenever you travel to another country make a point of visiting and photographing any building that
takes your interest and add them to your portfolio. At a later date you could find just the inspiration
you’re looking for. But don’t wait for your vacations! Look up architecture online or in good books and
magazines, such as Architectural Digest, on the subject.
Nature
There is no end to the vast array of inspiration present all around us in nature. Trees, flowers,
gardens, insects, rivers, valleys, birds, mountains, lakes, deserts, skies, animals and much more can
give you ideas to work with. If you’re feeling stuck, try to go out for a long walk. Not only will the fresh
air and rhythm of walking clear your mind and help you relax, when you’re not expecting it, a shape,
texture, pattern or color palette could catch your eye and the right side of your brain and give you the
answer you’re looking for.
National Geographic magazines from any time past or present have a wealth of the most stunning
pictures from nature. You’re sure to find something to move you there. Also, look for inspiring
photography in Flickr groups and on photography sites. Another excellent collection of beautiful and
often usual nature photographs is on the Bing archive of daily images.
46 | P a g e
http://www.istartedsomething.com/bingimages/
Travel
Visiting new places is a great way of renewing and refreshing lots about us, and one is definitely
creativity. Whether it’s a day trip, weekend away or a full vacation, a change of scenery is a gift of
new ideas. Make a point of going to new places each time you travel. Take time to explore the area
on foot and be observant. Avoid typical tourist hangouts and look for the more unspoiled gems
instead. Maybe take a train instead of flying? You’ll experience much more of the natural terrain.
Art and crafts
Visit fairs, exhibitions and competitions. You’ll often find unique and quirky expression through
individual pieces of craft. Look at the shapes, textures and patterns and how materials interact with
each other like metal and fabric or how light change the look of a glass piece.
Go to art galleries and notice the palette of colors used by artists. What works well? What would
translate well to an interior? Also, look up masters like Picasso, Monet, Renoir, Degas, Cezanne and
more. Their color palettes were striking and very well balanced.