3d computer vision and video computing 3d vision topic 2 of part ii calibration csc i6716 fall 2010...

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3D Computer Vision and Video Computing 3D Vision Topic 2 of Part II Calibration CSc I6716 Fall 2010 Zhigang Zhu, City College of New York [email protected]

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3D Computer Vision

and Video Computing 3D Vision3D Vision

Topic 2 of Part IICalibration

CSc I6716Fall 2010

Zhigang Zhu, City College of New York [email protected]

3D Computer Vision

and Video Computing Lecture OutlineLecture Outline

n Calibration: Find the intrinsic and extrinsic parametersl Problem and assumptionsl Direct parameter estimation approachl Projection matrix approach

n Direct Parameter Estimation Approachl Basic equations (from Lecture 5)l Homogeneous Systeml Estimating the Image center using vanishing pointsl SVD (Singular Value Decomposition) l Focal length, Aspect ratio, and extrinsic parametersl Discussion: Why not do all the parameters together?

n Projection Matrix Approach (…after-class reading)l Estimating the projection matrix Ml Computing the camera parameters from Ml Discussion

n Comparison and Summaryl Any difference?

3D Computer Vision

and Video Computing Problem and AssumptionsProblem and Assumptionsn Given one or more images of a calibration pattern, n Estimate

l The intrinsic parametersl The extrinsic parameters, orl BOTH

n Issues: Accuracy of Calibrationl How to design and measure the calibration pattern

n Distribution of the control points to assure stability of solution – not coplanar

n Construction tolerance one or two order of magnitude smaller than the desired accuracy of calibration

n e.g. 0.01 mm tolerance versus 0.1mm desired accuracyl How to extract the image correspondences

n Corner detection?n Line fitting?

l Algorithms for camera calibration given both 3D-2D pairs

n Alternative approach: 3D from un-calibrated camera

3D Computer Vision

and Video Computing Camera ModelCamera Model

n Coordinate Systemsl Frame coordinates (xim, yim) pixelsl Image coordinates (x,y) in mml Camera coordinates (X,Y,Z) l World coordinates (Xw,Yw,Zw)

n Camera Parametersl Intrinsic Parameters (of the camera and the frame grabber): link the

frame coordinates of an image point with its corresponding camera coordinates

l Extrinsic parameters: define the location and orientation of the camera coordinate system with respect to the world coordinate system

Zw

Xw

Yw

Y

X

Zx

yO

Pw

P

p

xim

yim

(xim,yim)

Pose / Camera

Object / World

Image frame

Frame Grabber

3D Computer Vision

and Video ComputingLinear Version of Perspective ProjectionLinear Version of Perspective Projection

n World to Cameral Camera: P = (X,Y,Z)T

l World: Pw = (Xw,Yw,Zw)T

l Transform: R, T

n Camera to Imagel Camera: P = (X,Y,Z)T

l Image: p = (x,y)T

l Not linear equations

n Image to Framel Neglecting distortionl Frame (xim, yim)T

n World to Framel (Xw,Yw,Zw)T -> (xim, yim)T

l Effective focal lengthsn fx = f/sx, fy=f/sy

zT

yT

xT

zwww

ywww

xwww

T

T

T

TZrYrXr

TZrYrXr

TZrYrXr

w

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w

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PR

PR

TRPP

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2

1

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xxim

soyy

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)(

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TZrYrXrfoy

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131211

3D Computer Vision

and Video Computing Direct Parameter MethodDirect Parameter Method

n Extrinsic Parametersl R, 3x3 rotation matrix

n Three angles a,b,gl T, 3-D translation vector

n Intrinsic Parametersl fx, fy :effective focal length in pixel

n a = fx/fy = sy/sx, and fxl (ox, oy): known Image center -> (x,y) knownl k1, radial distortion coefficient: neglect it in the basic algorithm

n Same Denominator in the two Equationsl Known : (Xw,Yw,Zw) and its (x,y)l Unknown: rpq, Tx, Ty, fx, fy

zwww

ywwwyyim

zwww

xwwwxxim

TZrYrXr

TZrYrXrfoyy

TZrYrXr

TZrYrXrfoxx

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'

)(')(' 131211232221 xwwwxywwwy TZrYrXrfyTZrYrXrfx

'/)('/)( 131211232221 xTZrYrXrfyTZrYrXrf xwwwxywwwy

3D Computer Vision

and Video Computing Linear EquationsLinear Equations

n Linear Equation of 8 unknowns v = (v1,…,v8)

l Aspect ratio: a = fx/fyl Point pairs , {(Xi, Yi,, Zi) <-> (xi, yi) } drop the ‘ and subscript “w”

)(')(' 131211232221 xwwwywww TZrYrXryTZrYrXrx a

0)()()()( 131211232221 xiiiiiiiyiiiiiii TyrZyrYyrXyTxrZxrYxrXx aaaa

087654321 vyvZyvYyvXyvxvZxvYxvXx iiiiiiiiiiiiii

),,,,,,,(

),,,,,,,(

131211232221

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xy TrrrTrrr

vvvvvvvv

aaaa

3D Computer Vision

and Video Computing Homogeneous SystemHomogeneous System

n Homogeneous System of N Linear Equations l Given N corresponding pairs {(Xi, Yi,, Zi) <-> (xi, yi) }, i=1,2,…Nl 8 unknowns v = (v1,…,v8)T, 7 independent parameters

087654321 vyvZyvYyvXyvxvZxvYxvXx iiiiiiiiiiiiii

0Av

NNNNNNNNNNNNNN yZyYyXyxZxYxXx

yZyYyXyxZxYxXx

yZyYyXyxZxYxXx

22222222222222

11111111111111

A

n The system has a nontrivial solution (up to a scale) l IF N >= 7 and N points are not coplanar => Rank (A) = 7l Can be determined from the SVD of A

3D Computer Vision

and Video Computing

n Homework #3 online, due October 25 (Monday) before class

3D Computer Vision

and Video Computing Homogeneous SystemHomogeneous System

n Homogeneous System of N Linear Equations l Given N corresponding pairs {(Xi, Yi,, Zi) <-> (xi, yi) }, i=1,2,…Nl 8 unknowns v = (v1,…,v8)T, 7 independent parameters

087654321 vyvZyvYyvXyvxvZxvYxvXx iiiiiiiiiiiiii

0Av

NNNNNNNNNNNNNN yZyYyXyxZxYxXx

yZyYyXyxZxYxXx

yZyYyXyxZxYxXx

22222222222222

11111111111111

A

n The system has a nontrivial solution (up to a scale) l IF N >= 7 and N points are not coplanar => Rank (A) = 7l Can be determined from the SVD of A

3D Computer Vision

and Video Computing SVD: definitionSVD: definition

n Singular Value Decomposition:l Any mxn matrix can be written as the product of three

matrices

TUDVA

n Singular values si are fully determined by An D is diagonal: dij =0 if ij; dii = si (i=1,2,…,n)

n s1 s2 … sN 0

n Both U and V are not uniquen Columns of each are mutual orthogonal vectors

nnnn

n

n

n

mmmm

m

m

mnmm

n

n

vvv

vvv

vvv

uuu

uuu

uuu

aaa

aaa

aaa

21

22212

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1

21

22221

11211

21

22221

11211

00

0

0

00

s

ss

V1U1

Appendix A.6

3D Computer Vision

and Video Computing SVD: propertiesSVD: properties

n 1. Singularity and Condition Numberl nxn A is nonsingular IFF all singular values are nonzerol Condition number : degree of singularity of A

n A is ill-conditioned if 1/C is comparable to the arithmetic precision of your machine; almost singular

n 2. Rank of a square matrix Al Rank (A) = number of nonzero singular values

n 3. Inverse of a square Matrixl If A is nonsingularl In general, the pseudo-inverse of A

n 4. Eigenvalues and Eigenvectors (questions)l Eigenvalues of both ATA and AAT are si

2 (si > 0)l The columns of U are the eigenvectors of AAT (mxm)l The columns of V are the eigenvectors of ATA (nxn)

TUDVA

nC ss /1

TUVDA 11 TUVDA 1

0

iiT

iuuAA 2s

iiT

ivAvA 2s

3D Computer Vision

and Video Computing SVD: Application 1SVD: Application 1

n Least Squarel Solve a system of m equations for n unknowns x(m >= n)l A is a mxn matrix of the coefficients l b (0) is the m-D vector of the data l Solution:

l How to solve: compute the pseudo-inverse of ATA by SVDn (ATA)+ is more likely to coincide with (ATA)-1 given m > nn Always a good idea to look at the condition number of ATA

bAx

bAAxA TT bAAAx TT )(

nxn matrix Pseudo-inverse

3D Computer Vision

and Video Computing SVD: Application 2SVD: Application 2

n Homogeneous Systeml m equations for n unknowns x(m >= n-1)l Rank (A) = n-1 (by looking at the SVD of A)l A non-trivial solution (up to a arbitrary scale) by SVD:l Simply proportional to the eigenvector corresponding to the

only zero eigenvalue of ATA (nxn matrix)

n Note:l All the other eigenvalues are positive because

Rank (A)=n-1l For a proof, see Textbook p. 324-325l In practice, the eigenvector (i.e. vn) corresponding to

the minimum eigenvalue of ATA, i.e. sn2

0Ax

iiT

ivAvA 2s

3D Computer Vision

and Video Computing SVD: Application 3SVD: Application 3

n Problem Statementsl Numerical estimate of a matrix A whose entries are not

independentl Errors introduced by noise alter the estimate to Â

n Enforcing Constraints by SVDl Take orthogonal matrix A as an examplel Find the closest matrix to Â, which satisfies the constraints

exactlyn SVD of  n Observation: D = I (all the singular values are 1) if A is

orthogonaln Solution: changing the singular values to those expected

TUDVA ˆ

TUIVA

3D Computer Vision

and Video Computing Homogeneous SystemHomogeneous System

n Homogeneous System of N Linear Equations l Given N corresponding pairs {(Xi, Yi,, Zi) <-> (xi, yi) },

i=1,2,…Nl 8 unknowns v = (v1,…,v8)T, 7 independent parameters

n The system has a nontrivial solution (up to a scale) l IF N >= 7 and N points are not coplanar => Rank (A) = 7l Can be determined from the SVD of Al Rows of VT: eigenvectors {ei} of ATAl Solution: the 8th row e8 corresponding to the only zero

singular value l8=0

n Practical Considerationl The errors in localizing image and world points may make

the rank of A to be maximum (8)l In this case select the eigenvector corresponding to the

smallest eigenvalue.

0Av

TUDVA

8ev c

3D Computer Vision

and Video Computing Scale Factor and Aspect RatioScale Factor and Aspect Ratio

n Equations for scale factor g and aspect ratio a

n Knowledge: R is an orthogonal matrix

n Second row (i=j=2):

n First row (i=j=1)

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T

T

T

ij

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rrr

rrr

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3

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rrr 23

22

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25|| vvv ga

a

||g

v1 v2 v3 v4 v5 v6 v7 v8

3D Computer Vision

and Video Computing Rotation R and Translation TRotation R and Translation T

n Equations for first 2 rows of R and T given a and |g|

n First 2 rows of R and T can be found up to a common sign s (+ or -)

n The third row of the rotation matrix by vector product

n Remaining Questions :l How to find the sign s?l Is R orthogonal?l How to find Tz and fx, fy?

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yxTT sTsTss ,,, 21 RR

TTTTT ss 21213 RRRRR

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T

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ij

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r

3

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1

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232221

131211

33R

R

R

R

3D Computer Vision

and Video Computing Find the sign sFind the sign s

n Facts:l fx > 0l Zc >0l x knownl Xw,Yw,Zw known

n SolutionÞ Check the sign of Xc

Þ Should be opposite

to x zwww

ywwwyy

zwww

xwwwxx

TZrYrXr

TZrYrXrf

Zc

Ycfy

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Zw

Xw

Yw

Y

X

Zx

yO

PwP

p

xim

yim

(xim,yim)

3D Computer Vision

and Video Computing Rotation R : OrthogonalityRotation R : Orthogonality

n Question: l First 2 rows of R are calculated

without using the mutual orthogonal constraint

n Solution: l Use SVD of estimate R

TTTTT ss 21213 RRRRR

T

T

T

ij

rrr

rrr

rrr

r

3

2

1

333231

232221

131211

33R

R

R

R

?ˆˆ IRR T

TUDVR ˆ TUIVR

Replace the diagonal matrix D with the 3x3 identity matrix

3D Computer Vision

and Video Computing Find Tz, Fx and FyFind Tz, Fx and Fy

n Solutionl Solve the system of N linear

equations with two unknownn Tx, fx

l Least Square method

l SVD method to find inverse

zwww

xwwwx TZrYrXr

TZrYrXrfx

333231

131211

bA

x

z

f

T

)()( 333231131211 wwwxxwwwz ZrYrXrxfTZrYrXrxT

ai2ai1 bi

bAAA TT

x

z

f

T 1)(ˆ

ˆ

3D Computer Vision

and Video ComputingDirect parameter Calibration SummaryDirect parameter Calibration Summary

n Algorithm (p130-131)1. Measure N 3D coordinates (Xi, Yi,Zi)2. Locate their corresponding image

points (xi,yi) - Edge, Corner, Hough3. Build matrix A of a homogeneous

system Av = 0 4. Compute SVD of A , solution v5. Determine aspect ratio a and scale |g|6. Recover the first two rows of R and the

first two components of T up to a sign7. Determine sign s of g by checking the

projection equation8. Compute the 3rd row of R by vector

product, and enforce orthogonality constraint by SVD

9. Solve Tz and fx using Least Square and SVD, then fy = fx / a

Yw

Xw

Zw

3D Computer Vision

and Video Computing

n Homework #3 online, due October 25 before class

3D Computer Vision

and Video Computing DiscussionsDiscussions

n Questions

l Can we select an arbitrary image center for solving other parameters?

l How to find the image center (ox,oy)?

l How about to include the radial distortion?

l Why not solve all the parameters once ?

n How many unknown with ox, oy? --- 20 ??? – projection matrix method

zwww

ywwwyyim

zwww

xwwwxxim

TZrYrXr

TZrYrXrfoyy

TZrYrXr

TZrYrXrfoxx

333231

232221

333231

131211

3D Computer Vision

and Video Computing Estimating the Image CenterEstimating the Image Center

n Vanishing points:l Due to perspective, all parallel lines in 3D space appear to meet in

a point on the image - the vanishing point, which is the common intersection of all the image lines

3D Computer Vision

and Video Computing Estimating the Image CenterEstimating the Image Center

n Vanishing points:l Due to perspective, all parallel lines in 3D space appear to meet in

a point on the image - the vanishing point, which is the common intersection of all the image lines

VP1

3D Computer Vision

and Video Computing Estimating the Image CenterEstimating the Image Center

n Vanishing points:l Due to perspective, all parallel lines in 3D space appear to meet in a point

on the image - the vanishing point, which is the common intersection of all the image lines

n Important property:l Vector OV (from the center of projection to the vanishing point)

is parallel to the parallel lines

O

VP1

Y

X

Z

3D Computer Vision

and Video Computing Estimating the Image CenterEstimating the Image Center

n Vanishing points:l Due to perspective, all parallel lines in 3D space appear to meet in

a point on the image - the vanishing point, which is the common intersection of all the image lines

VP1

VP2

3D Computer Vision

and Video Computing Estimating the Image CenterEstimating the Image Center

n Orthocenter Theorem:l Input: three mutually

orthogonal sets of parallel lines in an image

l T: a triangle on the image plane defined by the three vanishing points

l Image center = orthocenter of triangle T

l Orthocenter of a triangle is the common intersection of the three altitudes VP1

VP2

VP3

3D Computer Vision

and Video Computing Estimating the Image CenterEstimating the Image Center

n Orthocenter Theorem:l Input: three mutually

orthogonal sets of parallel lines in an image

l T: a triangle on the image plane defined by the three vanishing points

l Image center = orthocenter of triangle T

l Orthocenter of a triangle is the common intersection of the three altitudes

VP1

VP2

VP3

3D Computer Vision

and Video Computing Estimating the Image CenterEstimating the Image Center

n Orthocenter Theorem:l Input: three mutually

orthogonal sets of parallel lines in an image

l T: a triangle on the image plane defined by the three vanishing points

l Image center = orthocenter of triangle T

l Orthocenter of a triangle is the common intersection of the three altitudes

n Orthocenter Theorem:l WHY?

VP1

VP2

VP3

h3

h1

h1

(ox,oy)

3D Computer Vision

and Video Computing Estimating the Image CenterEstimating the Image Center

n Assumptions:l Known aspect ratiol Without lens distortions

n Questions:l Can we solve both

aspect ratio and the image center?

l How about with lens distortions?

VP1

VP2

VP3

h3

h1

h1

(ox,oy) ?

3D Computer Vision

and Video ComputingDirect parameter Calibration SummaryDirect parameter Calibration Summaryn Algorithm (p130-131)

0. Estimate image center (and aspect ratio)

1. Measure N 3D coordinates (Xi, Yi,Zi)

2. Locate their corresponding image (xi,yi) - Edge, Corner, Hough

3. Build matrix A of a homogeneous system Av = 0

4. Compute SVD of A , solution v

5. Determine aspect ratio a and scale |g|

6. Recover the first two rows of R and the first two components of T up to a sign

7. Determine sign s of g by checking the projection equation

8. Compute the 3rd row of R by vector product, and enforce orthogonality constraint by SVD

9. Solve Tz and fx using Least Square and SVD , then fy = fx / a

Yw

Xw

Zw

3D Computer Vision

and Video ComputingRemaining Issues and Possible SolutionRemaining Issues and Possible Solution

n Original assumptions:l Without lens distortionsl Known aspect ratio when estimating image centerl Known image center when estimating others including aspect ratio

n New Assumptionsl Without lens distortion l Aspect ratio is approximately 1, or a = fx/fy = 4:3 ; image center about

(M/2, N/2) given a MxN image

n Solution (?)1. Using a = 1 to find image center (ox, oy)2. Using the estimated center to find others including a3. Refine image center using new a ; if change still significant, go to step

2; otherwise stop

l Projection Matrix Approach

3D Computer Vision

and Video Computing

n Homework #3 online, due October 25 before class

3D Computer Vision

and Video Computing Linear Matrix Equation of perspective projection

Linear Matrix Equation of perspective projection

n Projective Spacel Add fourth coordinate

n Pw = (Xw,Yw,Zw, 1)T

l Define (u,v,w)T such thatn u/w =xim, v/w =yim

n 3x4 Matrix Eext

l Only extrinsic parametersl World to camera

n 3x3 Matrix Eint

l Only intrinsic parametersl Camera to frame

n Simple Matrix Product! Projective Matrix M= MintMext

l (Xw,Yw,Zw)T -> (xim, yim)T

l Linear Transform from projective space to projective planel M defined up to a scale factor – 11 independent entries

1w

w

w

ZY

X

w

v

u

extintMM

zT

yT

xT

z

y

x

ext

T

T

T

T

T

T

rrr

rrr

rrr

3

2

1

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R

R

R

M

100

0

0

int yy

xx

of

of

M

wv

wu

y

x

im

im

/

/

3D Computer Vision

and Video Computing Projection Matrix MProjection Matrix M

n World – Frame Transforml Drop “im” and “w” l N pairs (xi,yi) <-> (Xi,Yi,Zi)l Linear equations of m

n 3x4 Projection Matrix Ml Both intrinsic (4) and extrinsic (6) – 10 parameters

1i

i

i

i

i

i

ZY

X

w

v

u

M

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ToTf

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M

0Am

3D Computer Vision

and Video ComputingStep 1: Estimation of projection matrixStep 1: Estimation of projection matrix

n World – Frame Transforml Drop “im” and “w” l N pairs (xi,yi) <-> (Xi,Yi,Zi)

n Linear equations of m l 2N equations, 11 independent variablesl N >=6 , SVD => m up to a unknown scale

34333231

24232221

34333231

14131211

mZmYmXm

mZmYmXm

w

uy

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w

ux

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10000

00001

yYyYyXyZYX

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A

Tmmmmmmmmmmmm 343332312423222114131211m

3D Computer Vision

and Video ComputingStep 2: Computing camera parametersStep 2: Computing camera parameters

n 3x4 Projection Matrix Ml Both intrinsic and extrinsic

n From M^ to parameters (p134-135)l Find scale |g| by using unit vector R3

T

l Determine Tz and sign of g from m34 (i.e. q43)l Obtain R3

T

l Find (Ox, Oy) by dot products of Rows q1. q3, q2.q3, using the orthogonal constraints of R

l Determine fx and fy from q1 and q2 (Eq. 6.19) Wrong???)l All the rests: R1

T, R2T, Tx, Ty

l Enforce orthognoality on R?

z

zyyy

zxxx

yyyyyy

xxxxxx

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ToTf

ToTf

rrr

rorfrorfrorf

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MM gˆ

43

42

41

3

2

q

q

q

q

q

q

M

3D Computer Vision

and Video Computing ComparisonsComparisons

n Direct parameter method and Projection Matrix method

n Properties in Common:l Linear system first, Parameter decomposition secondl Results should be exactly the same

n Differencesl Number of variables in homogeneous systems

n Matrix method: All parameters at once, 2N Equations of 12 variables

n Direct method in three steps: N Equations of 8 variables, N equations of 2 Variables, Image Center – maybe more stable

l Assumptionsn Matrix method: simpler, and more general; sometime projection

matrix is sufficient so no need for parameter decompostionn Direct method: Assume known image center in the first two steps,

and known aspect ratio in estimating image center

3D Computer Vision

and Video Computing Guidelines for CalibrationGuidelines for Calibration

n Pick up a well-known technique or a fewn Design and construct calibration patterns (with known 3D)n Make sure what parameters you want to find for your cameran Run algorithms on ideal simulated data

l You can either use the data of the real calibration pattern or using computer generated data

l Define a virtual camera with known intrinsic and extrinsic parametersl Generate 2D points from the 3D data using the virtual cameral Run algorithms on the 2D-3D data set

n Add noises in the simulated data to test the robustness n Run algorithms on the real data (images of calibration target)n If successful, you are all set n Otherwise:

l Check how you select the distribution of control pointsl Check the accuracy in 3D and 2D localizationl Check the robustness of your algorithms againl Develop your own algorithms NEW METHODS?

3D Computer Vision

and Video Computing NextNext

n 3D reconstruction using two cameras

Stereo Vision

& project discussions

n Homework #3 online, due October 25 before class