3d sensing flyer red (front and back) -v2

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What is 3D Sensing? 3D sensing technology gives digital devices the ability to observe a scene in three dimensions. And translates into a synchro- nized image stream (depth and color). 3D Sensing Basic 3D Sensing System Components Illuminaon Sources LEDs or laser diodes typically generang infrared or near-infrared light which is oſten opcally modulated to improve the resoluon performance of the system. Controlling Opcs Opcal lenses help opmally illuminate the environment and focus reflected light onto the detector surface. A band pass filter lets only reflected light that matches the illuminang light frequency reach the light sensor. Depth camera A high performance opcal receiver detects the reflected, filtered light, turning it into an electrical signal for processing by the firmware. Firmware very-high-speed ASIC or DSP chips process the received informaon and turn it into a format which can be understood by the end-user applicaon such as video game soſtware. Prepared by : Yong Ke Yoong Jia Wee Manfred Yeo Ang Kaifen To know more, come and support our poster showcase at Date: 30/4/2014 (Wednesday) Time: 10am-3.30pm Venue: Entrance of Block D Please scan here for more info

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  • What is 3D

    Sensing?

    3D sensing technology

    gives digital devices the

    ability to observe a scene

    in three dimensions. And

    translates into a synchro-

    nized image stream

    (depth and color).

    3D Sensing

    Basic 3D Sensing System Components

    Illumination Sources LEDs or laser diodes typically generating infrared or near-infrared light which is often optically modulated to improve the resolution performance of the system. Controlling Optics Optical lenses help optimally illuminate the environment and focus reflected light onto the detector surface. A band pass filter lets only reflected light that matches the illuminating light frequency reach the light sensor. Depth camera A high performance optical receiver detects the reflected, filtered light, turning it into an electrical signal for processing by the firmware. Firmware very-high-speed ASIC or DSP chips process the received information and turn it into a format which can be understood by the end-user application such as video game software.

    Prepared by : Yong Ke Yoong Jia Wee Manfred Yeo Ang Kaifen

    To know more, come and support our poster showcase at Date: 30/4/2014 (Wednesday) Time: 10am-3.30pm Venue: Entrance of Block D Please scan here for more info

  • How 3D Sensing/Gesture Recognition

    Works?

    It works like human 3D recognition in nature. A light

    source bathes an object in a full spectrum of light.

    The eye senses reflected light, but only a limited

    portion of the spectrum. The brain compares a

    series of these reflections and computes movement

    and relative location..

    In a computer game, illumination sources in the

    device flood the player and surrounding area with

    invisible, near-infrared light. The light bounces off

    the player and reflects back to the device. Optical

    filters screen out ambient light, letting only the near

    -infrared spectra through to the light sensor.

    Interpreting differences in the light bouncing back

    from different parts of the play, firmware creates an

    electronic 3D map of the player and sends it to the

    computer game.

    Applications Capture accurate DIMENSIONS of objects and envi-

    ronments with the push of a button. Control onscreen interaction of electronic devices

    with simple HAND MOTIONS and GESTURES.

    Advanced FACE RECOGNITION system with im-proved accuracy and security.

    Detailed full body GAMING system where the play-er controls the virtual environment with his own body movements rather than using a controller.

    3D Sensing