4echaractersht kiznit v1 form

7
design and layout by Kirin Robinson ([email protected]) Ability Scores Defenses Basic Attacks Skills Hit Points Class Features Race Features Reactions Strength Initiative Speed Passive Insight Damage Passive Perception Max HP Bloodied Healing Surge Surges/day Action Points Constitution Dexterity Intelligence Wisdom Charisma Armor Class Fortitude Reflex Will Other Notes Character Name Melee Weapon Player Level Size ½ hp Ten + ½ Level ¼ hp Race and Class Base Bonus Armor Penalty ½ Level + Ability Skill Modifiers, Notes, etc. Racial Trained Trained Skills recieve +5 to bonus Modifier Current Hit Points Special Movement Vision Type Misc Action Point Effects (½ Level + Dex + Feat) (Base + Armor + Misc) (Weapon + Str + Misc) Opportunity Attacks Defense Bonus vs. Opportunity Attacks Combat Advantage Second Wind + + + Misc + Death Saving Throws Surges Used Immunities, Resistances, etc. Conditions (Add ½ Level when making Ability Checks) Temporary Effects Conditional Bonuses Conditional Bonuses Conditional Bonuses Alignment Gender Deity Dex or Int (if app.) Armor + Shield Feat/ Enhancement Ten + ½ Level + + + Misc + Ten + ½ Level + + + Misc (Shield, if app.) To Hit Effects & Bonuses vs. Use these numbers to help calculate your At-Will Powers + Ten + ½ Level + + + Misc + Class Str or Con Feat/ Enhancement Class Dex or Int Feat/ Enhancement + = + + Profic Misc Feat/ Enhancement Class Wis or Cha Feat/ Enhancement ½ Level + Strength Damage Effects & Bonuses vs. Misc Weapon To Hit + = + + Profic Misc Feat/ Enhancement ½ Level + Ability (Weapon + Ability + Misc) (Dex) (Dex) (Dex) (Int) (Int) (Str) (Cha) (Cha) (Cha) (Cha) (Wis) (Con) (Wis) (Int) (Wis) (Wis) (Wis) Other Combat Modifiers Proficiencies Combat Notes Damage (Weapon + Dex + Misc) Effects & Bonuses vs. Ranged Weapon Range Range To Hit + = + + Profic Misc Feat/ Enhancement ½ Level + Dexterity Acrobatics Arcana Athletics Bluff Diplomacy Dungeoneering Endurance Heal History Insight Intimidate Nature Perception Religion Stealth Thievery Streetwise Racial Bonus / /

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D&D 4e Character sheet

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Page 1: 4eCharacterSht Kiznit v1 Form

design and layout by Kirin Robinson ([email protected])

Ability Scores

Defenses

Basic Attacks

Skills

Hit Points

Class Features

Race Features

Reactions

StrengthInitiative

Speed

Passive Insight

Damage

Passive Perception

Max HP Bloodied

Healing Surge

Surges/day

Action Points

Constitution

Dexterity

Intelligence

Wisdom

Charisma

Armor Class

Fortitude

Reflex

Will

Other Notes

Character Name

Melee Weapon

Player

Level

Size

½ hp

Ten +½ Level

¼ hp

Race and Class

Base

BonusArmor

Penalty½ Level+ Ability Skill Modifiers, Notes, etc.RacialTrained

Trained Skills recieve +5 to bonus

Modifier

Current Hit Points

Special Movement

Vision Type

Misc

Action Point Effects

(½ Level + Dex + Feat)

(Base + Armor + Misc)

(Weapon + Str + Misc)

OpportunityAttacks

Defense Bonusvs. OpportunityAttacks

CombatAdvantage

Second Wind

+ + +Misc

+

Death Saving Throws

Surges Used

Immunities, Resistances, etc.

Conditions

(Add ½ Level whenmaking Ability Checks)

Temporary Effects

Conditional Bonuses

Conditional Bonuses

Conditional Bonuses

AlignmentGender Deity

Dex orInt (if app.)

Armor+ Shield

Feat/Enhancement

Ten +½ Level

+ + +Misc

+

Ten +½ Level

+ + +Misc

(Shield,if app.)

To HitEffects & Bonuses vs.

Use these numbers to help calculate your At-Will Powers

+

Ten +½ Level

+ + +Misc

+

ClassStror Con

Feat/Enhancement

ClassDexor Int

Feat/Enhancement

+= + +MiscProfic MiscFeat/

Enhancement

ClassWisor Cha

Feat/Enhancement

½ Level+ Strength

Damage

Effects & Bonuses vs.Misc Weapon To Hit

+= + +MiscProfic MiscFeat/

Enhancement½ Level+ Ability

(Weapon + Ability + Misc)

(Dex)

(Dex)

(Dex)

(Int)

(Int)

(Str)

(Cha)

(Cha)

(Cha)

(Cha)

(Wis)

(Con)

(Wis)

(Int)

(Wis)

(Wis)

(Wis)

Other Combat Modifiers

Proficiencies

Combat Notes

Damage (Weapon + Dex + Misc)

Effects & Bonuses vs.Ranged Weapon

Range

Range

To Hit+= + +

MiscProfic MiscFeat/Enhancement

½ Level+ Dexterity

Acrobatics

Arcana

Athletics

Bluff

Diplomacy

Dungeoneering

Endurance

Heal

History

Insight

Intimidate

Nature

Perception

Religion

Stealth

Thievery

Streetwise

RacialBonus

/

/

distributed
Page 2: 4eCharacterSht Kiznit v1 Form

Equipped Items Personal Information

Armor or Clothing

Waist

Neck

Head

Feet

Arms (uses Shield Slot)

Weapon

Ranged Weapon

Shield or Off-hand Weapon

Alternate Weapon

Left Ring

Hands

Right Ring

Used

Used

Used Used

Used

Used

Used

Used

Used

Used

Used

Used

Used

Other Equipment

Treasure

Carrying Capacity

Pack, Satchel or BagClothing

Requires both Hands

No Penalty

Coinage

Feats

Experience Points

Languages

Next Level:Epic Destiny

Paragon Path

NormalTotal WeightBase

Strength x 10

BaseStrength x 20

BaseStrength x 50

Heavy

Can Only Drag or Push

Maximum

WeightHeight

Hometown, City, or Tribe

Adventuring Company or Other AffiliationAge

Notes or Artwork

Page 3: 4eCharacterSht Kiznit v1 Form

At-Will Encounter Ritual Book

Daily Utility

Card Folder

Number of PowersDaily UtilityPer

EncounterAt-Will

PagesUsedRitual Name, Page Number, and Cost

Page 4: 4eCharacterSht Kiznit v1 Form
Page 5: 4eCharacterSht Kiznit v1 Form

At-Will Power

Effects

Name

Standard

Move

Minor

Free

Trigger

Personal

Trigger Condition

At-Will Power

Effects

Name

To Hit

Defense

Target & Range

Damage

vs.

Standard

Move

MinorPower Source & Attack Type

At-Will Power

Effects

Name

To Hit

Defense

Target & Range

Damage

vs.

Standard

Move

MinorPower Source & Attack Type

At-Will Power

Effects

Name

To Hit

Defense

Target & Range

Damage

vs.

Standard

Move

MinorPower Source & Attack Type

Power Source & Attack Type

At-Will Power

Effects

Name

Standard

Move

Minor

Free

Trigger

Personal

Trigger Condition

Power Source & Attack Type

At-Will Power

Effects

Name

To Hit

Defense

Target & Range

Damage

vs.

Standard

Move

MinorPower Source & Attack Type

Page 6: 4eCharacterSht Kiznit v1 Form

Encounter Power Encounter Power

Encounter Power Encounter Power

Encounter Power Encounter Power

Effects

Name

Standard

Move

Minor

Free

Trigger

Personal

Trigger Condition

Effects

Name

To Hit

Defense

Target & Range

Damage

vs.

Standard

Move

MinorPower Source & Attack Type

Effects

Name

To Hit

Defense

Target & Range

Damage

vs.

Standard

Move

MinorPower Source & Attack Type

Effects

Name

To Hit

Defense

Target & Range

Damage

vs.

Standard

Move

MinorPower Source & Attack Type

Power Source & Attack Type

Effects

Name

Standard

Move

Minor

Free

Trigger

Personal

Trigger Condition

Power Source & Attack Type

Effects

Name

To Hit

Defense

Target & Range

Damage

vs.

Standard

Move

MinorPower Source & Attack Type

Page 7: 4eCharacterSht Kiznit v1 Form

Daily Power Daily Power

Daily Power Daily Power

Daily Power Daily Power

Effects

Name

Standard

Move

Minor

Free

Trigger

Personal

Trigger Condition

Effects

Name

To Hit

Defense

Target & Range

Damage

vs.

Standard

Move

MinorPower Source & Attack Type

Effects

Name

To Hit

Defense

Target & Range

Damage

vs.

Standard

Move

MinorPower Source & Attack Type

Effects

Name

To Hit

Defense

Target & Range

Damage

vs.

Standard

Move

MinorPower Source & Attack Type

Power Source & Attack Type

Effects

Name

Standard

Move

Minor

Free

Trigger

Personal

Trigger Condition

Power Source & Attack Type

Effects

Name

To Hit

Defense

Target & Range

Damage

vs.

Standard

Move

MinorPower Source & Attack Type