5 ways to level up your mobile game marketing
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5 WAYS TO LEVEL UP YOUR MOBILE GAME MARKETING
#mobilegamingCX
LEVEL 1
KNOWING YOUR OPPONENT
#mobilegamingCX
Why User-Generated Contentis Critical Today’s app market is saturated.
#mobilegamingCX
In 2016, app stores offered close to 800K mobile gamesvs. 17K titles on PC and game consoles.
#mobilegamingCX
Mobile games drive close to 40% of the total revenue in the
global games market. via Digi-Capital
40%
#mobilegamingCX
“The opportunity here for mobile app developers is massive, but rising competition and costs in a crowded market makes it harder to break into this market. The costs of gamer acquisition and retention are also steadily increasing.”
Michael Mace, VP of Product Marketing at UserTesting
#mobilegamingCX
LEVEL 2
UPPING THE WOW FACTOR
#mobilegamingCX
Why User-Generated Contentis Critical
When you think of some of the most successful mobile games…
#mobilegamingCX
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#mobilegamingCX
Why User-Generated Contentis Critical You start to see a theme.
#mobilegamingCX
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Short & quick
Easy to learn, hard to master
Accessible
Ownership
#mobilegamingCX
Why User-Generated Contentis Critical
To keep players engaged, you need to test out new formats & storylines.
#mobilegamingCX
LEVEL 3
FINDING YOUR CLAN
#mobilegamingCX
Why User-Generated Contentis Critical
Game developers are turning to partnerships to up their reach.
#mobilegamingCX
Why User-Generated Contentis Critical
Through IBM Watson tech, the PlayFab developers can process large amounts of data and discover deeper insights into player behavior.
Playfab x IBM Watson
#mobilegamingCX
Why User-Generated Contentis Critical
Koukoi and FoxNext are creating a mobile tie-in game for the upcoming animated film, Ferdinand. This partnership is an example of how game developers are dipping their toes in the
Intellectual Property market to capture new audiences.
Koukoi x FoxNext Games
#mobilegamingCX
“In 2017 we will see more major partnerships and acquisitions involving the leading mobile game developers. PC and console game companies will increasingly leverage their triple-A intellectual property with mobile game developers.”
Terence Fung, Chief Strategy Officer, Storm8
#mobilegamingCX
LEVEL 4
BIG DATA & TARGETING FTW!
#mobilegamingCX
“Mobile development has allowed game developers to break into the field more easily. The designing procedure has become more manageable and simple and the cost of game development has dropped significantly. The portability of smartphones has allowed game developers to track big data easily. This helps developers innovate promotion strategies based on big data.”
Jason Yang, CEO & Co-Founder, Veewo Games
#mobilegamingCX
Why User-Generated Contentis Critical
The link can help track engagement across platforms.
#mobilegamingCX
Why User-Generated Contentis Critical
Every swipe, tap, and click is a link.
#mobilegamingCX
Why User-Generated Contentis Critical
Let’s say you’re promoting a new game update...
#mobilegamingCX
Why User-Generated Contentis Critical
You partner with a group of influencers to expand your reach.
#mobilegamingCX
Give each influencer his/her own Bitlink:
It’s here. 20 new storylines, more loot boxes, secret levels, and more. Download the new update: ga.me/influencerA.
It’s early in the season, but this might be the best punt return you see all year: es.pn/2bEJNds
The update you’ve been waiting for.ga.me/influencerB. The wait is over. Fresh storylines &
new gear. Download to start playing: ga.me/influencerC.
#mobilegamingCX
Back in the Bitly dashboard, you see how each of these links performed:
#mobilegamingCX
LEVEL 5
POWER UP YOUR REVENUE
#mobilegamingCX
Why User-Generated Contentis Critical
Subscription Advertising
Add-ons Physical Goods
TYPES OF REVENUE MODELS
#mobilegamingCX
Why User-Generated Contentis Critical
Subscription models help build loyalty, boost revenue, and reduce churn.
#mobilegamingCX
“Last summer, Apple announced a way to facilitate subscription revenue for game developers, increasing the developer revenue share to 85%. Subscriptions can benefit developers given a higher revenue share with the app stores, customer loyalty and revenue predictability presuming a developer can deliver strong enough customer value that leads to high payer conversion.”
Terence Fung, Chief Strategy Officer, Storm8
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