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5th Annual Innovations in eLearning Symposium June 3, 4 & 5, 2009 George Mason University Fairfax, Virginia Focus for 2009 Next Generation eLearners CLO Best Practices Virtual Collaboration Gaming and Simulation

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Page 1: 5th Annual Innovations in eLearning Symposiumelearningsymposium.gmu.edu/2009/2009Presentations/Symposium … · 21st Century Learning Spaces: ... plus actionable, 'real world' guidance

5th Annual Innovations in e­Learning Symposium

June 3, 4 & 5, 2009 George Mason University

Fairfax, Virginia

Focus for 2009 • Next Generation e­Learners • CLO Best Practices • Virtual Collaboration • Gaming and Simulation

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Events will be held on either the Ground or 3rd Floor of the Johnson Center. See program for exact location of each event.

George’s George’s Restaurant Restaurant

George’s Restaurant

Cinema

West Lounge & Meeting Room Suite

Dewberry Hall

Dewberry North

Dewberry South

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Table of Contents

June 3th Workshops

Schedule at a Glance 1 Workshop Details 1 About the Instructors 3

June 4th Symposium

Schedule at a Glance 5 Welcome

Dr. Alan Merten 7 Keynotes

Dr. Vinton Cerf 7 Mr. William Wright 7

Session Details 8

June 5th Symposium

Schedule at a Glance 6 Welcome

Dr. Chris Hardy 13 Keynotes

Mr. Frank Anderson, Jr. 13 Dr. Adrian Sannier 13

Session Details 14

About the Keynote Speakers 19

About the Presenters 20

Introductions 30

Reception 12

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Workshop Details

9:00 am – 12:00 pm 3rd Floor/Meeting Room E

Virtual Collaboration: How Everything from Twitter to Virtual Worlds is Changing the Way We Work Together (Workshop A) Instructor: Mark Oehlert

It's a brave, new world out there. Tom Friedman of the NY Times calls it a "flat world" ­ meaning that the distance between all of us has never been shorter. New tools offer us the possibility to know each other and work together in ways that have never been possible before. These tools aren't a "maybe" ­ in a lot of cases, they are already here. Everything from design to development and delivery of learning and training to knowledge management will be impacted by these new tools and technologies. The potential for these tools to dramatically impact your organization is huge ­ the trick is that their challenges are not technical or even financial but cultural and organizational. This session will help you understand: • How these tools can be employed to help you do your job better

• How these tools can be employed to turn your learners into contributors

• What the most powerful/popular tools are available today

• How to keep pace with the increasingly rapid pace of change in this area

• What the cultural and organizational challenges are associated with these tools/technologies

5th Annual Innovations in e­Learning Symposium Wednesday, June 3, 2009 Workshops ­ Schedule at a Glance

Time Event Instructor Location

Johnson Center

7:30­9:00 am Registration Continental Breakfast

3rd Floor/West Lounge

9:00­12:00 pm Workshop A ­ Virtual Collaboration: How Everything from Twitter to Virtual Worlds is Changing the Way We Work Together

Mark Oehlert 3rd Floor/ Meeting Room E

Workshop B ­ How to Do Gaming Design

Brenda Brathwaite

3rd Floor/ Meeting Room F

10:15­10:30 am Break 3rd Floor/West Lounge

12:00­1:00 pm Lunch George’s Restaurant

1:00­4:00 pm Workshop B – How to Do Gaming Design ­ GameJam Working Groups

3rd Floor/ Meeting Rooms B & C

Workshop C – Mobile Learning 101 Judy Brown & Dr. David Metcalf

3rd Floor/ Meeting Room G

Workshop D ­ 21st Century Learning Spaces ­ Making Your Dreams Come True

Mary Jo Gorney­ Moreno & Menko Johnson

Ground Floor/ Dewberry North

2:15­2:30 pm Break 3rd Floor/West Lounge

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9:00 am – 12:00 pm 3rd Floor/Meeting Room F

How to do Gaming Design (Workshop B) Instructor: Brenda Brathwaite

Game designers of all experience levels including those brand new to the field are invited for this fast­ paced, comedic and challenging workshop that will stretch your mind, your design skills and quite possibly give you an idea for your next great game or project. Within 30 minutes, you'll be past your first game and on route to a variety of game design challenges based on new, existing and terrifying intellectual property. The workshop ends with the *GameJam where teams will take on the impossible ­ and do it anyway. Why all the fun? The value of a game designer lies in his or her ability to turn anything into a game and any problem into a viable and fun solution. In fact, that's where much of the possibility for innovation lies. *The GameJam will be held from 1:00 pm ­ 4:00 pm. Participants of the How to do Gaming Design workshop will have the opportunity to create a game idea based on a provided theme, gather experience and have fun. Teams of five participants will work together to create the game idea, storyboard some characters, some landscapes, and some play ideas. We will supply the materials needed to create the storyboard. At 4:00 pm each team must turn in their storyboards. Storyboards will be displayed during the Opening Night Reception on Thursday. Will Wright will pick his favorite during the Opening Night Reception. There will also be a Public Acclaim category. The prize will be free admission to the 2010 Innovations in eLearning Symposium for each winning team member.

1:00 pm – 4:00 pm 3rd Floor/Meeting Room G

Mobile Learning 101 (Workshop C) Instructors: Judy Brown & Dr. David Metcalf In this fast­moving workshop we will explore what is mobile learning and why you should consider mobile learning for your organization. We will address the following: • Various models for deployment

• Examples of successful initiatives

• Device options

• Mobile design considerations

• Available tools for mLearning development

• Future directions

• Opportunities

• How to get started

• Resources for further exploration

1:00 pm – 4:00 pm Ground Floor/Dewberry North

21st Century Learning Spaces: Making Your Dreams Come True (Workshop D) Instructors: Mary Jo Gorney­Moreno and Menko Johnson Are you dreaming about high tech formal and informal learning spaces that will have a dramatic impact on teaching and learning in your organization? At San Jose University, Mary Jo Gorney­Moreno has lead the creation of a new Student Success Center that is chock full of just such learning spaces; her colleague Menko Johnson oversees faculty use (and research surrounding the use) of the Center's Incubator Classroom. Join our workshop leaders for an inside look at the Center's fabulous technology, plus actionable, 'real world' guidance to help you make your high tech learning space dreams realities.

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About the Instructors

Brenda Brathwaite A 27­year veteran of the video game industry, Brenda Brathwaite is an award­winning game designer and has worked on 22 internationally known titles including titles in the Def Jam, Dungeons & Dragons and Wizardry series. Brathwaite serves on the board of the International Game Developers Association (IGDA), was the chair of the IGDA's Education SIG Ad hoc Committee and the co­founder and chair of the IGDA's Savannah chapter. She was named one of the top 20 most influential women in the game industry by Gamasutra.com in 2008 and of the 100 most influential women in the game industry by Next Generation magazine in 2007. Nerve magazine also called her one of the "the 50 artists, actors, authors, activists and icons who are

making the world a more stimulating place". She is a frequent speaker at industry conferences and most recently was invited to participate in the exclusive Game Design Challenge at the Game Developers Conference where she defeated the maker of Tetris. Her current works lean toward non­digital, art and social games. She is presently building a series of six "gallery games" for an installation titled The Mechanic is the Message.

Judy Brown Judy Brown is an Education Technology Consultant who retired as the Emerging Technology Analyst in the Office of Learning and Information Technology (OLIT) at the University of Wisconsin System Administration in 2006. She has been involved in technology for learning for over 25 years and with mobile learning since 1996. Currently Judy works as a MASIE Fellow concentrating on mobile learning for the MASIE Consortium. She serves on the Army's Distance Learning Training Technology Subcommittee and coordinates the adlCommunity.net plus mlearnopedia.com sites.

Mary Jo Gorney­Moreno Dr. Gorney­Moreno currently serves as the Associate Vice President for Academic Technology at San José State University (SJSU), where she leads the Website, Smart and Incubator Classrooms, Media Production and Delivery, Instructional Technology Technical Support, Video Services and Academic Television Network teams. Dr. Gorney­Moreno is on the Editorial Board for Campus Technology and is a 2003 FRYE graduate. Dr. Gorney­Moreno received Campus Technology's Innovator Award for Learning Space Design August 2007 for the design, buildout, and operation of a 10,000 square foot informal and formal learning space anchored with a high tech Incubator (Studio) for pedagogical innovation. In July 2003, Dr. Gorney­Moreno was awarded a $453,000

lottery grant to implement a wireless, mandatory purchase laptop project for the School of Art and Design, School of Journalism and College of Education at SJSU. She is also working with a team that was awarded a $220,000 Mobility Grant by Hewlett Packard for testing the efficacy of using PDA's versus tablets or notebooks with teams of engineering and business students in a wireless environment. Dr. Gorney­Moreno was Project Director for "Painless," a web­based simulation (www.cdl.edu/painless) on pain management. She served as a peer reviewer in the Health Sciences for MERLOT from 2001­2002. Dr. Gorney­Moreno earned her Ph.D. at the University of Michigan in Higher, Adult and Continuing Education.

Menko Johnson Menko Johnson is an Instructional Technologist at Stanford University's Wallenberg Hall and is focused on effective integration of technology in teaching spaces emphasizing collaboration and flexibility. As a former technology teacher and professional development expert, he is dedicated to helping faculty become more effective, engaging teachers through innovative pedagogies and prudent use of technology. Currently he is focused on designing and implementing a new evaluation program examining the impact of pedagogy, space and technology on faculty teaching in Wallenberg Hall. He is part of a team investigating the impact of specific technology tools on faculty instruction and student learning. Menko's research focus is on how technology mediates and creates innovative teaching pedagogies. Menko has an M.A. in Instructional Technology and an

M.Ed in Elementary Education. He previously helped launch San Jose State's Academic Success Center and managed the Incubator Classroom from 2006­2008.

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David Metcalf, PhD Dr. David Metcalf is a senior researcher at the University of Central Florida’s Institute for Simulation and Training and a visiting researcher at Växjö University. Dr. Metcalf explores leading edge innovations in learning. Specific areas of focus include: learning business strategy, performance measurement, operational excellence, outsourcing, blended learning, games/ simulations and mobile learning. Dr. Metcalf was formerly the Chief Learning Technologist at RWD Technologies. Dr. Metcalf joined RWD with the sale of his NASA Kennedy Space Center laboratory spin­off company­ Merrimac. Prior to spin­off, he was the Lead Multimedia Designer at NASA KSC.

He is the author of several recent works including: Blended eLearning: Integrating Knowledge, Performance Support and Online Learning, “Operational Excellence” in Elliott Masie’s book, and mLearning: Mobile Learning and Performance. For a full vitae, visit: http://www.davidmetcalf.com

Mark Oehlert Mark Oehlert is an evangelist and investigator for games, simulations and emerging technologies at the Department of Defense's, Defense Acquisition University (DAU). DAU serves a student population of over 126,000 students scattered across the Unites States and around the world. Mark's responsibilities include the creation and management of a brand new, state­of­the­art simulation center, investigating the use of virtual worlds as training arenas and the integration of Web 2.0+ technologies into the DAU curriculum. In 2007 he helped co­author the e­Learning Guild's 360 Report on Immersive Learning Simulations. Prior to joining DAU, Mark served as a Learning Strategy Architect at Booz Allen Hamilton, a global technology consulting firm. He

provided leadership and enterprise­level insight on a number of issues including game­based learning, mobile learning, emerging technologies and strategic planning for clients ranging from the Department of Defense to the corporate training sector. Prior to joining Booz Allen, Mark served as the Director of Learning Innovations for the MASIE Center. As the Director of Learning Innovations for the MASIE Center, Mark worked directly with senior learning and training leaders from over 200 Fortune 500 companies. He has co­hosted, along with Elliott Masie, the successful Extreme Learning Workshops ­ helping corporate leaders sharpen and focus their awareness of important trends and technologies and has worked closely with the MASIE Center CONSORTIUM's Gaming On­ Ramp group to help corporate learning and training leaders explore the possibilities of learning in virtual worlds. For over 7 years, Mark produced the well­regarded e­Clippings newsletter which has now become the e­Clippings blog. He also plays too much Battlefield 2142 and CIV 4.

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Thursday, June 4, 2009

Schedule at a Glance Time Event Speaker/Presenter Location

7:30­8:45 am Registration Continental Breakfast

Ground Floor/Cinema

8:45­9:00 am Welcome Dr. Alan Merten Ground Floor/ Cinema

9:00–10:00 am Keynote: Internet and Education Dr. Vinton Cerf Ground Floor/ Cinema

10:10­11:10 am Session 1

Technology, Education and YOU! Anthony Salcito 3rd Floor/ Meeting Room E

Decision Superiority in the Information Age Robert Carey 3rd Floor/ Meeting Room F

Render, Run Reflect, Reset: The Four Rs of Virtual World Simulation and Prototyping

Sarah Robins 3rd Floor/ Meeting Room G

Podcasting: A Pedagogical Enhancement for Student Engagement

Dr. David Miller Ground Floor/ Dewberry North

11:20­12:20 pm Session 2

Learning Technologies that are Transforming Our World

Reggie Smith 3rd Floor/ Meeting Room E

Creating a Learning Environment based on Collaboration at the Department of Homeland Security

Dr. George Tanner 3rd Floor/ Meeting Room F

Worlds of Promise or Worlds Colliding? Waymon Armstrong 3rd Floor/ Meeting Room G

Technology­Based Teaching and Learning in the 21st Century Dr. Jennifer Jones

Ground Floor/ Dewberry North

12:20­1:30 pm Lunch 3rd Floor/ George’s Restaurant

1:45 –2:00 pm Afternoon Introduction Dr. Alicia Sanchez Ground Floor/ Cinema

2:00­3:00 pm Keynote: The Gaming Paradigm William Wright, Jr. Ground Floor/ Cinema

3:10­4:10 pm Session 3

A Knowledge Exchange Strategy for Enterprise

Aaron Silvers 3rd Floor/ Meeting Room E

Maintaining Cognitive Engagement ­ with Reflection

Kevin Roberts 3rd Floor/ Meeting Room F

JFCOM/DoD Roundtable: 3D Web Opportunities & Challenges for Joint Education and Training

Chair: Dr. Jerry West Panel: Dr. Kristy Murray, LTC Greg Pickell & Mark Oehlert

3rd Floor/ Meeting Room G

The Myths of Next Generation Learning Clark Quinn Ground Floor/ Dewberry North

4:20­5:20 pm Session 4

Best Practices for Podcasting in Education Michael Wilder 3rd Floor/ Meeting Room E

Learning is Not Enough: Driving High Performance

Matt Peters 3rd Floor/ Meeting Room F

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4:20 ­ 5:20 pm Session 4 (Continued)

Legal Issues in Virtual Worlds: Never Let Schooling Interfere with Your Education

Sean Kane 3rd Floor/ Meeting Room G

Naked Conversations: How Blogs are Changing the Way We Learn

Robert Scoble Ground Floor/ Dewberry North

5:30– 7:30 pm Opening Day Reception/Poster Presentations/GameJam Judging

Ground Floor/ Dewberry South

Friday, June 5, 2009

7:30 ­ 8:45 am Registration Continental Breakfast

Ground Floor/ Cinema

8:45­9:00 am Welcome Dr. Chris Hardy Ground Floor/ Cinema

9:00­10:00 am Keynote: The Second Transformation Mr. Frank Anderson, Jr.

Ground Floor/ Cinema

10:10­11:10 am Session 1

The NEXUS of Virtual Collaboration LTC Greg Pickell, USA 3rd Floor/ Meeting Room E

What Makes A Best Practice Best?

Michael Lambert, Raimund Feldmann, Michele Shaw , & Dr. Forrest Shull

3rd Floor/ Meeting Room F

What Does PEO STRI Want? Pete Marion 3rd Floor/ Meeting Room G

The Social Web and Learning: A Case Study Robert A. Jordan

Ground Floor/ Dewberry North

11:20­12:20pm Session 2

Does Game­based Learning Really Work? Dr. Rick Blunt 3rd Floor/ Meeting Room E

Choosing Authoring Tools Peter Berking 3rd Floor/ Meeting Room F

Virtual Collaboration 2.0—People and Process Still Define Success

Jim Hollohan and Eric Davis

3rd Floor/ Meeting Room G

A Look at Successful Implementation of Online Collaboration

Dr. Patrica Daron, Robert Loser, Lucinda Miller, Kimberly Monti, & Dr. Rebecca Wright

Ground Floor/ Dewberry North

12:20­1:20pm Lunch 3rd Floor/ George’s Restaurant

1:30­1:45 pm Afternoon Introduction BG Sanford Holman Ground Floor/ Cinema

1:45­2:45 pm Keynote: In School Suspension: Technology and the Next Generation Learner

Dr. Adrian Sannier Ground Floor/ Cinema

3:00­4:00 pm Session 3

Web 3D and e­Learning: Why the Tipping Point for Web 3D is Now

Cary Harr & Daniel Bliton

3rd Floor/ Meeting Room E

CLO’s Putting It Together: Designing Next Generation eTraining for Federal Executives

Dr. Tamara Barosa & Brenda DePuy

3rd Floor/ Meeting Room F

Using Avatars in Virtual Training Courses Judith Stevenson 3rd Floor/ Meeting Room G

Three Free, Open Source, Extensible Platforms for Creating Collaborative Learning Communities

Trevor Owens & Dave Lester

Ground Floor/ Dewberry North

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5th Annual Innovations in e­Learning Symposium Thursday, June 4, 2009

Welcome

8:45 am ­ 9:00 am Ground Floor/Cinema

Keynotes

9:00 am ­ 10:00 am Ground Floor/Cinema

Internet and Education Dr. Vinton G. Cerf, Vice President and Chief Internet Evangelist, Google

The Internet has become a major source of information for teachers, students and hundreds of millions of others around the world. Its flexibility for all forms of media make it a powerful adjunct to teaching and learning. It is also a major source of misinformation and therein lies an opportunity for teachers and students alike. We must assure that students learn to evaluate critically the information they receive (from all sources). Virtual environments on the Internet offer yet another avenue for teaching and learning. It is thought that people learn best by doing and discovering (rather than being told about them) and the Internet can be used to enhance these kinds of experiences. It is also a useful medium for collaboration and aggregation of widely dispersed participation. These and other ideas will be explored in this talk.

2:00 pm ­ 3:00 pm Ground Floor/Cinema

The Gaming Paradigm Mr. William Wright, Jr., Computer Game Designer and Co­founder of Maxis (now a part of Electronic Arts)

Modeling the World ­ a look at how games and simulations can deconstruct complex systems into interactive toys allowing users to calibrate their intuitions into areas outside of direct perception and experience.

Dr. Alan Merten, President, George Mason University

Alan G. Merten became president of George Mason University on July 1, 1996.

Dr. Merten was previously the Dean of the Johnson Graduate School of Management of Cornell University. He was Dean of the College of Business Administration at the University of Florida and Associate Dean for Executive Education and Computing Services at the University of Michigan. Dr. Merten has an undergraduate degree in mathematics from the University of Wisconsin, a master’s degree in computer science from Stanford University, and a Ph.D. degree in computer science from Wisconsin. He has held academic appointments in both engineering and business, and academic and business positions in Hungary and France.

Dr. Merten was chair of the National Research Council’s Committee on Workforce Needs in Information Technology. He serves on the Board of Directors of the Greater Washington Board of Trade, the Center for Innovative Technology, INOVA Health System, the Northern Virginia Technology Council, a real estate investment trust, a mutual fund trust, and a banking institution. Dr. Merten was a member of the Governor’s Blue Ribbon Commission on Higher Education and served as program chairman of the 1998 World Congress on Information Technology held at George Mason University.

He has been recognized for his contributions to the Northern Virginia technology community, and as a leader of the Greater Washington, D.C. business community. He has also been recognized for promoting volunteerism and service to the community, and for his contributions to the use of information technology in the federal government.

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Thursday, June 4 Session 1 10:10 am ­ 11:10 am

10:10 am ­ 11:10 am 3rd Floor/Meeting Room E

Technology, Education and YOU! Anthony Salcito, General Manager for Public Sector Education, Microsoft Corporation

Anthony Salcito has a unique perspective on how technology is shaping education and how it can be leveraged to elevate education in the future.

10:10 am ­ 11:10 am 3rd Floor/Meeting Room F

Decision Superiority in the Information Age Robert Carey, Chief Information Officer, Department of the Navy

As the Department of the Navy looks to the future, Web 2.0 tools and other emerging technologies provide great opportunities for collaboration and agility. These same technologies present change management challenges for digital immigrants, but are second nature for digital natives. Mr. Robert Carey, Department of the Navy Chief Information Officer will discuss how these technologies are being used within the Department to speed decision making and share information. He will also address the need to balance the polarity of access and security.

10:10 am ­ 11:10 am 3rd Floor/Meeting Room G

Render, Run, Reflect, Reset: The Four Rs of Virtual World Simulation and Prototyping Sarah Robbins, PhD Candidate, Ball State University & Director of Emerging Technologies, Kelley School of Business, Indiana University

Virtual worlds are more than playgrounds. The virtual space offers opportunities to construct complex scenarios for training, business, education, and government. Stigmergic worlds, ie worlds in which users can create content and manipulate the environment, offer amazing opportunities for customized experiences with lower investments of time and money. In this session participants will learn about the affordances of popular virtual worlds for creating unique scenarios for a variety of business, education, and government needs.

10:10 am ­ 11:10 am Ground Floor/Dewberry North

Podcasting: A Pedagogical Enhancement for Student Engagement Dr. David Miller, Professor of Psychology, Associate Department Head, and Coordinator of Undergraduate Studies, The University of Connecticut

This presentation will focus on podcasting in education. I shall discuss various ways that podcasts have already been used, emphasizing actual educational enhancements rather than mere “coursecasting.” I’ll also describe my own podcasting experiences as well as how to go about creating podcasts and make them available to your students.

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Thursday, June 4 Session 2 11:20 am ­ 12:20 pm

11:20 am ­ 12:20 pm 3rd Floor/Meeting Room E

Learning Technologies that are Transforming our World! Reggie Smith, III, Executive Vice President / President­elect, US Distance Learning Association

This presentation will cover some of the latest transformational education and training technologies used today and in the future. Technology has become more cost effective, enabling communication anytime, anywhere, improving worker efficiency and helping to close the digital divide in the global learner­centric society.

11:20 am ­ 12:20 pm 3rd Floor /Meeting Room F

Creating a Learning Environment based on Collaboration at the Department of Homeland Security Dr. George Tanner, Chief Learning Officer, U.S. Department of Homeland Security

George Tanner, the Chief Learning Officer at the Department of Homeland Security will discuss ongoing efforts to design, develop and deploy enterprise­wide training, education and employee development programs at the Department and how collaboration across the multiple agencies and departments that were brought together to form DHS just six short years ago is so critical to enhancing employee morale, developing the workforce of the future and creating a culture of a "One DHS".

11:20 am ­ 12:20 pm 3rd Floor/Meeting Room G

Worlds of Promise or Worlds Colliding? Waymon Armstrong, President, Engineering & Computer Simulations, Inc.

Today, our nation faces immense challenges that require an agile and responsible workforce. Continuing Education programs can provide the workforce with new skills and an expanding area of knowledge which increases their value to employers and enables new job opportunities. However, students learn in many different ways and have different levels of motivation, different attitudes about learning, and different responses to specific teaching styles. Virtual World technologies have the opportunity to address these individual learning styles by matching the presentation of learning content with approved learning methods, instructional strategies, and context. In this discussion, we will explore which aspects of virtual worlds are impacting the way instructors deliver content to address the full spectrum of learning styles, thus providing an opportunity to change the way professionals seek to obtain CEUs in the future.

11:20 am ­ 12:20 pm

Technology­based Teaching and Learning in the 21st Century Classroom Dr. Jennifer Jones, Adjunct Professor, Howard University Graduate School & Supervisor & Educational Development Management, Alpha Vista Services

The next generation of e­learners will likely be taught by a generation of teachers who themselves grew up playing computer games and learning in the electronic environment. This joining of technology­ based skills and learning from both the teacher and student perspectives portends new and exciting developments, particularly for marginalized populations, especially in urban public school districts. This presentation looks at the technology ­based learning skills and knowledge of the new generation of teachers and learners and how technology can be used to bridge the learning gap in the diverse 21st century classroom.

Ground Floor/Dewberry North

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Thursday, June 4 Session 3 3:10 pm ­ 4:10 pm

3:10 pm ­ 4:10 pm 3rd Floor/Meeting Room E

A Knowledge Exchange Strategy for Enterprise Summary Aaron Silvers

In this economy, even a mid­size corporation outside of the tech sector must sustain itself from service disruptions, critical skill gaps and wasteful exercises caused by duplicative and competitive internal efforts while, at the same time, become a more nimble and aggressive organization geared for growth. I'll share the story of how our organization is realizing a comprehensive strategy for organization­wide knowledge exchange that improves the performance of lateral problem solving and virtual collaboration. This session will connect what we're learning from Gov 2.0 with how the workforce is evolving the enterprise.

3:10 pm ­ 4:10 pm 3rd Floor/Meeting Room F

Maintaining Cognitive Engagement ­ with Reflection Kevin Roberts, Associate Vice President for Operations & Chief Information Officer

Under Roberts' leadership, Abilene Christian has implemented several effective and innovative strategies, such as the implementation of a new ERP system, the creation of a one­stop­shop for student services, and the migration of the entire campus to Google Apps for Education. Roberts works with both outside vendors and ACU technology staff to make the Mobile Learning Initiative possible.

3:10 pm ­ 4:10 pm 3rd Floor/Meeting Room G

JFCOM/DoD Roundtable: 3D Web Opportunities and Challenges for Joint Education and Training Chair: Dr. Jerry West, U.S. Joint Forces Command, Joint Warfighting Center Joint Knowledge Development and Distribution Capability (JKDDC) Joint Management Office (JMO) Panel: Dr. Kristy Murray, Director, Joint ADL Co­Lab, Dr. Andrew Stricker, Distributed Learning Architect, Air University (USAF), LTC Greg Pickell, USA, NEXUS Project Officer, Army National Guard ­ J7, & Mark Oehlert, Innovations Evangelist, Defense Acquisition University

Technology already allows us to move between Web 2.0 and 3D Virtual Worlds Technologies and in the not to distant future we can expect to see browsers that are 3D and incorporating these capabilities. The panel will address opportunities and challenges associated with cost­effective development and delivery of joint training and education in 3D environments. In summary, what are the learning implications of training within these 3D environments?

3:10 pm ­ 4:10 pm Ground Floor/Dewberry North

The Myths of Next Generation Learning Clark Quinn, Quinnovation

There's been considerable hype about so­called 'digital natives', and much controversy. The new generation is 'growing up digital', with the network as a baseline, not a novelty. When the average child will have spent more hours interacting digitally than watching TV, what does this mean? Is this a true shift; not just generational, but substantive? Or is there more smoke than fire? In this session we'll review the claims, and then look at the data. We'll discuss what's real and what's important, and what you should (and shouldn't) do. Get on top of what's happening, and what it means.

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Thursday, June 4 Session 4 4:20 pm ­ 5:20 pm

4:20 pm ­ 5:20 pm 3rd Floor/Meeting Room E

Best Practices for Podcasting in Education Michael Wilder, Learning Technologies Specialist

Extending lesson and instruction beyond the classroom has become much easier with the popularity of portable devices and Internet connectivity. But how do you focus the program so that it provides additional educational value to students rather than be a time­consuming distraction or excuse not to attend class? In this session, you'll learn how educators from a variety of institutions move beyond "lecturecasting" with such innovations as encouraging interactivity, incorporating relevant multimedia, having students create original content, and developing pre­ and post­lesson broadcasts. With the goal of having a more immersive learning experience, you'll leave knowing best practices for implementing this technology quickly and effectively.

4:20 pm ­ 5:20 pm 3rd Floor/Meeting Room F

Learning is Not Enough: Driving for High Performance Matt Peters, Chief, Office of Learning and Career Development, Defense Intelligence Agency (DIA)

Our profession is changing from a Training to a Performance culture. We have recognized that "if you pit a good worker against a bad system, the system will win almost every time." This is a challenging transformation; we need to capitalize on all types of learning methods and modalities, but simply shifting from classroom to eLearning is not enough. We need to change our basic approach from a "build a good course they [the students] will come" model to a more integrated "demand" function where our products are directly linked to major corporate products and outcomes. But, how do we make this transition? Do we have the right focus? Do we have the right talent and methodologies? What are the typical problems and lessons learned? And, how will we know when we have succeeded?

Legal Issues in Virtual Worlds: Never Let Schooling Interfere with Your Education! Sean Kane, Esq., Member, Drakeford & Kane LLC and Manager, Intellectual Property Practice Group

This session will provide an overview of Intellectual Property laws as they relate to educational activities in the virtual world. It will discuss the various forms of IP relevant to virtual world environments, including copyright, trademark, patent and trade secrets. Moreover, the presentation will provide advice on how protect these rights by the use of a robust EULA. Finally, the presentation will answer questions about the rights and responsibilities of content owners versus the rights of users.

4:20 pm ­ 5:20 pm 3rd Floor/Meeting Room G

4:20 pm ­ 5:20 pm

Naked Conversations: How Blogs Are Changing The Way We Learn Robert Scoble, Managing Editor, FAST Company Magazine

In the old days we learned things by reading books, newspapers, listening to talk radio, or watching some TV. Today we all have the metaphorical equivalent of a printing press, radio station, TV station, book publishing business, all underneath our keyboards. Scoble is studying what is going on in RSS feeds, Tweets, and friendfeed and will discuss what patterns he's seeing and how he thinks learning is changing thanks to all the blogging that's going on.

Ground Floor/Dewberry North

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5th Annual e­Learning Symposium Welcome Reception

Thursday, June 4, 2009

5:30 – 7:30 PM, Dewberry Hall South, The Johnson Center

This year’s reception is not just another mixer. Open to all symposium attendees, the Welcome Reception features the GameJam, where teams from the How to Do Gaming Design workshop will display their storyboards and the winning team selected. There are also poster displays featuring the instructional designs of George Mason University alumni employed in a variety of organizations, as well as of students currently in Mason’s Instructional Technology program. Enjoy a variety of beverage and hors d’oeuvres while celebrating these terrific displays of creativity in instructional design.

Poster Presentations

"Lessons Learned: Design for the Air Operations Center" presented by Savita Taylor and Justin Sadowski, VERTEX Solutions

"Practical Applications of Web 2.0 Tools for Engaging Online Students" presented by Kim Monti, Maureen Madden, and Nantana Wongtanasirikul, Northern Virginia Community College, Extended Learning Institute

"From the Trenches: Serious Game Development in the Real World" presented by Tim Smith and Peggy Oriani, Windwalker Corporation

"ADDIE @ the Library of Congress: Using Web Conferencing to Provide Training to Researchers and Lifelong Learners" presented by Judith Graves, Library of Congress

"Producing an Educational Webcomic for the Smithsonian" presented by Daniel Bliton, Booz Allen Hamilton

"Backstage at a Successful Community of Practice" presented by Charles Gluck, Booz Allen Hamilton

"Financial Website for Families" presented by Terri Ann Guingab, George Mason University and Ed Lane, Windwalker Corporation

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5th Annual Innovations in e­Learning Symposium Friday, June 5, 2009

Welcome

8:45 am ­ 9:00 am Ground Floor/Cinema

Chris Hardy, Ph.D., Director, eLearning and Technology Center for the Defense Acquisition University, an award­winning corporate university and widely recognized as one of the best corporate universities in the world. As such, Dr. Hardy helped set the direction for the university in learning and technology and has been instrumental in the full implementation of the learning strategy that has repeatedly been recognized as a best­in­class practice throughout the public and private sectors Dr. Hardy also was a co­author to “Leading a Learning Revolution – the Story Behind DAU’s Reinvention of Training”, Pfieffer, 2008. Dr. Hardy has a Ph.D. in Adult and Continuing Education from Virginia Polytechnic Institute and State University. Prior to his current position, he served a DAU’s strategic planner and in private industry as Vice President, INNOLOG, Inc., a Global Supply

Chain Logistics Company headquartered in McLean, Virginia.

Keynotes

9:00 am ­ 10:00 am Ground Floor/Cinema

The Second Transformation Mr. Frank Anderson, Jr., President, Defense Acquisition University

In the last few years, DAU has gained national recognition as the best corporate university in the world. The last twelve months ­ since the 2008 Symposium ­ were the best ever for DAU! We broke barriers to reach a new level of learning with innovative learning delivery methods, and graduated more students both in the classroom and online than previously achieved in our history. As such, we transformed a class room only training organization into a global on line enterprise that now annually graduates over 153,000 (35,000 classroom and 118,000 on line) from our formal courses, and another 333,000 graduates per year from our continuous learning modules. This was the culmination of our First Transformation. Join me as I share with you DAU's on­going SECOND TRANSFORMATION that includes the rapid integration of games and simulations, virtual worlds, web 2.0, mobile learning, knowledge portals, multi­media, and intact team training into our DAU learning enterprise ­ the seamless blending of formal and informal learning for our 126,000 workforce members all targeted at improving their performance on the job.

1:45 pm ­ 2:45 pm Ground Floor/Cinema

In School Suspension: Technology and the Next Generation Learner Dr. Andrian Sannier, University Technology Officer at Arizona State University & Professor in the Division of Computing Studies

Adrian Sannier, the Chief Technology Officer for Arizona State University, gives his take on the state of technology in support of education in the shadow of the 20th century. While information technology has made dramatic changes in nearly every other sphere of human activity, universities have lost the technology leadership position they once held. Dr. Sannier will outline his strategy for regaining that leadership and discuss the challenges and opportunities that 21st century information technology pose for higher education.

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Friday, June 5 Session 1 10:10 am ­ 11:10 am

10:10 am – 11:10 am 3rd Floor/Meeting Room E

The NEXUS of Virtual Collaboration LTC Greg Pickell, USA, NEXUS Project Officer, Army National Guard ­ J7

LTC Pickell will discuss and demonstrate the US­NEXUS virtual world for government and its impact on training, education and collaboration, supporting large scale, low cost training and education for worldwide audiences. LTC Pickell will include a detailed look at the system architecture, development state, top line capabilities, and deployment plans of this virtual world.

10:10 am – 11:10 am 3rd Floor/Meeting Room F

What Makes a Best Practice Best Michael Lambert, Knowledge Project Officer, Defense Acquisition University & Raimund Feldmann, Technical Lead, Knowledge & Experience Management, Michele Shaw, Scientist & Dr. Forrest Shull, Director, Measurement and Knowledge Management Division & Senior Scientist, Fraunhofer Center for Experimental Software Engineering

Using an experience­based tool, the DoD Acquisition Best Practices Clearinghouse (BPCh), the presenters will share examples of best practices including evidences of successful applications of the practice in specific contexts. We will provide an overview of the BPCh and describe terms including Best Practices, Lesson Learned, Story, and (Knowledge) Pattern and how they relate. Participants will learn how to select a practice for their specific needs and how to start their own experience­based practice collection. We will also describe the role of subject matter experts (SMEs), who evolve evidence leads into detailed experience reports, and how multiple experiences can be aggregated and vetted into a useful summary of practical knowledge.

10:10 am – 11:10 am 3rd Floor/Meeting Room G

What Does PEO STRI Want? Pete Marion, U.S. Department of the Army, Customer Support Executive & Program Executive Office for Simulation, Training and Instrumentation

Do you know what PEO STRI wants? How do they get it? Do you want to know how to bring your e­ training and e­learning technologies to PEO STRI's attention and ultimately into the hands of the Warfighter? Learn what piques the interest of Program Executive Office and their approach to technology integration and initiatives.

10:10 am – 11:10 am

The Social Web and Learning: A Case Study Robert A. Jordan, PhD Candidate, Penn State University

This presentation is a case study of a three week online course developed almost exclusively using Social Web applications and services, commonly referred to as Web 2.0. The asynchronous course, delivered in August 2008, integrated a social network, blogs, wikis, RSS feeds, social bookmarking, podcasts, and file sharing. Data from the course were analyzed using a conceptual framework based on such ideas as knowledge building, collaboration, practice space, and learning legacy. This case study explores the interactions among learners in this online community and the themes that emerge will be of interest to instructional designers and trainers who are interested in generational learning, emerging technology, learning communities, and informal learning.

Ground Floor/Dewberry North

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Friday, June 5 Session 2 11:20 am ­ 12:20 pm

11:20 am – 12:20 pm 3rd Floor/Meeting Room E

Does Game­based Learning Really Work? Dr. Rick Blunt, Director of e­Learning, Oak Grove Technologies

Three research studies were conducted at a national university to examine the difference in academic achievement among students who did and did not use video games in learning. Three different video games were added to approximately half the classes of freshmen Introduction to Business and Technology courses, 3rd year Economics courses, and 3rd year Management courses. Identical testing situations were used in all courses while data collected included game use, test scores, gender, ethnicity, and age. ANOVA, chi­squared, and t tests were used to test game use effectiveness. Students in classes using the game scored significantly higher means than classes that did not. There were no significant differences between genders, yet both genders scored significantly higher with game play. There were no significant differences between ethnicities, yet all ethnic groups scored significantly higher with game play. Students 40 years and under scored significantly higher with game play, while students 41 and older did not.

11:20 am – 12:20 pm 3rd Floor/Meeting Room F

Choosing Authoring Tools Peter Berking, Lead Instructional Designer, Advanced Distributed Learning (ADL) Co­Lab Hub

CLOs face an important decision in choosing authoring tools, since each product is optimized for particular learning and delivery paradigms. Making the wrong choices courts a significant waste of resources. This presentation covers the best practice considerations and process for choosing authoring tools that will meet a CLO’s requirements. Upon completion of the presentation, the attendees will be able to:

• Make an informed choice of authoring tools that address the needs of their organization.

• Describe how the design and features of authoring tools support different kinds of learning, delivery platforms, file formats, standards, and production workflows.

• Follow a best practice procedure for choosing authoring tools. Though specific tools will be mentioned as examples, this presentation will not include a comprehensive list or survey of specific tools on the market and their features, nor will it present a comparative rating or evaluation of products, though it will point attendees to sources of information for these. Instead, this presentation will be a guide to the issues, opportunities, and processes typically involved in choosing authoring tools, without focusing on particular products.

11:20 am – 12:20 pm 3rd Floor/Meeting Room G

Virtual Collaboration 2.0 ­ People and Process Still Define Success Jim Hollahan, Associate, & Erik Davis, Senior Consultant, Booz Allen Hamilton

Many Web 2.0 applications offer new collaboration potential. Yet, it’s still people and process that determine if those applications will be used or collect dust. This workshop explores the three fundamentals that must be addressed to make virtual collaboration possible and sustainable in the workplace: people, processes and technology.

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Friday, June 5 Session 2 11:20 am – 12:20 pm (continued)

11:20 am – 12:20 pm Ground Floor/Dewberry North

A Look at Successful Implementation of Online Collaboration Dr. Patricia Daron, Professor of Biology, Robert Loser, Instructional Designer, Cindy Miller, Assistant Professor of Biology, Kimberly Monti, Instructional Designer & Rebecca Wright, Assistant Professor of Biology, Northern Virginia Community College

In a unique partnership with Virginia Tech, NOVA's Extended Learning Institute offers faculty and staff a graduate­level professional development course on facilitating collaboration in online courses. This session discusses the partnership, highlights of the course, and how participants used this experience to enhance online courses in anatomy and physiology.

Instructional Technology Program

Offering Master’s degrees and online graduate certificates in three areas:

1. Instructional Design and Development - Master’s Degree - Part-time and Full-time/Immersion (30 credits)

- Graduate Certificate (15 credits)

2. Integration of Technology in Schools - Master’s Degree (36 credits) - Graduate Certificate (15 credits)

3. Assistive/Special Education Technology - Master’s Degree (30 credits)

- Graduate Certificate (15 credits)

For more information visit http://it.gse.gmu.edu/

Think. Learn. Succeed.

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Friday, June 5 Session 3 3:00 pm – 4:00 pm

3:00 pm – 4:00 pm 3rd Floor/Meeting Room E

Web 3D and e­Learning: Why the Tipping Point for Web 3D is Now Cary Harr, Instructional Technology ­ PM, & Daniel Bliton, Instructional Strategist, Booz Allen Hamilton

Web 3D (3D worlds that run through a Web browser) are now easier and cheaper to build, and have a smaller installed footprint for the learner. This session will cover Web 3D concepts, lessons learned from developing training with Web 3D, and the advantages for training and LMS integration.

The session targets the emerging Web 3D approaches and their impact on the field of e­learning, specifically:

• Lessons learned from Web 3D training development

• What user friendly Web 3D production tools are available

• What it takes to marry Flash and Web 3D

• How to integrate 3D training worlds with Learning Management Systems

3:00 pm – 4:00 pm 3rd Floor/Meeting Room F

CLOs Putting it Together: Designing Next Generation eTraining for Federal Executives Dr. Tamara Barbosa, CLO, Ideas Designed Group, Online Faculty University of Phoenix School of Advanced Studies & Brenda DePuy, President, DePuy HR Associates

Training a nationwide executive force is a daunting task for any organization. Executive resources offices in the federal government need to integrate new models of eLearning into their training practices. As Generation X senior federal managers become members of the Senior Executive Service, they expect a new type of developmental training that will allow them to gain the skills they need in a fast, efficient and effective manner using modern communication technology tools. Developing and delivering rapid executive leadership eTraining requires a framework that integrates the expertise of instructional designers, event managers, SMEs, and production technologist.

This session will present the live­online training model developed by the Ideas Designed Group to support a nationwide, agency­wide executive leadership training for the Environmental Protection Agency Executive Resources Branch. The model blends live on­site training with simultaneous live­ online training. The on­site training portion was delivered at large (over 100 participants) venues and the online portion covered 14 regions nationwide over 4 consecutive days with the use of only 1 SME.

This session will also present a Framework for Large­scale Leadership eTraining Design, Development and Delivery, including the techniques, technologies, the role of the trainer/SME and the new role of immediate Agency oversight of the curriculum and training. The presentation will also include how we repurpose live­online eLearning into on­demand training.

3:00 pm – 4:00 pm 3rd Floor/Meeting Room G

Using Avatars in Virtual Training Courses Judith Stevenson, E­Learning Designer, The Nature Conservancy

Distance learning can be a lonely experience for the student or trainee, but now there are avatars! Whether he is your other self in a virtual classroom, or she is the facilitator of your online self­study course, an avatar can make the online learning experience engaging and effective. This presentation explores the ways in which avatars can enhance the dispersed group classroom and the self­study course online, discusses the pros and cons of avatar use, and presents some ideas and resources for this type of training design.

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Friday, June 5 Session 3 3:00 pm – 4:00 pm (continued)

3:00 pm – 4:00 pm Ground Floor/Dewberry North

Three Free, Open Source, Extensible Platforms for Creating Collaborative Learning Communities Trevor Owens, Community Lead, & Dave Lester, Web Developer, George Mason University, Center for History and New Media

Virtual collaboration need not be an expensive proprietary endeavor. This session introduces three free and open platforms for creating custom solutions for virtual collaboration in education. Zotero facilitates collaborative research, Omeka facilitates collaborative exhibitions, and the Scholarpress suite of tools creates customized learning management systems using Wordpress and Facebook.

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About the Keynote Speakers

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Mr. Frank Anderson, Jr. is President of the Defense Acquisition University (DAU), an award­winning corporate university. DAU has been selected by the United States Distance Learning Association for multiple e Learning best practice awards for 2002 (also in 2005). In 2003, DAU won the coveted Brandon Hall Gold Medal Award for Excellence in e­Learning Best Practices for its Performance Learning Model (PLM). In 2004, Frank Anderson was selected Chief Learning Officer of the Year by Chief Learning Officer magazine. Also in 2004, DAU was selected as the top corporate university in America by the American Society for Training and Development (ASTD) Best Award. Recently in September 2005 and 2006, DAU was selected by Leadership Excellence magazine for the best Leadership Development Program in the military / government sector. Finally, DAU was selected in 2006 as, “Best Overall Corporate

University,” “Best Mature Corporate University,” and as, “Best Virtual Corporate University.” In addition, Frank Anderson was again selected as “Corporate University Leader of the Year for 2006”.

Dr. Vinton G. Cerf is Vice President and Chief Internet Evangelist for Google. In this role, he is responsible for identifying new enabling technologies to support the development of advanced Internet­based products and services. Widely known as one of the "Fathers of the Internet," In 1997, President Clinton presented the U.S. National Medal of Technology to Cerf for founding and developing the Internet. Cerf was also a recipient of the Turing Award, sometimes called the "Nobel Prize of Computer Science," in 2004 for his work on the Internet protocols. In November 2005, President George Bush awarded Cerf the Presidential Medal of Freedom for his work. This Medal is the highest civilian award given by the United States to one of its citizens.

Dr. Adrian Sannier is the University Technology Officer at Arizona State University and a Professor in the Division of Computing Studies. He is responsible for developing and implementing a long range technology plan in support of the vision for the New American University, fulfilling ASU's goals of excellence, access and impact. Dr. Sannier is charged with the selection, integration and deployment of strategic technologies to meet the unique administrative, research and academic computing needs of a multi­campus university in one of the fastest growing regions of the United States.

Mr. William Wright is an American computer game designer and co­founder of the game development company Maxis, now part of Electronic Arts. The first computer game Wright designed was “Raid on Bungeling Bay” in 1984 but it was “SimCity” that brought him to prominence. The game was released by Maxis, a company Wright co­founded and he built upon the game's theme of computer simulation with numerous other titles including “SimEarth” and “SimAnt.” Wright's greatest success to date came as the original designer for “The Sims” games series which, as of 2008, is the best­selling PC game in history. The game spawned multiple sequels and expansions and Wright earned many awards for his work. His latest work, “Spore,” was released in September 2008 and features gameplay based upon the model of evolution. The game sold over 1,000,000 copies within three weeks of its release.

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Waymon Armstrong As founder and President of Engineering & Computer Simulations Inc. (ECS) since its inception in 1997, the firm is dedicated to Advanced Distributed Learning Technology Solutions. Mr. Armstrong was a 2007 finalist for the Ernst & Young’s Entrepreneur of the year award for the State of Florida.

Waymon attended the University of Central Florida and served on the Advisory Board of their Digital Media Program; he also serves on the Metro Orlando Military Affairs Advisory Committee, Digital Media Alliance of Florida, Valencia Community College’s Digital Media Technology Advisory Committee, Otronicon Advisory Board, Missionary Ventures International, and Industry Advisory Council for the State of Florida Employ Florida Banner

Center for Digital Media. He is an Elder at First Presbyterian Church of Orlando. He has spoken at numerous conferences such as IT Florida, I/ITSEC, the Synergy Summit, the Transportation Research Board, the Federal Virtual Worlds Consortium Conference, the National Research Council, the JADL Co­Lab Implementation Fest, the Otronicon, and has testified before the House Aviation Sub­committee on safety and security, and the State of Florida’s House Select Committee on Security. He is married to Frances and has 3 children, Alexandra 7, Matthew 5, and Elena Grace 2.

Dr. Tamara Barbosa

Dr. Tamara JG Barbosa is a principal and CLO at the Ideas Designed Group LLC—an eLearning Development & Research design and production company located in Washington DC.

She has spent two decades working in the areas of leadership development and educational technology in academia, government and non­profit institutions. She is also an online doctoral faculty member at Phoenix University Online Campus. Dr. Barbosa designed and developed the first successful distance­learning program at the Columbus Zoological Gardens and Aquarium. In addition, she created all the synchronous online education models at the

Graduate School, USDA.

Dr.Barbosa has helped workforce learning practitioners apply research­based education principles to design and development of classroom and e­learning instruction for over 20 years. She has presented at a variety of national and international conferences including AECT, Ed­Media, AERA, AEA, NARST, and CODE (UNESCO). She has worked with organizations such as the Columbus Zoo, Center of Science and Industry, Cable in the Classroom, US Department of Labor, USDA, FAA, The Ohio State University , the University of Puerto Rico, Howard University, the University of Phoenix and Argosy University Online Campuses, and a number of Fortune 100 companies.

Dr. Barbosa has an MA in Media from the Steinhardt School at NYU, an MA in Instructional Design & Educational Technology from OSU and a PhD in Policy & Leadership, also from The Ohio State University. Tamara is currently a resident of Washington, DC and San Juan, Puerto Rico where she splits her time developing media, conducting research, teaching, and writing.

Peter Berking Peter has been a Principal Instructional Designer for Serco NA Learning and Human Capital in Rockville, MD for more than 14 years. He has designed and developed a wide range of training products ranging from technology­driven courseware and human performance design systems to instructor­led courses. He also teaches classes in computer graphics at Northern Virginia Community College. He is currently the Lead Instructional Designer at the ADL Co­ Lab Hub in Alexandria.

About the Presenters

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Daniel Bliton Dan Bliton is a learning strategist with Booz Allen Hamilton’s Learning Team. He is a passionate learner and has been designing computer­based and Web­based training solutions for over 22 years. He also is the creator of the documentary film “The Machinima Primer (compressed)”, which looked at the use of 3D Virtual Worlds and video game technologies for the rapid production of movies. Currently Dan is focused on the design of exercises for Web 3D and Virtual Worlds. His unique and engaging sessions contain many examples and practical tips.

Dr. Rick Blunt Dr. Rick Blunt has a combined total of over 35 years of experience in the areas of training, consulting, management and e­Learning. His career began with 20 years of service in the United States Navy where he flew F­4 Phantoms and F­14 Tomcats. His professional experiences include Associate Professor of Game and Simulation Programming at DeVry University, and time spent as an Associate at Booz Allen Hamilton ­ a management and technology consulting company. Rick's most recent position was Chief Game Scientist for the Advanced Distributed Learning (ADL) Initiative in the Office of the Secretary of Defense, specializing in Game­Based Learning and e­Learning. Rick's notable achievements include authoring two Knowledge Management books.

Robert Carey Mr. Robert J. Carey serves as the sixth Chief Information Officer (CIO) for the Department of the Navy (DON). As the DON CIO, Mr. Carey is the senior Information Management/ Information Technology (IM/IT) official in the Department and he provides top­level advocacy for the Secretary of the Navy for the development and use of IM/IT and creation of a unified IM/IT vision for the Navy–Marine Corps team. He develops strategies, policies, plans, architectures, standards, and guidance, and provides process transformation support for the entire Department of the Navy. Additionally, he ensures that the development and acquisition of IT systems are interoperable and consistent with the Department’s objectives and vision. Mr. Carey is the Department’s IM/IT workforce Community Manager and also serves as the Critical Infrastructure Assurance Officer.

Dr. Patricia Daron Patricia Daron holds a Ph.D. degree from Catholic University of America and has been teaching biology courses full­time at the community college level for 42 years, 35 of which have been at Northern Virginia Community College. In 1997 Dr. Daron began teaching online at NOVA’s Extended Learning Institute (ELI). Since then she has developed 5 online anatomy and physiology courses for ELI. In 2006 she was a recipient of the State Higher Education of Virginia (SCHEV) Faculty of the Year award.

Erik Davis

Erik is a Senior Consultant with Booz Allen Hamilton’s Organizational Change, Learning Team and holds a Bachelor of Science degree in E­Business and a Master of Arts degree in Instructional Systems Design. He has over seven years of combined experience in the areas of training and workforce development. Currently, Erik works with the National Institutes of Health implementing and supporting virtual collaboration solutions for researchers and scientists.

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Brenda DePuy Brenda has over 42 years of government leadership and human resources experience which included international assignments with DOD, NGA, NSF, NIH and OPM. She worked in every area of HR; focusing on recruitment, diversity, strategic planning, workforce development, RIF, and executive programs. She has received a Meritorious Service Award from the Navy for her employment programs and the Regional Commander’s Award/Medal from the Army for her diversity programs. Brenda has been published in the Office of Personnel Management Exemplary Practice Digest, a national publication recognizing best practices in the field of government HR for her diversity and hiring programs.

Brenda is the owner of DePuy HR Associates, which provides Executive training and HR consulting to federal agencies which provides consulting services, program assistance and training to government agencies in the areas: Executive Resources, SES CDP Programs, staffing, diversity programs, RIF, workforce analysis, strategic workforce planning, organizational structures, classification and career development strategies. Clients include: NGA, NIH, DOL, DHS, VA, HHS, DOE, AG, DHS, PBGC, CNCS, FEC, NASA, DOD, HUD, BEP, Board of Court Supervision and Services and EPA.

Ms. DePuy has trained over 1,000 executives in leadership competencies. She has taught executive career seminars on Capitol Hill in support of congressional efforts to improve diversity in the SES. As a Leadership Coach, she has helped over 200 executive clients with career strategies and writing Executive Core Qualifications Statements. She has trained and/or coached many SES Candidate Development Program Classes through their developmental assignments and the approval process. She has also presented seminars on executive level interviews.

Brenda has worked with the agency­level Executive Resources Boards in SES Programs: classifying positions, designing strategies for recruitment and evaluation instruments, and administering the executive selection panels and structured interview sessions.

Brenda retired from OPM where she was an Agency Officer in Executive Resources where she advised agencies on their executive programs and administered the OPM Qualifications Review Boards (QRB) that approved the Executive Core Qualifications (ECQ) of agencies’ SES selections. She also eventually oversaw the Executive Resources’ portion of OPM Director James’ “Fix the Hiring Processes” initiative and personally developed and delivered government­wide workshops for HR Executive Resources staff on all new executive hiring and evaluation strategies.

Raimund Feldmann Mr. Raimund L Feldmann is the technical lead for Knowledge & Experience Management at the Fraunhofer Center for Experimental Software Engineering, Maryland (FC­MD). Before he joined FC­MD in 2004, Raimund participated in several technology transfer projects in Germany. Among other projects, he was involved in the development of the VSEK portal, funded by the Department of Education and Research (bmb+f) of the German Federal Government, to offer up­to­date Software Engineering knowledge to SMEs.

Cary Harr Cary Harr has 18 years experience in the design and delivery of instructional technologies ranging from innovative use of productivity software to fully distributable training simulators. He holds an MA in Instructional Technology from Stockton State College where he was recently recognized for his achievements in the field of IT. Mr. Harr began his career as a public school teacher, moved on to work as the Director of Instructional Technology at Monmouth University and is currently a project manager for immersive learning at Booz Allen Hamilton. He and his team are currently developing stand­alone and web­deliverable training simulators for several DoD and federal transportation clients.

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Jim Hollahan

Jim is an Associate with Booz Allen Hamilton’s Organizational Change, Learning Team and co­ author of, “The Live E­learning Cookbook.” He is a senior instructional systems designer with over 20 years of experience designing, implementing and managing complex learning projects in corporate, non­profit, and government organizations. Currently, Jim works with the National Institutes of Health implementing and supporting virtual collaboration solutions for researchers and scientists.

Robert Jordan Robert Jordan is currently a PhD candidate in the Instructional Systems program at Penn State University in State College, Pennsylvania. His research interests include online learning and informal learning communities. He holds a M.A. degree from the University of Maryland, Baltimore County in Instructional Systems Development. He is also employed by the federal government as an instructional designer and has been in the training field for 15 years. He has also had numerous articles and book chapters on instructional design and development published.

Dr. Jennifer Jones

Jennifer Jones holds a Ph.D. degree from Howard University in Communication Sciences and Disorders and has been active in teaching, learning and technology since 1984. Dr. Jones served as an adjunct professor in the Department of Communication Sciences and Disorders at San Jose State University and at Howard University. In 2002, Dr. Jones began instructing specialized programs, such as, Preparing for Future Faculty (PFF), Alliances for Graduate Education and the Professorate (AGEP), and Center for the Integration of Research, Teaching, and Learning (CIRTL) how to prepare for on­line teaching.

Dr. Jones served as the Graduate School Coordinator of Evaluations and Assessments and was instrumental in encouraging and facilitating the use of informational technologies to improve the faculty and student evaluation system; as well as providing academic and technical support to students and faculty on Howard Universities Blackboard system, an on­line academic learning tool. She has co­developed successful on­ line training programs to assist speech language pathologist in passing their licensing boards. Additionally, she has enjoyed a fellowship at the National Institutes of Health where she worked as a research assistant for 4 years. In 2007, she was presented with the Teaching with Technology Award from Howard University.

Dr. Jones currently resides in San Jose, California where she supervises other speech language pathologists in educational and clinical settings. Dr. Jones also serves as the Education Development Managers at Alpha Vista Services where she develops on­line training, educational, and instructional modules.

Sean Kane

Sean Kane, Esq. is a member of Drakeford & Kane LLC and Manager of the firm's Intellectual Property Practice Group. Mr. Kane has represented clients on transactional matters involving video games, virtual worlds, computer software, the Internet, music publishing, motion pictures and television production. He is a member of the American Bar Association Section of Intellectual Property Law and Co­Chair of the Virtual Worlds and Multi­User Online Games Committee. Mr Kane is also a member of the Board of Editors of Internet Law & Strategy.

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Michael Lambert Mike Lambert serves as a Knowledge Project Officer on Defense Acquisition University’s (DAU) knowledge management team, based in the organization’s e­Learning & Technologies Center. He serves as the program manager for DAU’s webcasting and media­on­demand initiatives, for the DoD Best Practices Clearinghouse system, and for DAU’s Ask­A­Professor programs; and serves as a deputy advisor and systems consultant on DAU’s forthcoming Defense Acquisition Portal (DAP) implementation team, a project gaining momentum for a mid­2009 release. Mike graduated with a B.A. in public relations from Shippensburg University of Pa. in 1988, and is currently pursuing a masters of science degree in information technology management at Touro University International. He has worked as a

public relations specialist, graphic designer, publications director, database administrator and business systems manager for various organizations including an international labor union, a military publishing company, and several non­profits during the first half of his career.

Mike transitioned to the federal government in 2001, when he was appointed as an I.T. specialist at the U.S. Securities & Exchange Commission, and came to DAU for the “first time” in 2003 to become a project manager in the organization’s newly­formed Acquisition Workforce & Career Management office. There he had oversight of the AT&L workforce tracking MIS program, the AT&L workforce email outreach system, and also served as point man for DAU’s course equivalency, continuing education credit assignment, and ACE credit recommendation programs. Mike departed DAU in May 2005 to join Defense Information Systems Agency’s (DISA) Corporate Communications team as an organizational webmaster, but returned to DAU five months later to take his current position when BRAC recommendations mandated a move of DISA’s Northern Virginia headquarters to Fort Meade, Md. He resides in Alexandria, Va. with his wife and two sons, and is active in volunteering with his sons’ lacrosse and swim teams and with the local schools’ PTA programs.

Dave Lester Dave Lester works at the Center for History and New Media at George Mason University on Omeka, an open­source web publishing system for scholarship and cultural heritage. He is a graduate of American Studies and Digital Curator of the Crossroads Project. He also blogs, organizes conferences, and develops WordPress plugins for scholars.

Robert Loser Robert Loser began his career in education as a Peace Corps math and science teacher in Nepal. He managed a computer­based training development project at the U. S. Senate Computer Center for seven years. He has been an instructional designer at the Extended Learning Institute of Northern Virginia Community College since 1986. During that time, he has been instrumental in implementing computer conferencing, voice mail, remote library access, and web­based learning and records management systems for the distance learning program. He has been involved in college­wide and departmental professional development initiatives for several years, and currently divides his time between instructional design and coordination of faculty professional development for the distance learning program. Mr. Loser has M.S. and Ed.S. degrees in adult education from Florida State University.

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Peter B. Marion Mr. Marion assumed his present position as Customer Support Executive for the Program Executive Office for Simulation, Training and Instrumentation in June 2004. In this capacity, he serves as the principle assistant to the Program Executive Officer for all external contract activity and foreign military sales programs. He is interested in fostering new technologies, capabilities and solutions that provide enhanced training to the Warfighter.

He was commissioned from the United States Military Academy at West Point, NY in 1975. Over his 20 years in uniform, Mr. Marion was heavily involved with Army operations, training, and leader development. As the Division Chief for Constructive Simulations at the National Simulation Center at Ft Leavenworth, KS he was instrumental in developing and

fielding the computer war game used in all division and echelons above corps exercises for the United States Army. As Director, Training Support Division, 7th Army Training Command he was responsible for live, virtual and computer war game training conducted in the United States Army Europe.

After retiring from the Army in 1995, Mr. Marion entered the private sector as a program manager and later as President and Chief Executive Officer of Professional Management Associates, a professional services company guiding businesses desiring to secure government contracts in Training Aids, Devices, Simulations and Simulators in the Department of Defense business sector.

Mr. Marion is a member of the Armor Association, the West Point Society of Central Florida, the National Defense Industrial Association, National Training Systems Association, and the Association of the United States Army.

Mr. Marion holds a Bachelor of Science degree in Engineering from the United States Military Academy at West Point, NY and a Masters Degree in Administration from the University of Central Michigan. He has graduated from numerous advanced military schools including the Armor Officer Advanced Course, AirLand Battle Course and the Command & General Staff College, Ft. Leavenworth, KS.

Mr. Marion’s military awards include the Legion of Merit, Meritorious Service Medal with two oak leaf clusters, the Army Commendation Medal with four oak leaf clusters, the Air Force Commendation Medal and the Army Achievement Medal. He has the Over Seas Service Ribbon, National Defense Service Medal and several other service related ribbons.

Cindy Miller Cindy Miller has been teaching Anatomy and Physiology courses at the community college level for over a decade. Most of these years have been at Northern Virginia Community College (NOVA). She began teaching these courses in an online format for NOVA’s Extended Learning Institute (ELI) more than five years ago, and has extensive experience in both a traditional online approach and a collaborative online approach. Cindy received her M.S. degree from the Medical College of Virginia, Virginia Commonwealth University.

Dr. David Miller Dr. David B. Miller received his PhD at the University of Miami in 1973 and is now a Professor of Psychology, Associate Department Head, and Coordinator of Undergraduate Studies at The University of Connecticut in Storrs, where he has strongly advocated the appropriate incorporation of technology in teaching. He has been doing podcast course enhancements since 2005 and has received numerous teaching awards and recognition for his unique use of technology and multimedia course delivery, including the Chancellor’s Information Technology Award in 1999, and the Campus Technology Innovator Award in Podcasting in 2007.

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Kimberly Monti Kim Monti has been with the Instructional Design Team at Northern Virginia Community College’s Extended Learning Institute since 2007. Prior to her position at Northern Virginia Community College, Kim worked in the nonprofit and human services sector for over 10 years. She served as the Executive Director of a non­profit organization focused on homeless prevention, and has experience in juvenile probation, victim advocacy, community planning, HIV prevention, and school health. Kim received her B.A. in Psychology from Goucher College and her M.Ed. in Instructional Design and Development from George Mason University.

Dr. Kristy Murray Dr. Kristy Murray Director, Joint ADL Co­Lab Dr. Kristy Murray currently supports OSD and the ADL Initiative as Director of the Joint ADL Co­Lab in Orlando. Dr. Murray has been employed by the Department of Defense for 23 years. She is a leader in the field of learning technologies and has provided support and assistance to the Military Services as they applied ADL and SCORM to their training and education programs. Dr. Murray holds a doctorate degree in Instructional Technology and Distance Education.

Trevor Owens Trevor Owens is the Community Lead for Zotero, an open­source research tool for the Firefox web browser. He received his undergraduate degree in history and the history of science from the University of Wisconsin­Madison and is currently working on a master's degree in history at George Mason University. His undergraduate thesis examined the history of children's biographies of Marie Curie and Albert Einstein. Before joining the center Trevor worked for the Games, Learning, and Society Conference.

Matt Peters

Mr. Matt Peters is currently assigned as the Chief, Office of Learning and Career Development at the Defense Intelligence Agency (DIA). In this role, Mr. Peters serves as DIA’s Chief Learning Offi cer (CLO) responsible for the personal and professional development of DIA’s workforce. His 250+ person team focuses on skills attainment and leadership development via numerous programs and schoolhouses, including the Center for Learning and Professional Development (CLPD), the Joint Military Intelligence Training Center (JMITC), and the Joint Military Attaché School (JMAS).

LTC Greg Pickell, USA LTC Greg Pickell is an Army National Guard officer with over 23 years military service in the Army, the Army Reserve and the National Guard. Greg's work lies in the domestic response training arena, and is focused on the rapid development and placement of information, training and collaboration capabilities in the hands of users. Greg initiated development of a system of domestic response training capabilities collectively referred to as the Joint State Response Training System (JSRTS) in mid­2006. The US­Nexus virtual world represents the national delivery architectural component of the JSRTS capability. LTC Pickell is a 1984 graduate of the United States Military Academy at West Point.

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Clark Quinn Clark Quinn, Ph.D. has been innovating for business, education, government, and the not­ for­profit sectors for over 30 years. He integrates creativity, cognitive science, and technology to deliver engaging and effective strategies and solutions to learning, knowledge and performance needs. Dr. Quinn has led the design of award­winning online content, educational computer games, and websites, as well as intelligent learning, mobile, and performance support systems. He has served as an executive in online and elearning initiatives, and has an international reputation as a scholar and presenter. He currently works on behalf of clients through Quinnovation.

Sarah Robbins Sarah "Intellagirl" Robbins is a PhD Candidate at Ball State University as well as being the Director of Emerging Technologies at the Kelley School of Business, Indiana University. She is also the Digital Media Strategist for the Indiana University Alumni Association and a Digital Communities Researcher for Western Governors University. Sarah coauthored Second Life for Dummies and recently completed her dissertation which is a taxonomy of the communication mechanics of 75 virtual worlds. Sarah's research has been featured in The New York Times and The Chronicle of Higher Education. Her website is intellagirl.com and she blogs at ubernoggin.com.

Kevin Roberts Kevin Roberts began his work at Abilene Christian University in 1999 as the director of re­ engineering and became Chief Information Officer in 2007. In 2009, Roberts was promoted to Associate Vice President for Operations and CIO.

Anthony Salcito

Anthony Salcito leads Microsoft's efforts to support the role technology plays to enhance learning in K–12 and higher education institutions across the United States. In addition to leading a national team of education resources, Anthony is also responsible for the development of education partnerships and the creation of innovative programs to better support education customers nationally via the Partners and Learning program. He has served on the board of the National Foundation for Teaching Entrepreneurship and currently serves on the Board of Directors for Stevens College WebCampus and Western Governor’s University.

Robert Scoble Robert Scoble is one of the top tech bloggers and social networkers in the world with 70,000 followers on Twitter, 30,000 on friendfeed. While working at Microsoft as a video blogger on its Channel 9 site he wrote Naked Conversations which is about how corporations use blogs. Now he works for Rackspace and is building a community for people who are fanatical about the Internet at http://www.building43.com

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Michele Shaw Mrs. Michele A. Shaw is a Scientist at the Fraunhofer Center for Experimental Software Engineering. Michele supports clients implementing process improvement, measurement, and experience factory concepts. She has over 25 years of experience in Information Technology including software and service development, project management, quality assurance, client care and subcontractor management. Ms. Shaw holds a BS in Business from University of Baltimore and Masters in Applied Behavioral Science from Johns Hopkins University.

Dr. Forrest Shull

Dr. Forrest Shull is the director of the measurement and knowledge management division and a senior scientist at the Fraunhofer Center for Experimental Software Engineering, Maryland (FC­MD). He is project manager and member of technical staff for projects with clients that have included Fujitsu, Motorola, NASA, and the U.S. Department of Defense. He has also been lead researcher on grants from the National Science Foundation, Department of Energy, Air Force Research Labs, and NASA's Office of Safety and Mission Assurance.

Aaron Silvers After years of classroom teaching, Aaron taught himself to create interactive learning experiences with Macromedia Flash for clients including the National Football League, ultimately working with Advanced Distributed Learning (ADL) and contributing to the Sharable Content Object Reference Model (SCORM). As the lead content developer, Aaron prototyped content examples used around the world and across the E­Learning industry. An early adopter of emerging technologies, Aaron enjoys the variety of challenges to connecting people to knowledge and each other. Aaron consults on how technologies enable and accelerate formal, experiential and social learning. He is proud to serve W.W. Grainger, Inc., a leading distributor of facilities maintenance products, providing services and related information used

by businesses and institutions primarily in the United States, Canada and Mexico to keep their facilities and equipment running. Aaron holds a Master’s in Curriculum & Instruction from University of Wisconsin ­ Madison. Married to his wife, Suzy, since 1996, Aaron is a proud father to two precocious girls and a boxer named Mr. Chompers.

Reggie Smith, III Reggie Smith, III currently serves as the Chief of Interagency Coordination at Booz Allen Hamilton, Inc. In his current capacity, he provides thought leadership and strategic planning in the area of T2 and ADL for the National Guard Bureau. Support Joint Knowledge Development and Distribution Capability (JKDDC) Outreach effort to build on collaborative relationship with the Advanced Distributive Learning Initiative (ADL­I) to facilitate partnerships and technical initiatives across joint, interagency, intergovernmental, and multinational communities. Prior positions include Deputy Director of Learning Technologies, Vice President of Operations, Program Manager of Enterprise Managed Videoconferencing Services, Manager (National Guard Support) of Advanced Distributed Learning (ADL) Co­Lab,

Assistant Manager of Network Operations (GuardNetXXI), Videoconferencing Network Engineer, Videoconferencing Manager & Satellite Traffic Manager. He also serves on the board of directors for the United States Distance Learning Association (USDLA). Smith holds a bachelor's degree in English/Communications from Lincoln University in PA, and a master's degree in International Management from the University of Maryland University College.

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Judith Stevenson Judith Stevenson is an E­Learning Designer/Developer with The Nature Conservancy (TNC), a conservation organization based in Arlington, Virginia. TNC creates training resources for conservation topics, legal and technical skills, fund­raising techniques, and many other requirements. Judith delivers technical training, both online and in the classroom, and manages projects to design and develop new distance learning courseware for an audience of staff and partners across the USA and overseas. Prior to studying Instructional Design and joining TNC in her current role, Judith worked as an educational administrator and as a database designer.

Dr. Andrew Stricker Dr. Andrew Stricker serves as a distributed learning architect for Air University. Previously, he served as Associate Provost for Innovation Through Technology at Vanderbilt University and as Director for the Cognition and Instructional Technologies Laboratories at Texas A&M University.

Dr. George Tanner Dr. George L. Tanner is a member of the career Senior Executive Service and currently serves as the Chief Learning Officer for the Department of Homeland Security. In this role, he is responsible for providing high quality training, education and professional development programs under the banner of the DHS Homeland Security University System to the DHS workforce. Since joining the Department in 2004, he has served in several positions of increasing responsibility including Chief Learning Officer for the Directorate for Preparedness, Director for Training and Education of the Directorate for Information Analysis and Infrastructure Protection, and Director for Training, Education and Recruitment Programs in the Office of Information Analysis.

Dr. Tanner is a retired active­duty Army officer. He spent the majority of his last decade of military service at the Joint Military Intelligence College serving in a variety of positions, including Professor of Strategic Intelligence, Associate Dean for College Programs, Senior Army Advisor, and Academic Department Chairman. He also served as an adjunct professor on the faculty of American Military University (AMU) from 2000 to 2005.

Dr. Tanner holds Masters and Doctoral level degrees in Political Science. He also graduated with “Highest Distinction” and received the Directors Award for Academic Excellence from the Naval War College, from which he also holds a Masters Degree in National Security Studies. Notably, Dr. Tanner’s dissertation entitled The Problem of World Order When the World is Your Village Versus Your Globe is listed by Proquest, the worlds largest dissertation service and online data provider, as being on their best seller list four times since 1997­­twice as the #1 best selling dissertation­­an unprecedented accomplishment according to Proquest.

Dr. Tanner has received numerous awards for exceptional performance during his civilian and military careers including the Department of Homeland Security 2007 “Secretary’s Team Award” for his leadership in establishing the DHS Homeland Security University system, the U.S. Army’s Legion of Merit and several Defense Meritorious Service and Army Meritorious Service medals. He is also the recipient of the Robert D. Beland Memorial Award for Excellence in Teaching recognizing him as the Joint Military Intelligence College's Outstanding Faculty Member for 1996­97. He is married to Tanya M. (Wenzel) Tanner, the principal advisor to the Deputy Assistant Secretary for Intelligence at the Department of Homeland Security. George and Tanya reside in Alexandria, Virginia and are the proud parents of two children—Richard and Andrew.

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Michael Wilder Destiny has led Michael on a dual career path of both education and technology. The result is a hybrid individual with skills and perspective from both fields. He worked as teacher and trainer in a variety of environments, serving, among other positions, as Blackboard administrator, Online Learning Specialist, and college faculty (Web design, Web­based multimedia, networking, programming, desktop publishing, essential computer applications, and much more).

Michael specializes in Web­based education and the educational use of open­source technology. He has presented at major conferences, and has consulted to schools districts and colleges.

Michael received his B.A. in English from UCLA, and received his master's degree in Educational Leadership, with emphasis on computer­based education, from Gonzaga University.

Dr. Rebecca Wright Rebecca Wright holds a B.A. degree from Colgate University and a Ph.D. from George Mason University. She has taught biology at the college level since 1998. For the past 5 years Rebecca has taught general biology and anatomy and physiology at Northern Virginia Community College. Recently, she has become involved in teaching anatomy and physiology through the Extended Learning Institute of NOVA, where she has incorporated collaboration into her distance learning courses.

Brigadier General Sanford Holman Brigadier General Holman serves as the Vice Commander of the Joint Warfighting Center (JWFC) at U.S. Joint Forces Command in Suffolk, Va. As Vice Commander, he helps lead the JWFC in efforts to conduct and support the development of capabilities that train the individual services to fight together as a team.

Dr. Alicia Sanchez Dr. Alicia Sanchez specializes in the implementation of games and simulations into a variety of learning environments. Leveraging decades of research in Education and Simulations, Alicia’s focus lies in the appropriate use of games within curriculum and emerging technologies that continuously redefine the potential of games based learning options.

Alicia completed her doctoral work with the University of Central Florida, at the Institute for Simulation and Training’s Modeling and Simulation program. Since completing her degree, she served as a Research Scientist and Educational Cluster Director at Virginia Modeling, Analysis and Simulation Center prior to joining Defense Acquisition University.

Introductions

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Notes

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