61054034 explorer s guide to drawing fantasy creatures
TRANSCRIPT
-
7/27/2019 61054034 Explorer s Guide to Drawing Fantasy Creatures
1/16
-
7/27/2019 61054034 Explorer s Guide to Drawing Fantasy Creatures
2/16
The Explorers Guide to Drawing Fantasy Creaturesby Emily Fiegenschuh
ContentsIntroduction 5
Chapter One
Exploing h Baics 14Workspace and Tools Constructing CreaturesDrawing Dynamic Gestures Outtting Your Creature Features
Human Bodies and Proportion Perspective Foreshortening
Pencil-Rendering Techniques Using Color
Chapter Two
ating You Catue 21Finding Inspirations Using Reerence Sketching
Designing Silhouette Value Developing Personality
Finalizing Your Creature
Chapter Three
atu of Myh 33Chimera Demo Chimera Head Mini Demo Dragon Demo
Leathery wings Mini Demo Minotaur Demo
Monster Hands Mini Demo Hydra Demo Sphinx Demo
Sphinx Face Mini Demo
Chapter Four
atu of h Watr 67Painted Marsh Nymph Demo Sea Serpent DemoFins Mini Demo Living Island Demo Trees and Rocks Mini Demo
Chapter Five
atu of h Land 87Venom-Spitting Sand Dragon Demo Forest Behemoth Demo
Crowned Ibak Demo Costumes and Accessories
Saddle Mini Demo Ursukin Demo
Chapter Sixatu of h Sky 113Pancake Glider Demo Hook-Legged Bodeo Demo
Feathered wings Mini Demo Flying Fish Demo
Lantern Bat Demo Lantern Bat Painting Demo
About and Acknowledgments 142
Index 143
-
7/27/2019 61054034 Explorer s Guide to Drawing Fantasy Creatures
3/16
-
7/27/2019 61054034 Explorer s Guide to Drawing Fantasy Creatures
4/16
ItroductionFantasy sparks the imagination.
Fantasy stories draw rom traditional mythology and airy tales and oten
explore themes important to the real world in an otherworldly setting. While
antasy tales may transport us to diferent worlds, they inorm our own world as
well. They also can be simply a wonderul way to pass the time, to nd a creative
outlet through things that dont exist in this mundane world.
Chances are, i youve picked up this book youre a creative person who loves
art and antasy settingsand most importantly, antasy creatures! Why not tag
along on a antasy art adventure?
This book will be your study guide as we ollow our riend Paki to discover
some amazing creatures in their natural habitats. From critters that glide
through the air to dangerous behemoths that lurk beneath the sea, the land-
scape is teeming with unique lie. Together well take a record o these asci-
nating beings, making sketches and jotting down notes to nd out just what
makes them tick.
This volume can be used in many ways: as step-by-
step instruction or drawing the individual antasy
creatures Paki discovered on his adventures, as a guide
to important basic concepts and techniques applicable
across a wide range o art genres, or as a stepping
stone to your own creations. Its all up to you!
I youve ever longed to escape rom the
ordinary world to explore a anciul realm,
see exciting new places, and discover
strange species, take this book with
you, bring your sketchbook and
get ready to let your imagination
be your guide as you draw some
astonishing creatures.
-
7/27/2019 61054034 Explorer s Guide to Drawing Fantasy Creatures
5/16
-
7/27/2019 61054034 Explorer s Guide to Drawing Fantasy Creatures
6/16
Bringing Legend to Lie
Materialsacid-free art paper
eraser
pencil
straightedge
DRAWTHE MINOTAUR
ITSOKTOSCRIBBLE!When
beginningadrawing,itsOKtokeepthingsloosewithabigmessolines.Usealighttouch.Justkeepworkinguntilyoufndthelinesyoulikebest.Thenyoucangooverthosewithyourpenciltomakethem
darker,anderasethescribblesyoudontneed.
This powerul monster with the head o a bull, the body o a man and quite an
eyebrow-raising story surrounding his origin roams the endless Labyrinth o
Crete. Legend has it that each year seven girls and boys are sacrifced to eed thecreature. Though he has a taste or humans, one cant help but eel a little sorry
or the beast, having been thrown into the depths o the Labyrinth at birth
because o his reakish appearance. Many would-be heroes have attempted to
slay the Minotaur, and their eorts have ended in deeat. Perhaps things would
have turned out dierently i he had been sent ruits and vegetables rather
than teenagers!
1Start With a Gesture Drawing
Sketch a gesture using a powerful centerline. Draw opposing
angles for the shoulders and hips, and a sharp angle where the
neck meets the body to emphasize the strength of the pose.
Block in the head and shoulders with circles. Dont forget a
centerline to show where the head is pointing. Form the arms by
drawing sticks with circles for the joints.
48
-
7/27/2019 61054034 Explorer s Guide to Drawing Fantasy Creatures
7/16
DRAWMONSTERHANDS
GiveEmaHand
Atertheaceandhead, handsaregenerallythemostimportan
tocusoa
humanoidfgure.Thewayhandsaredrawncansayalotabout
yourcharacter,
andtheway heiseeling.Remembertoshowemotionintheha
ndsaswellas
intheace.
Iyouaredevelopingahumanoidcreature,youcanexaggerateandbend
humananatomytoyourownwill.Tocreatemonstroushands,d
rawbigthick
fngers,massiveknuckles,poppingtendons,burstingveinsand
leatheryolds
intheskin.Clawsorcrackedfngernails onabigguylikethisM
inotaurarean
extrabonusdetail.Addingorsubtractingtheamountofngers
isanotherway
tomakeyourcreatureshandslookotherworldly.
1StartWithSimpleShapes
Block insimpleshapesdividingthehandintoroughlythree
segments: thebackothehand,thefngers andthethumb.As
youwork, keep inmind thatheis holdingaweapon tightly.
2DrawtheKnuckl
es
Drawcirclestoshowwhere theknuckleswillbe.Forthisguy
theyshouldbebigandmeaty.
3AddDetails
Fleshout thehandwithsomedetails.Drawveins andcraggy
oldsintheknuckles toadd personality.
4CleanUpandAdd
FinalDetails
Clean up theconstruction linesandaddfnishing touches
fnalize yourdrawing.
ClosedHand
-
7/27/2019 61054034 Explorer s Guide to Drawing Fantasy Creatures
8/16
7Embellish With Details
Add battle damage, stretchy skinbetween the toes, spikesyou name it.
Draw a tongue ficking out o the mouth o
the ar let head, complete with venom-
ous spittle. Draw as many or as ew
scales as you like, just leave a ew blank
spots or the viewers eye to rest on.
6Sketch In ScalesBlock in where the scales will go with curves that ollow theorm o the limb or tail. Draw curving lines that intersect them,
creating a sort o checkerboard pattern. Rene the shape o
each scale so they orm an interlocking pattern. Scales will be
bigger where there is more surace area to cover, or where the
creature needs more protection. They will be smaller in places
where things need to bend, like knees, shoulders or elbows.
FORMSINSPAAAAAACE!Lightlysketchingaseriesocurvinglinesorcirclesaroundbodyeaturescanbehelpulinconstructingtheormsandfguringoutwheretheyexistinspace.Dependingwhichwayyourlinescurve,shapescanlookliketheyrecomingtowardtheviewerorrecedingbackintospace.Thisishandywhenoreshorteninganarmorlegordrawingsomethingromadifcultangle.
58
-
7/27/2019 61054034 Explorer s Guide to Drawing Fantasy Creatures
9/16
Glass Dragon
12" 18" (30cm 46cm)
Surface: 140-lb. (300gsm) cold-pressed watercolor paper
Gouache pigments: Alizarin Crimson, Burnt Umber, Cerulean Blue, Cobalt Blue, Lemon
Yellow, Permanent Green Middle, Permanent White, Permanent Yellow Deep, Raw Umber,
Scarlet Lake, Ultramarine, Yellow Ochre, Zinc White
-
7/27/2019 61054034 Explorer s Guide to Drawing Fantasy Creatures
10/16
Stirrup
DRAWASADDLE
Accessorize Away!
There are many types o riding saddles. This saddle is very similar
to a western style saddle. Look at saddles used on diferent animals
and rom cultures around the world to see how the shape and struc-ture difers rom saddle to saddle.
Materialsacid-ree art paper
eraser
pencil
1Block In the SaddleUse basic shapes overlapping one another. Draw a rectan-gular shape in the middle to orm the seat. Draw a triangular
shape in back to orm the cantle.
2Add the Skirt and FenderRefne and round o the simple shapes you drew. Sketch inthe skirt and ender which the riders leg rests against while the
oot is in the stirrup. Draw in the edge o the cantle and bring itdown to connect to the jockey.
3Refine and Addthe StirrupErase the sketchy guide
lines you no longer need and
continue to refne your lines.
Dont orget to draw the
stirrup!
4Add DetailsAdd details such ascolorul patterns embossed
into the leather. Echoing your
designs in the costume o
the rider or other equipment
or your creature is a plus.
SeatCantle
Cantle
Jockey
Fender
Skirt
-
7/27/2019 61054034 Explorer s Guide to Drawing Fantasy Creatures
11/16
The Explorers Guide to Drawing Fantasy Creaturesby Emily Fiegenschuh
A large bird with brilliant plumage, the hook-legged bodeo is named or the special
pair o hook-like appendages extending rom behind its legs. These birds live in lush
rainorests and are adept at acrobatic eats o climbing. Their preerred diet o ruits
and nuts is located high in the orest canopy on delicate tree branches that are di-
cult or these heavy birds to perch on. With the assistance o their hooked limbs, they
anchor themselves to stronger tree branches where they can saely stretch their long
necks to grab their grub. A powerul beak allows them to crack open the shells o the
toughest nuts and ruit. While they re expert climbers, they are clumsy fiers. Male
hook-legged bodeos display colorul sacs on their necks, which they infate during
mating season to attract emales. Both sexes are brightly colored and sport large bony
crests on their heads.
DrawaHook-LeggeD BoDeo
Take to the Skies
1Sketch a Gesture DrawingStart with a circle or the head and quickly sketch in a basicgesture, laying out the curve o the body and the placement o the
wings.
2Form the BodyExpand on your gesture lines by drawing simple shapes to ormthe body. Draw circles to mark the joints in the wings and legs.
3Block In Wing and Leg Muscles
Think o the wing as an arm, and sketch bubbles to orm the
deltoid, biceps, and orearm muscles. Sketch in the hook-like
legs and block in some thick branches or your bird to latch onto.
Its important to indicate where the branches will be early in the
drawing, so that his interaction with them looks believable.
-
7/27/2019 61054034 Explorer s Guide to Drawing Fantasy Creatures
12/16
4Flesh Out the Wings and LegsSketch in his wing claws and toes, using circles to mark wherethe knobby joints will be. Block in the overall shape o the wings.
5Concentrate on the Claws and FeetFlesh out the ngers and toes and add strong claws orclimbing. Erase any guidelines that you no longer need.
6Add Texture and DetailsEmbellish his ace and neck with moredetail. The air pouch on his neck should
hang loosely, like a turkeys wattle, while
its not infated or display. Continue to add
detail to the tail eathers. Texture his legs
with bumpy scales.
-
7/27/2019 61054034 Explorer s Guide to Drawing Fantasy Creatures
13/16
The Explorers Guide to Drawing Fantasy Creaturesby Emily Fiegenschuh
8Add Feathers
Sketch a series o lines radiating rom the center o the wing todivide each section with eathers. Start to rene the edges o the
primary fight eathers. They should taper graceully towards the
tips.
9Stagger the Feathers and
Round Off the Tips
Using the lines you laid in previously, round
o the tips o each eather. Stagger them
as they overlap so they look realistic. Vary
the shape and size o the eathers.
7Focus on the Wings
Concentrate on the wings or the next ew steps. Sketch inS-shaped curves to break the wings up into several chunks or the
layers o eathers.
-
7/27/2019 61054034 Explorer s Guide to Drawing Fantasy Creatures
14/16
Hook-Legged Bodeo
16" 12.25" (41cm 31cm)
Surface: 140-lb. (300gsm) cold-pressed watercolor paper
Gouache pigments: Burnt Sienna, Burnt Umber, Cerulean Blue, Cobalt Blue,
Lemon Yellow, Olive Green, Permanent Yellow Deep, Raw Umber, Scarlet Lake,
Ultramarine, Yellow Ochre, Zinc White
-
7/27/2019 61054034 Explorer s Guide to Drawing Fantasy Creatures
15/16
-
7/27/2019 61054034 Explorer s Guide to Drawing Fantasy Creatures
16/16
ISBN 13 978-1-4403-0835-2
ISBN 10 1-4403-0835-7
UPC 0 35313 65040 6EAN 9 781440 308352SRN Z8829
Category Art TechniquePrice US $2699, CAN $2599Trim 825"w 10875"hPage count 144Binding hardcover
Publication month August 2011Word count 30, 228# of color illustrations 150# of b/w illustrations 200Interior color 4c
Features
25 step-by-step demonstrations that teach everything
rom basic drawing techniques to drawing and painting
a complete scene
A sophisticated yet approachable style with lessons on
how to draw and paint antasy creatures
Easy-to-fnd materials and instructions make it easy or
readers to learn by doing
Popular antasy art subjects in a style readers want to
emulate
About the Author
Emily Fiegenschuh studied illustration at Ringling College o Art
and Design, and graduated in 2001 with a Bachelor o Fine Arts.
Emily has illustrated numerous Dungeons and Dragons rule
books or Wizards o the Coast, and has contributed cover and
interior illustrations to the Mirrorstone Young Adult novel series
Knights o the Silver Dragon. Her work has also appeared in Spec-
trum 9: The Best in Contemporary Fantastic Art. From 2008 through
2009, she illustrated the ten-part antasy story The Star Shard, by
Frederic S. Durbin, or Cricket magazine. Her art has also appeared
in the New York Times best sellersA Practical Guide to Dragons and
A Practical Guide to Monsters. Recently, Emily has been working on
paintings or the Inuit Mythology Initiative, a non-proft organiza-
tion dedicated to preserving Inuit myths and legends.
an imprint of F+W Media, incwwwimpact-bookscom
The Explorers Guide to Drawing Fantasy Creaturesby Emily Fiegenschuh