7-curs33d
DESCRIPTION
autocadTRANSCRIPT
-
SUPRAFETE3DFace, Box, Con, Wedge, Pyramid, Sphere, Dome, Dish, Torus, Edge, 3DMash, Revsurf, Tabsurf, Rulesurf, Edgesurf
SUPRAFETE3DFace, Box, Con, Wedge, Pyramid, Sphere, Dome, Dish, Torus, Edge, 3DMash, Revsurf, Tabsurf, Rulesurf, Edgesurf
-
3DFACE // Meniul Draw: Surface // Linie de comand: 3dfaceCreaza suprafete planezLinie de comand: 3dfacezSpecify rotation angle or [Reference]: 0,0,0 etc
3DFACE // Meniul Draw: Surface // Linie de comand: 3dface3dfaceCreaza suprafete planezLinie de comand: 3dfacezSpecify rotation angle or [Reference]: 0,0,0 etc
-
3D // Linie de comand: 3dDialog: Enter an option [Box/Cone/DIsh/DOme/Mesh/Pyramid/Sphere/Torus/Wedge]: Ai_BOX// Meniul Draw: Surface // Linie de comand: ai_boxCreaza suprafete paralelipipedicezSpecify corner point of box: 0,0,0zSpecify length of box: 100zSpecify width of box or [Cube]: 50zSpecify height of box: 70zSpecify rotation angle of box about the Z axis or [Reference]:zRequires valid numeric angle, second point, or option keyword.zSpecify rotation angle or [Reference]: 0
3D // Linie de comand: 3dDialog: Enter an option [Box/Cone/DIsh/DOme/Mesh/Pyramid/Sphere/Torus/Wedge]: Ai_BOX// Meniul Draw: Surface // Linie de comand: ai_boxboxCreaza suprafete paralelipipedicezSpecify corner point of box: 0,0,0zSpecify length of box: 100zSpecify width of box or [Cube]: 50zSpecify height of box: 70zSpecify rotation angle of box about the Z axis or [Reference]:zRequires valid numeric angle, second point, or option keyword.zSpecify rotation angle or [Reference]: 0
-
Ai_DOME // Meniul Draw: Surface // Linie de comand: ai_domeCreaza modelul superficial al unei emisfere superioare deschise
zCommand: ai_domezSpecify center point of dome:zSpecify radius of dome or [Diameter]:zEnter number of longitudinal segments for surface of dome :
zEnter number of latitudinal segments for surface of dome :
Ai_DOME // Meniul Draw: Surface // Linie de comand: ai_domeai_domeCreaza modelul superficial al unei emisfere superioare deschise
zCommand: ai_domezSpecify center point of dome:zSpecify radius of dome or [Diameter]:zEnter number of longitudinal segments for surface of dome :
zEnter number of latitudinal segments for surface of dome :
-
EDGE // Meniul Draw: Surface // Linie de comand: edge permite schimbarea vizibilitatii oricarei muchii a unei fete 3D dupa crearea acesteia (cu 3Dface);
zCommand: PolygonzCommand: 3DfacezCommand: EdgezCommand: Shade=>Flat Shaded
EDGE // Meniul Draw: Surface // Linie de comand: edge permite schimbarea vizibilitatii oricarei muchii a unei fete 3D dupa crearea acesteia (cu 3Dface);
zCommand: PolygonzCommand: 3DfacezCommand: EdgezCommand: Shade=>Flat Shaded
-
Exemplu2: Se schimb vizibilitatea a trei muchii aparinnd unui paralelipiped construit cu comanda 3D Face
Exemplu2: Se schimb vizibilitatea a trei muchii aparinnd unui paralelipiped construit cu comanda 3D Face
-
3DMASH // Meniul Draw: Surface // Linie de comand: 3dmashCreaza o retea topologica dreptunghiulara 3D (pologonala)
zEnter size of mesh in M direction: 3zEnter size of mesh in N direction: 2zSpecify location for vertex (0, 0):zSpecify location for vertex (0, 1):zSpecify location for vertex (1, 0):zSpecify location for vertex (1, 1):zSpecify location for vertex (2, 0):zSpecify location for vertex (2, 1):
3DMASH // Meniul Draw: Surface // Linie de comand: 3dmash3dmashCreaza o retea topologica dreptunghiulara 3D (pologonala)
zEnter size of mesh in M direction: 3zEnter size of mesh in N direction: 2zSpecify location for vertex (0, 0):zSpecify location for vertex (0, 1):zSpecify location for vertex (1, 0):zSpecify location for vertex (1, 1):zSpecify location for vertex (2, 0):zSpecify location for vertex (2, 1):
-
REVSURF// Meniul Draw: Surface // Linie de comand: revsurfCreaza suprafete de rotatie cu densitatea retelei SURFTAB1,2
zCurrent wire frame density: SURFTAB1=10 SURFTAB2=10zSelect object to revolve:zSelect object that defines the axis of revolution:zSpecify start angle :zSpecify included angle (+=ccw, -=cw) :
REVSURF// Meniul Draw: Surface // Linie de comand: revsurfrevsurfCreaza suprafete de rotatie cu densitatea retelei SURFTAB1,2
zCurrent wire frame density: SURFTAB1=10 SURFTAB2=10zSelect object to revolve:zSelect object that defines the axis of revolution:zSpecify start angle :zSpecify included angle (+=ccw, -=cw) :
-
TABSURF// Meniul Draw: Surface // Linie de comand: tabsurf
Creaza suprafete tabulare folosind un vector de directie si o polilinie (path curve) =>setare SURFTAB1=20 SURFTAB2=20
z Command: tabsurfz Select object for path curve:z Select object for direction vector:
TABSURF// Meniul Draw: Surface // Linie de comand: tabsurftabsurf
Creaza suprafete tabulare folosind un vector de directie si o polilinie (path curve) =>setare SURFTAB1=20 SURFTAB2=20
z Command: tabsurfz Select object for path curve:z Select object for direction vector:
-
RULESURF// Meniul Draw: Surface // Linie de comand: rulesurf
Creaza o suprafata rigida intre doua muchii (path curve) =>setare SURFTAB1=10
Command: rulesurfCurrent wire frame density: SURFTAB1=10Select first defining curve:Select second defining curve:
RULESURF// Meniul Draw: Surface // Linie de comand: rulesurfrulesurf
Creaza o suprafata rigida intre doua muchii (path curve) =>setare SURFTAB1=10
Command: rulesurfCurrent wire frame density: SURFTAB1=10Select first defining curve:Select second defining curve:
-
EDGESURF// Meniul Draw: Surface // Linie de comand: edgesurf
Creaza o retea poligonala intre patru muchii (path curve) Variabilele SURFTAB1 i SURFTAB2 stabilesc densitatea
reelei pe cele dou direcii.Current wire frame density: SURFTAB1=10 SURFTAB2=10Select object 1 for surface edge:Select object 2 for surface edge:
EDGESURF// Meniul Draw: Surface // Linie de comand: edgesurfedgesurf
Creaza o retea poligonala intre patru muchii (path curve) Variabilele SURFTAB1 i SURFTAB2 stabilesc densitatea
reelei pe cele dou direcii.Current wire frame density: SURFTAB1=10 SURFTAB2=10Select object 1 for surface edge:Select object 2 for surface edge:
-
Dup selectarea celor patru curbe, programul calculeaz automat poziiile tuturor vertex-urilor suprafeei (suprafa de tip Coons).
Dup selectarea celor patru curbe, programul calculeaz automat poziiile tuturor vertex-urilor suprafeei (suprafa de tip Coons).
-
MODELAREA SOLIDELOR
Meniul: Solids
=>Modelul solid este o reprezentare completa aunui obiect fizic
zCel mai complet informational, permite
analiza cu element finit;
zModelul solid are greutate, densitate,
conductibilitate.
Bara de scule Solids
MODELAREA SOLIDELOR
Meniul: Solids
=>Modelul solid este o reprezentare completa aunui obiect fizic
zCel mai complet informational, permite
analiza cu element finit;
zModelul solid are greutate, densitate,
conductibilitate.
Bara de scule Solids
-
EXTRUDAREAEXTRUDAREAEXTRUDAREA=> Atribuirea grosimii unei suprafete plane EXTRUDE // Meniul Draw: Solids // Linie de comand: extrude
Current wire frame density: ISOLINES=4Select objects: 1 foundSelect objects: 1 found, 2 totalSelect objects:Specify height of extrusion or [Path]: 100Specify angle of taper for extrusion :
OBS: Conturul extrudat este o polilinie
=> Atribuirea grosimii unei suprafete plane EXTRUDE // Meniul Draw: Solids // Linie de comand: extrudeextrudeCurrent wire frame density: ISOLINES=4Current wire frame density: ISOLINES=4Select objects: 1 foundSelect objects: 1 foundSelect objects: 1 found, 2 totalSelect objects: 1 found, 2 totalSelect objects:Select objects:Specify height of extrusion or [Path]: 100Specify height of extrusion or [Path]: 100Specify angle of taper for extrusion :Specify angle of taper for extrusion :
OBS:OBS: Conturul extrudat esteConturul extrudat este oo poliliniepolilinie
-
=> Extrudarea poate fi realizata conic prin definirea unghiului de extrudare:
Specify angle of taper for extrusion : 30
=> Extrudarea poate fi realizata conic prin definirea unghiului de extrudare:
Specify angle of taper for extrusion : 30Specify angle of taper for extrusion : 30
-
=> Extrudarea poate fi realizata de-a lungul unei curbe obiectul extrudat fiind un cerc aflat intr-un planperlendicular pe curba
Current wire frame density: ISOLINES=6Select objects: 1 foundSelect objects:Specify height of extrusion or [Path]: pSelect extrusion path:
=> Extrudarea poate fi realizata de-a lungul unei curbe obiectul extrudat fiind un cerc aflat intr-un planperlendicular pe curba
Current wire frame density: ISOLINES=6Select objects: 1 foundSelect objects:Specify height of extrusion or [Path]: pSelect extrusion path:
-
SUPRAFETE DE REVOLUTIESUPRAFETE DE REVOLUTIEREVOLVE // Meniul Draw: Solids // Linie de comand: revolveCurrent wire frame density: ISOLINES=20Select objects: 1 foundSpecify start point for axis of revolution ordefine axis by [Object/X (axis)/Y (axis)]:Specify endpoint of axis:Specify angle of revolution :
REVOLVEREVOLVE // Meniul Draw: SolidsSolids // Linie de comand: revolverevolveCurrent wire frame density: ISOLINES=20Select objects: 1 foundSpecify start point for axis of revolution ordefine axis by [Object/X (axis)/Y (axis)]:Specify endpoint of axis:Specify angle of revolution :
-
PRIMITIVEBOX // Meniul Draw: Solid // Linie de comand: boxCreaza suprafete paralelipipedicezLinie de comand: boxzSpecify corner of box or [CEnter] :zSpecify corner or [Cube/Length]:zSpecify height: 100
PRIMITIVEBOX // Meniul Draw: Solid // Linie de comand: boxboxCreaza suprafete paralelipipedicezLinie de comand: boxzSpecify corner of box or [CEnter] :zSpecify corner or [Cube/Length]:zSpecify height: 100
-
SPHERE, CILINDER, CON, WEDGE, TORUSSPHERE, CILINDER, CON, WEDGE, TORUS
-
SOLIDE COMPOZITESolidele compozite se obin folosind operaiile booleene: Union (reuniune), Subtract (diferen) i Intersect (intersecie). Vor rezulta obiecte solide complexe.
SOLIDE COMPOZITESolidele compozite se obin folosind operaiile booleene: Union (reuniune), Subtract (diferen) i Intersect (intersecie). Vor rezulta obiecte solide complexe.
-
UNIONAdunarea obiectelor solide
UNIONAdunarea obiectelor solide
-
UNIONAdunarea obiectelor solide
UNIONAdunarea obiectelor solide
-
SUBTRACTScaderea obiectelor solide
SUBTRACTScaderea obiectelor solide
-
INTERSECTIONVolumul comun (intersectia) celor doua corpuri
INTERSECTIONVolumul comun (intersectia) celor doua corpuri
-
Aplicatie: 2 metode INTERSECTION si SUBTRACT
Aplicatie: 2 metode INTERSECTION si SUBTRACT
-
INTERFERE // Meniul Draw/Solid: Interference // Linie de comand: interfere
Permite realizarea unui obiect, format din volumul comun, a dou sau mai multe solide, dar cu pstrarea intact a solidelor iniiale.
INTERFERE // Meniul Draw/Solid: Interference // Linie de comand: interfere
Permite realizarea unui obiect, format din volumul comun, a dou sau mai multe solide, dar cu pstrarea intact a solidelor iniiale.
EXTRUDAREA