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  • 8 Best Hackers In Gaming History http://www.gamebasin.com/news/8-best-hackers-in-gaming-history

    WiththerecentlaunchofWatchDogs,beingahackerhasneverbeenamorecaptivatingideatothe mainstream gaming audience. The video game mediumhas seen various incarnations ofhackingminigames,andalargenumberofgamingprotagonistswhooccasionallyliketomoonlightashackersintheiradventures.Inmanycyberpunkandsciencefictiontitles,hackingminigamesarentunexpected,yetgamingsrepresentationoftheactivityrunsthegamutfromwordbasedrecognition games toTronripoffs, and everything in between. With such a large variety ofcharactersandmechanicsitseasytoviewtheseasconvenientfiller,placedthereforthesakeofadvancing theplotwhere itwouldotherwisebe impossible.Asa result, the fineartofdigitalinfiltrationhasseenalargevarietyofinterpretations,withsomebeingcloserthanothers.Ononeendofthespectrum,youhavepuzzlessuchastheinfamousPipeManiainspiredminigameintheoriginalBioShock,andontheotheryouhavefarmoreaccuraterepresentations;suchasthatseeninUplink,agameallabouthacking.Tonarrowitdown,thislistwillfocusprimarilyonthehackersthemselves,andeachoftheirrespectiveminigames,withthenotableexclusionofAidenPearce,averyobviouspickwhohasbeentakenoutoftherunningininterestoffairness.

    8. Commander Shepard

  • WheneithermaleorfemaleShepardisntbusyfightingbugeyedaliensandarrogantbureaucrats,theyrebreakingintopeoplesbelongings,rummagingthroughsafesandbreakingintothehomesofwhomeverisntasimportantasShepardwhichiseveryone.IntheoriginalMassEffect,hackingplaysoutoneoftwoways,dependingontheplatform.Onconsole,theplayerhastoplayagameofSimonSaysinordertogetlootwithoutlosingpreciousresources.OnPC,bypassingisntmuchmorerealistic,andessentiallyplaysoutlikeasimplerversionofFrogger.TheresalsoaplotcrucialTowerofHanoipuzzle,but thatsbest left forgotten.Unlike theoriginal,no real skillor timeinvestment is required for theprotagonist toexcel inMassEffect2. Instead,quick reflexesandsharpeyesareneededtogaintheoptimalamountofrewards.Inthissequel,therearetwominigames;amemorymatchandanotherinwhichplayersmustfindthegroupingofcodethatmatchesupexactlytothetargetsegment.Theformerisaprettystraightforwardbreakfromtheaction,butthelatterisarguablyfeelsthemostlikeactualhacking,asonehastocarefullyexaminelonglinesofcodeunderastressinducingtimeconstraint.InMassEffect3however,youjustpressasinglebutton. What makes all of this so incredible is that the Shepards dontnecessarily have anybackgroundinengineeringortechnology.Theyhaveacareerasasoldier,andstillfindtimetolearnhowtobypassfirewalls?Now,thatsincredible.IfonlytheReaperscouldhavebeenbehackedaseasily.

    7. Lone Wanderer

  • Whilstmuchabout theLoneWanderers identity isshrouded inmystery,one thing isprobablycertain:theywereanexperthacker,eveninthepostapocalypse.Needarobotorturretshutdown?Lone Wanderer can do that. Have a safe full of bottle caps that needs opening? The LoneWanderersgotyoucovered.Cantopenadoorwithbobbypins?LoneWandererwilltakecareofit.AsidefromthewiderangeofterminalsavailablefortheplayercharacterofFallout3toaccess,whatsreallyincredibleistheLoneWanderersabilitytosomehowcoercethecomputerintotellingthemhowclosetheyaretocrackingthecode.Whatsmostimpressiveperhaps,isthatthispostapocalypticvagabondcansomehowlearnallthehackingknowledgeheneedsbyshootingpeopleinthefaceanddoingoddjobsforpeople.

    6. Adam Jensen

    Whobetter tohackamachine, than someonewho ispartmachine?Despitehaving technicalassistanceintheformofcoworkerPritchard,AdamJensenstillfindstimetoworkaroundsecurity

  • systemstogetthejobdone,andmaybesecuresomeextracashontheside,becausehescoollikethat.Sure,hissupportteamcouldprobablydotheheavyliftingforhimremotely,asPritchardisonthesidelinestheentiretime(asvideogamehackersoftenare),butJensensgotthis.InDeusEx:HumanRevolution,thecyborgprotagonistcan investagooddealofpoints intoaugmentingtheirhackingability,whichmeansaneasiertimecompletingtheminigame.Thismechanicisfarmorefleshedoutthanmostgames,whichdoesmakeagreatdealofsensegiventhegamesfocusoninfiltration.Whilsthackingcanmakeyourlifeawholeloteasier,itcarriesthepotentialriskoftrippinganalarmandalertingeveryonetoyoursleuthing.Whosaidbeingahackerwasstressfree?

    5. Isaac Clarke

    Fortheuninitiated,IsaacClarkeisbasicallyspaceMacGuyver.Partofwhatmakeshimsocoolisthathes justasupernerdturnedalienzombieslayingbadass.Anengineer fortheCECminingcorporation, Isaac is the goto tech guy, which is a spot normally reserved for a sidecharacter.During hisexploits on The Sprawl andTau Volantis, Isaac will need to rewire somemachineryinamannerthatmightbeconsideredillegal,ifnotforaninfestationofundeadhorrors.ThisinvolvesaquickrotationpuzzleinwhichtheplayermustfindthesweetspotafewtimeswithoutrunningoutoftimeorgettingtheirfaceeatenoffbyaNecromorph.Tomaketheprocessgoa littlefaster,consoleplayerscanalsoequiptheHackerRIGwhich,asidefrom lookingreallycool,givestheaddedbonusofbeingabletocompletethegameinonelessstageanicelittleperkforplayerswhoactuallyboughtDeadSpace: Ignition,which featuredanarguablymorediverseseriesofminigames(andnotmuchelse)inafarworsegame.

    4. Ratchet

  • TheRatchet andClankserieshasbeen long known for its affinitywithMetroidvania gadgetry,allowingtheplayertoaccessareastheyotherwisecouldntbeforeafteraninitialpassthroughanarea.WhatmakesRatchetstandoutasahackeramongstthelegionofothersinthemediumisthesheervarietyacrossa franchise thats spannedoveradecadenow.Thesepuzzleswouldoftenescalateindifficulty,whichputsaratherlargestopgapinthepacing,servingasabreakbetweenplatformingandhecticthirdpersonshooting.Themostinterestingaspectofthehackingpuzzlesinthisseries isRatchets insistence indoingthemoverhisroboticsidekick,Clank.Sure,arobotwouldlikelyhaveaneasiertimedoingitthanasquishy,butRatchetdoesthejobanyway,evenifittakeshimthirtyminutesandanonlineguidetodoit.Withthisinmind,Ratchetismorethanjustastandouthacker.Hesatestamenttothepersistenceoforganiclife.

    3. Subject Delta

    AfterJackclumsilysprintedacrossroomstohackturretswhilstbeingshotinthefaceinBioShock,

  • theprotagonistofthesequeltakesamuchmoreelegantapproach.HackinginBioShock2islessofapuzzleandmoreofaquicktestoftimeandprecision.Stoppingadialintherightspotasitmovesbackand forth isntanything to intuitive,butcompared to the hackingpresent in itspredecessor,itstheholygrailofgamemechanics.Whereasmosthackingsystemspausethegametogivetheplayerachancetothink,thechallengehereoccursinrealtime,forcingplayerstobeontheirtoes.Whilstotherhackersmightgrabacupofcoffeeandrelaxastheythinkovertheirnextmove, Johnny Topside has to hack onthego as heprotects geneticallyengineered little girls,shootsdisfiguredcultistsinthefacewithamachinegun,andlootsmoneyoutoftrashcans.Thatlevelofmultitaskinghastobeadmired.

    2. Bentley

    Despitebeingaturtle,Bentleymanagestohackjustfine.Morethanfine,infact.Whateverthejob,thisreptiliancomputerwhizgets itdone,andhedoes it instyle.Whilstmostotherhackersarecontentwithlookingatlinesofcode,Bentleyissuchamasterwhizathackingthathecantransformcodeintoatwinstickshooter,whichnaturallymakesthejobmucheasier.Ofcourse,Bentleycantdoitremotelyonhisowncomputer;thatstuffsforchumps.Instead,helljumpthroughswingingaxesandspiketrapsjusttoreachtheterminalheneedstobreakinPrague,orsneakbyaslewofguardstohackintoatrain,reversingitspolaritytouseitasaprojectile.Whatotherhackercanusetrainsaprojectile?None,thatswho.

    1. Hacker

  • InSystemShock,theplayableprotagonist issogoodathis job,heisknownsimplyasHacker.Indeed, his reputation as a hacker defines him, to such a pointwhere his abilities arewhatultimatelysethimupfortherigorousjourneyagainstthehorrifyingandnowiconichorrifyingA.I.;SHODAN. Everything he does involves screwingwith theA.I. in someway, preventing it fromdestroyingthemajorcitiesofEarthandbecominganartificialgod,becausetheresonlyroomforonecybergod,andthatsHacker#24601.Bytheendofthegame,hebecomesthemostfamoushumanbeing inexistencebymeritofhissheerhackingability thatheused tosave theworld,requiringonlyasteadydietofharddrugsandmagnumroundstogetthejobdone.

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