8x8 led matrix driver game part no. 2171031 · 8x8 led matrix driver game part no. 2171031 this...

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8x8 LED Matrix Driver Game PART NO. 2171031 This Game Maker II kit is a game design platform using a single color 8x8 matrix LED without the need for a shift register or expensive Arduino. The kit includes a speaker for sound effects and 3 tactile push button switches. With the Pong game, two buttons control paddle direction and the third controls the "start game" function. The 8x8 matrix is bright and easy to see in almost all lighting conditions. Even if you have never programmed a controller before, you will be writing your own games in record time with this addictive little platform. The kit is powered by 4 AAA batteries (not included) and requires either an inexpensive USB or homemade Serial cable. To see the prototype for this kit demonstrating the PONG game, please refer to the following YouTube entry: http://www.youtube.com/watch?v=CJk5CUqTw4Y&feature=plcp Time Required: 1 day depending on experience Experience Level: Intermediate Required tools and parts: Soldering Iron Diagonal Cutters Needle Nose pliers Programming Cable (helpful) Velcro "Adhesive Backed" Hook and Loop pair material (optional) 8x8 matrix LED Red (MUST FIT A 12 PIN PITCH and be 1.25" and be anode and cathode compatible pinout) 28x2 picaxe microcontroller (You will need a programmer) Bill of Materials: Qty Jameco SKU Component Name 3 155380 3 momentary push buttons or equiv 1 324672 20 MHZ ressonator or equiv 1 151116 0.1 decoupling capacitor or equiv 1 94060 10 uf tantalum capacitors or equiv 1 216339 battery holder or equiv 1 179039 zener diode or equiv 4 2157167 10k resistor or equiv 1 691180 22k resistor or equiv 1 114412 ic socket or equiv 1 2151216 piezo transducer or equiv 3volt piezo

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Page 1: 8x8 LED Matrix Driver Game PART NO. 2171031 · 8x8 LED Matrix Driver Game PART NO. 2171031 This Game Maker II kit is a game design platform using a single color 8x8 matrix LED without

8x8 LED Matrix Driver GamePART NO. 2171031

This Game Maker II kit is a game design platform using a single color 8x8 matrix LED without the need for a shift register orexpensive Arduino. The kit includes a speaker for sound effects and 3 tactile push button switches. With the Pong game, two buttonscontrol paddle direction and the third controls the "start game" function. The 8x8 matrix is bright and easy to see in almostall lighting conditions. Even if you have never programmed a controller before, you will be writing your own games in record time withthis addictive little platform. The kit is powered by 4 AAA batteries (not included) and requires either an inexpensive USB orhomemade Serial cable. To see the prototype for this kit demonstrating the PONG game, please refer to the following YouTube entry:

http://www.youtube.com/watch?v=CJk5CUqTw4Y&feature=plcp

Time Required: 1 day depending on experienceExperience Level: IntermediateRequired tools and parts:

Soldering IronDiagonal CuttersNeedle Nose pliersProgramming Cable (helpful)Velcro "Adhesive Backed" Hook and Loop pair material (optional)8x8 matrix LED Red (MUST FIT A 12 PIN PITCH and be 1.25" and be anode and cathode compatible pinout)28x2 picaxe microcontroller (You will need a programmer)

Bill of Materials:

Qty Jameco SKU Component Name3 155380 3 momentary push buttonsor equiv1 324672 20 MHZ ressonatoror equiv1 151116 0.1 decoupling capacitoror equiv1 94060 10 uf tantalum capacitorsor equiv1 216339 battery holderor equiv1 179039 zener diodeor equiv4 2157167 10k resistoror equiv1 691180 22k resistoror equiv1 114412 ic socketor equiv1 2151216 piezo transduceror equiv 3volt piezo

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must be compatible with modelRDI-DMT-1206 specs1 2081334 audio jackOr Equiv1 2157175 100 ohm resistoror equiv1 2158864 4.7k resistoronly one needed not 100!1 119011 mini push buttonor same1 PCB

Step 1 - Component Identification

1) Verify that the kit contains all the parts shown in the illustration

2) Verify that all parts fit in the holes provided on the circuit board.

Step 2 - Mounting lowest profile parts

1) Bend the resistors as shown in FIG. 7 and mount to the locations shown in the illustration FIG. 6

Step 3 - Mounting next profile height parts

Mount the zener diode shown in FIG. 1 paying close attention to the cathode band end on the diode.

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Step 4 - Mounting the 28 pin IC socket

Mount the IC socket as shown in FIG. 5. Pay close attention to the notch in the socket. Match the notched end to the outline on thecircuit board and solder into place.

Step 5 - Mounting the tactile switches and piezo

Mount the Tactile switches shown in FIG. 4. You may need to align the pins on the switches to line up with their holes in the board.Push the switches until they are flush with the board. Do not solder into place without the switches being flush with the circuit board.

Mount the Piezo flush with the circuit board

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Typewritten Text
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Step 6 - Mounting the 8x8 Display

Locate pin 1 on the display as illustrated in FIG. 3. The label side on the 8x8 should be facing the switches.

Step 7 - Programming considerations for the GameMakerII

Follow the instructions shown with FIG. 1 to construct a serial cable if that is how you plan to program your kit.

Purchase a USB cable if that is what you need.

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Step 8 - Understanding the 8x8 display architecture

Study the graphic supplied in FIG.4. It will help you understand the display better when programming the kit

Step 9 - Understanding Rows and Columns

Understanding the construct of the diodes in the display may help when programming the kit

Step 10 - Understanding the reset switch circuit

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The reset button is used in case the processor ever "hangs up" during programming. Follow the instructions that accompany thegraphic shown in FIG. 2 if the processor hangs up. This may never be necessary but it is included if needed.

Step 11 - Mounting the battery for portability

Mount the battery pack as shown in illustration FIG. 3. The Board has been designed to fit the dimension of the 4AAA battery pack.To make your kit portable, attach velcro to the battery pack and to the back of the circuit board. Attach the battery pack such that theswitch is accessible. This switch serves as your ON/OFF for the kit. The velcro strips can be found in many stores and is usuallycalled "Velcro Hook & Loop" fasteners. Trim the red and black wires from the battery pack for mounting from the backside after youare happy with the velcro fastener attachment. Solder the wires from the side you insert them into using the front side of the circuitboard to determine the (+) and (-) holes.

Step 12 - Setting up your serial port and pic type

Follow the instructions shown in the illustration

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Step 13 - Setting up your processor type

Follow the directions shown in the illustration. Your Com number will more than likely be different than the one shown but this is howyou will change it by selecting the "Ready for use" line.

Step 14 - Testing the board

A PONG like game is available from the Jameco site along with a short treatise on game construction of your own design.

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