a fuzzy system for educational tasks for children with reading disabilities
DESCRIPTION
Presentation of the article published in France in ECAI 2012.TRANSCRIPT
A Fuzzy System for Educational Tasks for Children with Reading Disabilities
Adalberto Bosco C. PereiraLeonardo B. Marques
Dionne C. MonteiroGilberto Nerino de Souz
Laboratory of Applied Artificial Intelligence (LAAI) – Institute of Exact and Natural Sciences – Federal University (UFPA)
AgendaINTRODUCTIONRELATED WORKTEACHING PROGRAMPROPOSALFUZZY SYSTEMRESULTSCONCLUSIONFUTURE STUDIES
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IntroductionDigital Games
Game-Based Learning (GBL)Artificial Intelligence in Education (AIED)
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RELATED WORKGEIC
The “Gerenciador de Ensino Individualizado por Computador” (GEIC - An Individualized Education Manager for Computers)
The tasks are subdivided into types of combinations of stimulus such as AB, BC and CB.
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ALE-RPGLAAI - UFPA
TEACHING PROGRAM“Aprendendo a Ler e a Escrever em Pequenos
Passos” (ALEPP - Learning to Read and Write in Small Steps)
Matching to Sample (MTS)
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PROPOSALLAAI - UFPA
Macro view of Fuzzy SystemLAAI - UFPA
Input VariablePTT: Probability of hit with determined Task
Type.TTT: Hit Rate of Task Type.PNC: Probability of hit with determined
number of Comparisons.TNC: Hit Rate of number of Comparisons.PPI: Probability of hit with determined
incorrect word.TPI: Hit Rate with determined Incorrect
Word.
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Fuzzification LAAI - UFPA
Fuzzy Inference
As an example that points to a rule set for the task type BC: “If the Probability of the Task Type BC is Low (pertinence 85%) and the Hit Rate of Task Type is High (63% pertinence) then the Need for Task Type BC is Medium (pertinence 74%)”
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Fuzzy Inference LAAI - UFPA
Fuzzy InferenceOutput Variable:
DTT: Need for Task Type.DNC: Need for number of comparisons.DPI: Need for incorrect word.
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DefuzzificationNo need to defuzzify.Decision-makingHighest degree of activation and greater
degree of pertinence
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CronogramaDescrição das Atividades
Meses (Fevereiro de 2012 a Fevereiro de 2013)
F M A M J J A S O N D J F
1. Levantamento e análise dos requisitos para a melhor escolha da técnica de IA para geração automática de fases.2. Pesquisar e definir as tecnologias que serão utilizadas para desenvolvimento do protótipo do jogo.3. Propor modelagem do sistema inteligente.4. Desenvolvimento do protótipo do jogo.6. Efetuar testes com os usuários.
7. Escrita da dissertação.
8. Defesa da dissertação.
RESULTS1. The simulations were performed on three
groups of students:1. Students with Learning Deficit2. Students with Gradual Learning3. Students with Consolidated Learning
2. Five words analyzed about the reading abilities:1. bolo (cake)2. tatu (armadillo)3. apito (whistle)4. tomate (tomato)5. muleta (crutch)
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CONCLUSION LAAI - UFPA
FUTURE STUDIESGenerate writing and readingtasks.Refine the inference rules.Integrating with the game. (Partly ready)Test in the classroom with students.
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Prototype of the Game LAAI - UFPA
Artigos publicados“Fuzzy System for Adapted Generation of Educational
Tasks for Children with Reading Disabilities” Workshop Combinations of Intelligent Methods and Applications (CIMA), evento: European Conference on Artificial Intelligence (ECAI).
"Máquina de aprendizagem como ferramenta de auxílio na análise comportamental no ensino da leitura” aceito para apresentação no programa XIX Ciclo de Palestras Novas Tecnologias na Educação.
"A AIED Game to help children with learning disabilities in literacy in the Portuguese language" forSBGames 2012 - Trilha de Computação
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REFERENCES[1] L. Xiangfeng, W. Xiao and Z. Jun ‘Guided Game-Based Learning’, Published by IEEE Transactions on Learning Technologies, (2010).[2] B.du Benedict. ‘What does the “AI” in AIED buy?’ Printed and published by IEE, Savoy Place, London WC2R 0BL, U.K., 1997.[5] D. Dormans and B. Sander, ‘Generating Missions and Spaces for Adaptable Play Experiences”, Published by IEEE Transactions on Computational Intelligence AI in Games, 2011.[6] L. B. Marques, R. G. Meio, R. M. Maria, ‘Manual do Usuário de Programas de Ensino via GEIC’ - Volume 1: ‘Aprendendo a Ler e Escrever em Pequenos Passos’. São Carlos, 2011.[7] M. A. Azevedo, M. L Marques, ‘Alfabetização hoje’. São Paulo: Cortez, 2001.[8] E. S. Sarmanho, E. B. Sales, D. M. Cavalcante, L. B. Marques, ‘Um Jogo com Reconhecedor de Voz para o Ensino de Crianças com Dificuldade de Aprendizagem em Leitura e Escrita’. Published by Semish, 2011.[13] J. C. Rose, D. G. Souza, A. L. Rossito, T. M. S. Rose, ‘Aquisição de leitura após história de fracasso escolar: equivalência de estímulos e generalização’. In: Psicologia: Teoria e Pesquisa, p.451-69. 1989.
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[15] T. S. Reis, D. G. Souza, J. C. Rose, ‘Avaliação de um programa para o ensino de leitura e escrita’. In: Estudos em Avaliação Educacional, 20, p.425-50. 2009.[16] C. D. Pedro, J. O. Adriano, ‘Aprendizado de Regras Nebulosas em Tempo Real para Jogos Eletrônicos’. XI Brazilian Symposium of Multimedia Systems and Web. Games – II Brazilian Workshop of Games and Digital Entertainment, 2003.[17] P. B. Moratori, M. V. Pedro, L. M. B. Manhaes, C. Lima, A. J. O. Cruz, E. B. Ferreira, and L. C. V. de Andrade. ‘Analysis of the Stability of a Fuzzy Control System Developed to Control a Simulated Robot,’ Fuzzy Systems, 2005. The 14th IEEE International Conference on Fuzzy, pp.726-730, 25-25 May 2005.[18] L.B. MARQUES, ‘Variáveis Motivacionais no Ensino de Leitura: O jogo como recurso complementar’, ed. São Carlos: UFSCar, 2009. [19] Mamdani, E.H., "Advances in the linguistic synthesis of fuzzy controllers," International Journal of Man-Machine Studies, Vol. 8, pp. 669-678, 1976.[20] R. J. Timothy Fuzzy Logic with Engineering Applications, Third Edition", ISBN: 047074376X, Wi ey, 5, 117-148, 2010.[14] de Souza, D. G., de Rose, J. C., Faleiros, T. C., Bortoloti, R., Hanna, E. S., & McIlvane, W. J. Teaching Generative Reading Via Recombination of Minimal Textual Units: A Legacy of Verbal Behavior to Children in Brazil. Revista Internacional De Psicologia Y Terapia Psicologica - International Journal of Psychology and Psychological Therapy, 9(1), pp 19–44, 2009.
A Fuzzy System for Educational Tasks for Children with Reading Disabilities
Adalberto Bosco C. PereiraLeonardo B. Marques
Dionne C. MonteiroGilberto Nerino de Souz
Laboratory of Applied Artificial Intelligence (LAAI) – Institute of Exact and Natural Sciences – Federal University (UFPA)