a guide to the guardinian kingdom

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The Kingdom of Guardinia Guide Contents I. Landmarks a. Blackwater Bay b. Guardinia c. Rhul Mountains II. Cities a. Guardinia, Capital City b. Domina c. Redoran d. Alexandria e. Mindas III. Settlements a. Amroth b. Mercir c. Midfast d. Caspia IV. Trade & Services a. Weapons b. Armor c. Adventuring Gear d. Room & Board e. Travel f. Wildlife g. Local Fauna V. Customs a. Law & Punishment b. Festivals VI. Ancient Stories Landmarks Blackwater Bay This large bay is known as Blackwater Bay not due to any coloration, but rather for its

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The Kingdom of Guardinia

Guide Contents

I. Landmarks

a. Blackwater Bay

b. Guardinia

c. Rhul Mountains

II. Cities

a. Guardinia, Capital City

b. Domina

c. Redoran

d. Alexandria

e. Mindas

III. Settlements

a. Amroth

b. Mercir

c. Midfast

d. Caspia

IV. Trade & Services

a. Weapons

b. Armor

c. Adventuring Gear

d. Room & Board

e. Travel

f. Wildlife

g. Local Fauna

V. Customs

a. Law & Punishment

b. Festivals

VI. Ancient Stories

Landmarks

Blackwater Bay

This large bay is known as Blackwater Bay not due to any coloration, but rather for its pre-civilized use as a Pirates Nest. Even now with Guardinias advances in technology it keeps a less than reputable quality about it. Pirates, Smugglers, Black Market Dealers all find a home here.

Guardinia

The capital city and the center for the Magical-Industrial revolution. It was here that the first Artificer created his Clockwork contraptions, and here that the metal working dwarves and alchemical powder from the Makoa Dynasty met to create firearms and cannons. Prosperity through a combination of Magic, Technology, and no certain lack of raw materials Guardinia has recently exploded in a mass of luxury accommodations.

Rhul Mountains

Named after the Dwarves of Kazak Rhul, this expansive mountain range is the western border of Guardinia and the wall to the barren deserts.

Cities

Guardinia, Capital City

Noble District

Guardinia Castle

Prime Minister Cecil Kain

Treasury

The Noble Houses

House Kain

House Serra, Isabel

The Weatherlight Dock

Airship Research Facility

The Clockwork Academy

Research Academy

Transmutation and Craft Skills

Grand Artificier Nikolas

Shrine to Torag

Common District

Makoa Alchemists Guild

Sells Firearms Ammunition

The Brass Baron

Tavern / Inn

Embassy of Shadows

Durin the Transmuter

City of Shadows Guild Hall

Teleport Services

Marketplace

Stables

Carriage Travel Services

Harbor District

Camria House of Imports

Port

Ship Travel Services

Domina

Noble District

Domina Town Hall

Marquess Lydia Windgrace

The Noble Houses

House Windgrace (Half-Elven)

House Telvanni (Elven)

Domina Lodge

Inn for Nobility

Common District

Domina Arcana College

Abjuration

Conjuration

Divination

Enchantment

The Domina Cross Inn

Tavern / Inn

Shrine to Iomedae

Marketplace

Sells All Non-Exotic Items

Cities (continued..)

Redoran

Noble District

Great Hall of Redoran

Marquise Redoran the IV

The Noble Houses

House Redoran (Half-Orc)

House Indoril (Drow)

The Coliseum

Shrine to Gorum

Pit Fights

Coliseum Death Matchs

Common District

Shrine to Cayden Cailean

The Drunken Dragon

Tavern/Inn

Blackwater Brigand Guild Hall

Shrine to Gorum

The Pit (Smaller Coliseum)

Marketplace

Stables

Carriage Travel Services

Harbor District

Camria House of Imports

Sells EVERYTHING

The Feed Bag

Tavern/Inn

Port

Ship Travel Services

Alexandria

Noble District

Capital Building

Marquise Janus Elmdor

Library of Guardinia

+ Knowledge (History) Bonus

The Great Lighthouse

Common District

Alexandria Arcana College

Abjuration

Conjuration

Divination

Enchantment

The Slurred Scholar

Tavern / Inn

Marketplace

Stables

Carriage Travel Services

Cities (continued..)

Minas

Noble District

Stone Hall of Minas

Lord Balin Harrowmont

The Noble Houses

House Harrowmont (Dwarf)

Harrowmont Brewery

Inn for Nobility & Littlefolk

Common District

The Tinkers Shed

Alchemist Jotun Caridin

Research and Development

Shrine to Torag

The Miners Mead

Tavern / Inn

Marketplace

Stables

Carriage Travel Services

The Emberspark Mine

Metals

Gold

Silver

Copper

Mithral

Iron

Settlements

Amroth

Shrine to Iomedae

Dol Amroth Temple

Lord Ryan Maanya

The Three Sisters Lodge

Tavern / Inn

Marketplace

Stables

Carriage Travel Services

Mercir

Shrine to Erastil

Mercir Keep

Lord Alistar Theirin

The Weavers Web

Tavern / Inn

Dark Brotherhood Guild Hall (Shh)

Guild Master, The Listener

Shrine to Norgorber

Marketplace

Stables

Carriage Travel Services

Port

Ship Travel Ser vices

Silk Forest

Silk Farms

Midfast

Shrine to Erastil

The Midden Hold

Lady Cynthia Camria

The Crossroads

Tavern / Inn

Stables

Carriage Travel Services

Camrias House of Imports

Port

Ship Travel Services

Caspia

Shrine to Iomedae

The Caspian Keep

Lord Gerrard Capashen

The Seaside Lodge

Tavern / Inn

Stables

Carriage Travel Services

Port

Ship Travel Services

Trade & Services

**Redoran has a chance for any item from:

Core Rulebook

Adv. Players Guide

APG: Eastern Weapons

APG: Firearms, Early

**Guardinia has a limited number of items from:

APG: Firearms, Early

Weapons

Simple Weapons

Core Rulebook

Adv. Players Guide

Martial Weapons

Core Rulebook

Adv. Players Guide

Exotic Weapons

Core Rulebook

Crossbow, Hand - Only

Adv. Players Guide

Armor

Light

Core Rulebook

Adv. Players Guide

Medium

Core Rulebook

Adv. Players Guide

Heavy

Core Rulebook

Adv. Players Guide

Shields

Core Rulebook

Adv. Players Guide

Adventuring Gear

Adventuring Gear

Core Rulebook

Adv. Players Guide

Special Substances & Items

Core Rulebook

Adv. Players Guide

See [Trade: Fauna]

Tools & Skill Kits

Core Rulebook

Adv. Players Guide

Clothing

Core Rulebook

Adv. Players Guide

Trade & Services (continued..)

Room & Board

Guardinia

The Brass Baron

Inn (Good)

Meals (Good)

Domina

Domina Lodge

Inn (Good)

Meals (Good)

The Domina Cross Inn

Inn (Common)

Meals (Common)

Redoran

The Drunken Dragon

Inn (Good)

Meals (Good)

Old Law Whiskey (Shot), 5sp

The Feed Bag

Inn (Poor)

Meals (Poor)

Alexandria

The Slurred Scholar

Inn (Good)

Meals (Common)

Minas

Harrowmont Brewery

Inn (Good)

Meals (Good)

The Miners Mead

Inn (Common)

Meals (Common)

Room & Board (continued...)

Amroth

The Three Sisters Lodge

Inn (Good)

Meals (Good)

Mercir

The Weavers Web

Inn (Common)

Meals (Common)

Midfast

The Crossroads

Inn (Common)

Meals (Common)

Caspia

The Frozen Hearth

Inn (Common)

Meals (Common)

Trade & Services (continued..)

Travel

Carriage

Ship

Teleport

Wildlife

Herd Animals

Cow (Aurochs)

Deer (Antelope)

Fox (Familiar)

Goat (Familiar)

Pig (Familiar)

Ram

Predators

Dire Bear

Dire Wolf

Grizzly Bear

Wolf

Customs

Law & Punishment

I. Assassination of a Noble

a. Death by Imprisonment

b. Prison Mines, Life

II. Murder

a. Death by Executioner

b. Imprisonment; 5d10 years

III. Theft

a. Exceeding 100,000gp

i. Death by Hanging

b. Imprisonment; 1d10 years

IV. Trespassing

a. Imprisonment; 1d12 months

V. Raising the Dead

a. Death by Hanging

Festivals

The Festival of Shields

This Festival pays honor to those fallen in battle, a parade displaying their shields is held on the last day of year.

The parade is typically followed by a ceremony passing of the shields to their widows or heirs.

Inventors Day

Taking place on the eve of the first day of autumn, this celebration is often accompanied by children dressing up as clockwork automations and by sales on clockwork contraptions.