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ASSURE Model of Instructional Design A S S U R E Analyz e State Selec t Utili ze Require Evaluat e Presented by: Daniel Spira and Judith Erdman

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Page 1: A S S U R E Analyze State Select Utilize Require Evaluate Presented by: Daniel Spira and Judith Erdman

ASSURE Model of Instructional Design

A S S U R E

Analyze

State

Select

Utilize

Require

Evaluate

Presented by: Daniel Spira and Judith Erdman

Page 2: A S S U R E Analyze State Select Utilize Require Evaluate Presented by: Daniel Spira and Judith Erdman

ASSURE ModelThe ASSURE model is a constructivist model that uses six (6) main steps in the Instructional Systems Design (ISD) and planning process:

• A- Analyze Learners• S - State objectives• S - Select methods, media and materials• U - Utilize media and materials• R - Require participation• E - Evaluate and revise

The ASSURE model emphasizes learning where students are required to interact with their environment as fully engaged participants in the learning process. ASSURE involves interactive, experiential activities whereby the learners have direct contact with objects, events and/or other learners. Students gain meaning and understanding by direct interaction, and by building on previous knowledge. The use of media is also emphasized in this model.

Page 3: A S S U R E Analyze State Select Utilize Require Evaluate Presented by: Daniel Spira and Judith Erdman

1. ANALYZE LEARNERS

Page 4: A S S U R E Analyze State Select Utilize Require Evaluate Presented by: Daniel Spira and Judith Erdman

Analyze Learners

Find out:1. General characteristics: age, gender,

culture, ethnicity, work background, interests, health

2. Entry Competencies: prior knowledge, current skills, attitudes, biases

3. Learning styles: visual, auditory, tactile/kinesthetic, logical

Page 5: A S S U R E Analyze State Select Utilize Require Evaluate Presented by: Daniel Spira and Judith Erdman

2. STATE OBJECTIVES

Objectives

Page 6: A S S U R E Analyze State Select Utilize Require Evaluate Presented by: Daniel Spira and Judith Erdman

State Objectives

Describe what the learner will do as a result of the instruction. Use ABCD format:

Audience: specify the learner(s).

Behavior: State what they will do. Make objectives observable and measurable.

Condition: Under what conditions will the learner demonstrate the skill? List tools, materials, aids they will/will not use.

Degree: How well will they demonstrate their skill? Time limit? Accuracy?

Page 7: A S S U R E Analyze State Select Utilize Require Evaluate Presented by: Daniel Spira and Judith Erdman

3. SELECT INSTRUCTIONALMETHODS, MEDIA AND

MATERIALS

Page 8: A S S U R E Analyze State Select Utilize Require Evaluate Presented by: Daniel Spira and Judith Erdman

When Selecting Methods, Media and

MaterialsBuild a bridge

betweenthe audience and the objectives.

•Methods: lecture, group work, field trip, activity•Media: multimedia, video, computer, CD, photo images•Materials: texts, articles, markers, support props, job aids

Page 9: A S S U R E Analyze State Select Utilize Require Evaluate Presented by: Daniel Spira and Judith Erdman

4. UTILIZEMEDIA AND MATERIALS

Page 10: A S S U R E Analyze State Select Utilize Require Evaluate Presented by: Daniel Spira and Judith Erdman

Utilize Methods, Media and

Materials• Plan - Plan –Plan.

• Describe in detail how you will implement these into your lessons/modules.

• Checkout equipment and materials in advance.

• Set up classroom to support activities.

• Choose methods that create an effective learning “experience” – not an ordeal.

Page 11: A S S U R E Analyze State Select Utilize Require Evaluate Presented by: Daniel Spira and Judith Erdman

5. REQUIRE LEARNER PARTICIPATION

Page 12: A S S U R E Analyze State Select Utilize Require Evaluate Presented by: Daniel Spira and Judith Erdman

Participants are Actively Involved

Allow students to learn rather than trying to “teach”.

Incorporate discussion, visuals, Q&A, work groups, hands-on activities.

When using the ASSURE model, the teacher is not the sole possessor of knowledge. The instructor mentors peer interaction, and designs learning that assists students in building on what they already know.

Page 13: A S S U R E Analyze State Select Utilize Require Evaluate Presented by: Daniel Spira and Judith Erdman

6. EVALUATE AND REVISE

Page 14: A S S U R E Analyze State Select Utilize Require Evaluate Presented by: Daniel Spira and Judith Erdman

EvaluateStudent Performance

Evaluation is derived from the objectives.You can assess and evaluate by:

•Issuing a pen & paper test•Conducting a computerized assessment•Calling on to demonstrate a process•Creating a product•Discussing a topic•Measuring an attitude•Observing a behavior

Page 15: A S S U R E Analyze State Select Utilize Require Evaluate Presented by: Daniel Spira and Judith Erdman

Evaluate Methods, Media and Materials Components

Reflect on:•the lesson•stated objectives•instructional strategy•materials used•effectiveness of media and technology used•the assessment efforts

Revise until your students have success as learners!

Page 16: A S S U R E Analyze State Select Utilize Require Evaluate Presented by: Daniel Spira and Judith Erdman

Evaluate Instructor Performance

Reflect upon your own teaching style and its effectiveness.

Revise until your students have success as learners!

Page 17: A S S U R E Analyze State Select Utilize Require Evaluate Presented by: Daniel Spira and Judith Erdman

REFERENCESDavis, B. Sumara, D. & Luce-Kapier, R. (2000) Engaging Minds:

Learning and teaching in a complex world. Mahwah, NJ Lawrence Eribaum Associates.

Heinich, R., Molenda, M., Russel, D.J.,& Smaldino, E.S. (1999) Instructional Media and Technologies for Learning.

Quay, John (2003) Experience and Participation: relating Theories of Learning. Journal of Experiential Education; Volume 26, No. 2 pp 105-116