a tale of two cities...a tale of two cities rome wasn’t built in a day, and in simcity, no city is...

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No coal No easy way to generate extra revenue. Green terrain Flat area with lots of tretes. Plenty of water Player never needs to worry about water shortages. $ $ $ $ W1-D1 Commercial Provides happiness to W1 citizens. Small amount of jobs. Low tax revenue. Tech1-D1 Industry Keep I-Zone small to avoid pollution. Employment for W1 workers. Small tax revenue. Water Tower Water everywhere, replenishes quickly. Outside connection Entry for construction workers and new residents. $ $ $ $ Wind Power Plant Provides only a small, inconsistent amount of power. Small City Hall Set tax rates and receive coal lobby pledges. W1-D1 Housing Works in the commercial and industrial. Low tax revenue. Berkeley: High Tech City Berkeley is located on an relatively flat piece of land, making it easy to develop. However, other than wind and water, the city has no significant natural resources such as raw ore, coal, or crude oil. This city grows utilizing a balanced RCI approach, relying largely on tax revenue to pay for utilities and city services. Emphasizing education, the city builds a Community College, allowing for the growth of clean (tech level 2) industry, supplying the city with jobs. Later, the addition of a University spurs the growth of high tech (tech level 3) industry, offering even more jobs. With the increased tax revenue from more prosperous residential and commercial zones, advanced city services like the Hospital, Large Fire Station, and Police Precinct can be funded. By the final stage, the city can extend its fire, health, and police services to the neighboring city of Pittsburgh. In return, Pittsburgh supplies Berkeley with power. A Tale of Two Cities Rome wasn’t built in a day, and in SimCity, no city is built overnight. Instead, cities go through different stages of development, starting out as quaint small towns, and growing into sprawling urban centers packed with skyscrapers. In this section we take a look at the multi-stage development and specialization of two very different cities. As Mayor, it’s your decision to choose how your city develops. Will you emphasize education and high tech? Or will your rely on natural resources and city special- ization to develop an industrial juggernaut? STAGE 1 STARTING CITY 30 PRIMA OFFICIAL GAME GUIDE Introduction Getting Started Roads Utilities Zoning Government City Services Education

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Page 1: A Tale of Two Cities...A Tale of Two Cities Rome wasn’t built in a day, and in SimCity, no city is built overnight. Instead, cities go through different stages of development, starting

No coalNo easy way to generate extra revenue.

Green terrainFlat area with lots of tretes.

Plenty of waterPlayer never needs to worryabout water shortages.

$ $$ $

W1-D1 CommercialProvides happiness to W1 citizens. Small amount of jobs.Low tax revenue.

Tech1-D1 IndustryKeep I-Zone small to avoid pollution.Employment for W1 workers. Small tax revenue.

Water TowerWater everywhere, replenishes quickly.

Outside connectionEntry for construction workers and new residents.

$ $$ $

Wind Power PlantProvides only a small, inconsistent amount of power.

Small City HallSet tax rates and receive coal lobby pledges.

W1-D1 HousingWorks in the commercial and industrial.Low tax revenue.

Berkeley: High Tech CityBerkeley is located on an relatively flat piece of land, making it easy to develop. However, other than wind and water, the city has no significant natural resources such as raw ore, coal, or crude oil. This city grows utilizing a balanced RCI approach, relying largely on tax revenue to pay for utilities and city services. Emphasizing education, the city builds a Community College, allowing for the growth of clean (tech level 2) industry, supplying the city with jobs. Later, the addition of a University spurs the growth of high tech (tech level 3) industry, offering even more jobs. With the increased tax revenue from more prosperous residential and commercial zones, advanced city services like the Hospital, Large Fire Station, and Police Precinct can be funded. By the final stage, the city can extend its fire, health, and police services to the neighboring city of Pittsburgh. In return, Pittsburgh supplies Berkeley with power.

A Tale of Two Cities

Rome wasn’t built in a day, and in SimCity, no city is built overnight. Instead, cities go through different stages of development, starting out as quaint small towns, and growing into sprawling urban centers packed with skyscrapers. In this section we take a look at the multi-stage development and specialization of two very different cities. As Mayor, it’s your decision to choose how your city develops. Will you emphasize education and high tech? Or will your rely on natural resources and city special-ization to develop an industrial juggernaut?

STAGE 1

STARTING CITY

30 PRIMA OFFICIAL GAME GUIDE

Introduction Getting Started Roads Utilities Zoning Government City Services Education