about idevelop€¦ · the training course about idevelop at a time when the continuous improvement...
TRANSCRIPT
About iDevelop At a time when the continuous improvement of competences and
qualifications has become a reality, a teacher who possesses substantial and
empirical knowledge is an integral part of the school environment.
iDevelop is an international training provider specialized in the development of
professionals working in the educational sector by promoting, supporting and
providing training activities in accordance with the Erasmus+ principles.
It constitutes the teachers training department of euroMind Group, an
international training and internship consultancy aimed at VET sector.
Many years of experience working closely with schools all over Europe has
allowed us to reach a deep understanding of the reality of the teaching sector.
Hence, iDevelop is able to observe the needs, new tendencies and the continuous changes the educational
system is undergoing.
Thanks to this background, iDevelop have launched a wide range of courses and training events which provide
all the necessary tools to improve the skills of teachers and school staff.
The training courses offered by iDevelop were designed in cooperation with experts with an extensive
experience in the field of education. Topics covered in our training courses are all
related to educational issues, such as: motivation, new teaching methods,
emotional balance and the use of new communication and information
technologies.
Educational robotics is becoming a new and necessary element for new generations to get to know. Using robotics in
education implies the design and construction of a robot (a robot being a machine controlled by a computer and
programmed to move, manipulate objects, and carry out various given tasks through interaction with its surroundings).
Educational robotics covers interdisciplinary themes such as: electronics, computing, mechanics and physics, among
others.
Educational robotics is useful in developing productive, creative, digital and
communicative abilities; it becomes a motor for innovation by producing
change in people, in ideas and attitudes, in relationships, and in ways of
acting and thinking of both students and educators.
Educational robotics looks to awaken students’ interest by transforming
traditional subjects (maths, physics, computing) into more attractive and
comprehensive ones. This is done through the creation of favourable
learning environments which recreate the problems of the world around the
students.
Through a powerful resource, as is the methodology of LEGO Education, we help our students become good learners.
Course fee includes: Pre-arrival information Tuition & training materials Training Certificate Europass Certificate Admin & organizational costs Accommodation (Optional)
.
Course Summary
350€
Day 1 (5 hours)
INTRODUCTION
General introduction to the contents of the course and its objectives LEGO Early Simple Machines: We will have the opportunity to observe and
investigate simple machines. Discover the principles of mechanics exploring, investigating and solving tasks relating to mechanics, energy, stability, buoyancy and a lot more.
LEGO Story Tales: We encourage creativity, imaginative writing and language development with this unique and appealing mixture of narration.
Day 2 (5 hours)
LEGO WeDo 2.0.
LEGO WeDo 2.0: WeDo 2.0 makes science and computing learnt at primary school
come to life through practical tasks, projects relating to the real world and relevant
technology to get students involved.
Day 3 (5 hours)
LEGO
MindStorms EV3.
PART I
LEGO MindStorms EV3: LEGO MindStorms Education EV3 takes project based learning to the world of computing and STEM, allowing secondary school students to improve their critical thinking skills, problem solving and team work. Movement.
Day 4 (5 hours)
LEGO MindStorms EV3.
PART II
LEGO MindStorms EV3. Sensors.
Day 5 (5 hours)
FINAL STAGES
Activities suggested and created by participants
Course Programme
By completing this course, participants will be able to:
1. Learn the working of various LEGO programming languages
2. Know how to develop learning in a fun way
3. Know how to adapt students´ learning to the current production processes, where automation
plays a very important role
4. Develop and improve team work skills, allowing people to socialize
5. Know how to create activities that allow the given challenges to be solved through games
6. Develop competencies such as intellectual effort, increased knowledge of information technology
and technological fluidity
7. Increase confidence in the handling of technical concepts and problems
8. Encourage experimentation, where making mistakes is part of the learning and discovery process
9. Foster creativity and innovation through challenges presented as games
10. Know how to establish connections between provable scientific facts
Learning Outcomes
Our methodology is based on the 4Cs: Connect, Construct, Contemplate and Continue, with the objective that the principle of ‘learning by doing’ be practiced in each class. CONNECT: The first stage of the class is CONTEXTUALISATION. In the CONNECT phase, a connection is established between the student’s current knowledge base and their new learning objectives. A practical activity is given with the option of solving problems related to the real world. CONSTRUCT: In the CONSTRUCT phase, students construct models relating to the challenge presented in the previous stage. The building activity provides an environment suited to the mediation process carried out by the facilitator. This may involve the management of conflict, listening to and helping to evaluate ideas, opinions and suggestions, and providing instructions regarding rational and efficient use of the technology. CONTEMPLATE: In the CONTEMPLATE phase, students reflect on how things work by observing, analysing, experimenting and correcting. This process leads to the validation of the projects. CONTINUE: In the CONTINUE phase, students learn to channel their natural desire to learn and understand
things. A new challenge is presented, closely related with the current topic, and the students are guided
through a ‘learning spiral’ where the recently acquired skills are perfected and then applied to new
challenges, consolidating their skills.
Methodology
The course aims to provide participants with a series of tools which will allow them to develop activities for their own centres with the following objectives:
Students become more involved in their own learning Students search for information on a variety of subjects Activities are carried out with motivation, cooperation and a high level of autonomy Students learn problem solving strategies and boost their natural instinct to investigate their
surroundings To help students become more organized Students develop team work skills, allowing them to socialize with others Students develop their creativity
Provide students with new ideas regarding the application of technology in order to improve our environment
Meet the tutor
How the skills learnt can be applied in teaching work?
José Antonio Domingo holds an advanced degree in Industrial
Engineering from the University of Seville. Passionate about
innovative training. Partner in the LEGO Education ROBOTIX
scheme in the province of Malaga. Founding partner of
HABILITAS EDUCACION S.L. He has been the Technical Director
of ROBOTIX Malaga since 2013 and is developing their activity
mainly in the areas of training and the development of new
training programmes.
His professional career was previously centred in the area of
Industrial Operations, more specifically on production processes, their continuous improvement and
how to re-engineer them, together with staff management of around 900 people. He was responsible
for Production, the areas of Machine and Plant Maintenance and the area of Plant Engineering. Over
the years he has developed the technical knowledge required by these areas, together with other skills
which are no less important, such as focus on results, how to be proactive, team work, ability to work
under pressure and management of change.
If your school/ organisation is planning to
apply for a grant...
iDevelop can guide you step by step through
the whole process of application and can also
assist you with project writing completely
free of charge.
Contact us for more information. We work
both via email and Skype video conferences to
prepare a successful application.
Follow us on social networks and stay
tuned!
www.facebook.com/idevelopcourses
www.twitter/IDevelopCourses
https://www.linkedin.com/in/idevelop
teachertraining
Interested in our training offer?
Contact us for further details!
+34 656393065
idevelopcourses
www.idevelopcourses.com
www.idevelopcourses.com
+34 656393065