actors evolved- rotem hermon
TRANSCRIPT
Rotem Hermon@margolis20
Actors, Evolved#dmconf15
Not THAT kind of actors.
Multithreading
The problem with multi-threaded concurrency
• Shared memory and state
• Race conditions
• Locks and deadlocks
• Blocking calls
• Hard to understand and maintain
• Not easily distributed
Threads are EVIL!
There has to be a better way…
The Actor Model
• Formalized in 1973 (Carl Hewitt)
• Concurrency by Message Passing
• Avoids problems of threading and locking
An Actor, Carl Hewitt definition
• The fundamental unit of computation that embodies:
• Processing
• Storage
• Communication
• An actor can:
• Create new Actors
• Send messages to Actors
• Designate how to handle the next message
An Actor
• Lightweight
• Never shares state
• Communicates through asynchronous messages
• Mailbox buffers incoming messages
• Processes one message at a time
An Actor
• Lightweight
• Never shares state
• Communicates through asynchronous messages
• Mailbox buffers incoming messages
• Processes one message at a time
• Single threaded
The Actor Model
• Higher abstraction level
• Simpler concurrent programming model
• Write single-threaded code (easier to understand)
• Concurrency and scale via actor instances
• Maximizes CPU utilization
• Easy to distribute
(Actors are actually Nanoservices)
Leading Classic Actor Implementations
• Erlang
• Developed in the late 90s by Ericsson for HA telecom exchanges
• Actors are a core language feature
• Akka
• A JVM (Scala/Java) Actor framework library
• Started by Jonas Bonér in 2009
• Became part of Typesafe (company behind Scala)
• .NET port in progress since 2014 (Akka.NET)
Akka Fundamentals
Actors Contains:
• State
• Behavior
• An actor can “switch” its internal behavior
• Mailbox
• Several types of mailboxes
• Children
• An actor is “responsible” for other actors it creates - Supervisor
Akka Fundamentals
• Actors form an hierarchical structure
Akka Fundamentals
• Actor Lifecycle
• Actors needs to be created and destroyed
• Fault handling is done via supervision hierarchies
• Several available supervision strategies
Akka Fundamentals
• Location Transparency
• Actors can be created remotely
• Actors are called via an actor reference, same for local and remote
• Akka Clustering for additional features
Akka Fundamentals
• Dispatchers
• Schedules the message delivery to actors (code execution)
• Can be shared across actors
• Several types of dispatchers and configurations
Akka Fundamentals
• Routers
• An actor that routes messages to other actors
• Several routing strategies
There has to be a better way…
Virtual Actors
• A simplified Actors implementation with a higher abstraction level
• Introduced by Microsoft Research – Project Orleans
• Goals:
• Make distributed application programming easier
• Prefer developer productivity and transparent scalability
• “A programming model and runtime for building cloud native
services”
Virtual Actors
• A Virtual Actor:
always existsand
never fails
Virtual Actors
Actor types:
• Worker
• An auto-scaling processing unit – multiple instances created by framework as needed
Virtual Actors
Actor types:
• Single Activation
• Guaranteed to have a single active instance in the cluster
Virtual Actors
Actor types:
• Single Activation
• Guaranteed to have a single active instance in the cluster
• A Stateful application middle-tier!
Virtual Actor Framework
• A runtime providing virtual “actor space”, analogues to virtual memory
• Handles Actor placement, activation and GC when needed
• Balances resources across the cluster, provides elastic scalability
Virtual Actor Framework
Node
Node
Node
Node
Node
Node
Virtual Actor Framework
Virtual Actor Framework
User#21
User#73
Game#254 Game
#33
Virtual Actor Framework
Auto Scaling
Virtual Actor Framework
Auto Scaling
Virtual Actor Framework
Auto Scaling
Virtual Actor Framework
Auto Scaling
Virtual Actor Framework
Failure Recovery
Virtual Actor Framework
Failure Recovery
Virtual Actor Framework
Failure Recovery
Simplified Programming Model
• An Actor is a class, implementing an interface with asynchronous methods
• The caller of an Actor uses the actor interface via a proxy
• Messaging is transparent and handled by the runtime. Programmers deal with interfaces and methods
Simplified Programming Model
Simplified Programming Model
Use Cases
• Stateful Services
• Smart Cache
• Modeling objects at scale (games, IoT)
• Protecting resources / Aggregations
Virtual Actor Implementations
• Orleans (.NET)
• Started by Microsoft Research in 2011, in production since 2012
• Service high scale services on Azure (Halo 4 cloud services)
• Open sourced in January 2015, active community
• Orbit (Java)
• Developed by BioWare (division of Electronic Arts)
• Inspired by Orleans (“not a port but a re-write”)
• Powering online game services
• Azure Service Fabric (Reliable Actors)
Virtual Actors (Orleans)
• Focus on simplicity and productivity
• Implicit lifecycle, handled by runtime
• Automatic clustering and load balancing
• No hierarchy, all actors are directly accessible
• Actor interfaces are regular interfaces (standard OOP)
Classic Actors (Akka)
• Provide full power (exposing complexity)
• Explicit lifecycle, handled by programmer
• Clustering and load balancing available (but more complex)
• Actors are hierarchical and accessible by path
• Actors communicates via explicit message classes
Virtual Actors (Orleans)
Choose if:
• Need a simple model for distributed applications
• Automatic and straightforward scaling
• Development team with variedlevels of experience
Classic Actors (Akka)
Choose if:
• Need full power – complex topologies, fine grain failure handling, dynamic changing of behavior, explicit message handling
• Experienced development team
Thank You!
Rotem Hermon@margolis20
VP Architecture @ Gigya