adaptive product design

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November 17th, 2014 Gavan Gibson Towards an adaptive approach for Product Design

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November 17th, 2014 Gavan Gibson !

Towards an adaptive approach for Product Design

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Product Design requires a systemic approach and thinking

Product Design & Development DISCOVERY!

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Product Design & Development DISCOVERY!

abductive thinking

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Product Design & Development DISCOVERY!

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Product Design & Development DISCOVERY!

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CHAPTER : FRAMEWORK / DISCOVERY

Products & Services

Existing

New

New Existing

New Channels &!Markets!

Risk: Medium

Diversification & !Disruption!

Risk: High

Iterative &!Operational!

Risk: Low

New Product & !Service Development!

Risk: Medium

Product Design & Development DISCOVERY!

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Opportunity Values:

•  Growth

•  Sustainability

•  Cost Reduction

Business !Value!

Implementation!Complexity!

High

Low High

High Value, Low Complexity High Value, High Complexity

Low Value, Low Complexity Low Value, High Complexity

Business value matrix

Product Design & Development DISCOVERY!

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You’ve defined the problem space and inferred a solution set: now comes the product design phase!

Product Design & Development DISCOVERY!

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Product Design & Development DESIGN & BUILD PHASE!

Product design & development framework!

*Adaptive path product design process and methodology!11

Product Design & Development DESIGN & BUILD PHASE!

Product design & development framework

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Journey from uncertainty to clarity and focus

Product Design & Development DESIGN & BUILD PHASE!

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Complexity brings with it the potential for entropy

Product Design & Development DESIGN & BUILD PHASE!

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The reality is the more complex a project is the more likely things can and will go wrong during the design & build phase

Product Design & Development DESIGN & BUILD PHASE!

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What can we do to bring clarity and focus" to product development?

Product Design & Development DESIGN & BUILD PHASE!

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You’ve integrated agile, prototyping and lean UX into your process!

Product Design & Development DESIGN & BUILD PHASE!

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Product Design & Development DESIGN & BUILD PHASE!

What happens when we reach the product design & build phase and what are the use cases?

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We will always build prototypes for testing, but when it comes time to put it together into a consumer or business facing product:

•  Project teams struggle with recurring gaps and ambiguity during the product design & build phase

Product Design & Development DESIGN & BUILD PHASE!

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Product Design & Development DESIGN & BUILD PHASE!

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Prototyping requires interpretation and collaboration when it comes time to build the digital product.

•  This becomes challenging when we’re working on multiple project with distributed teams, contractors and with vendors

Product Design & Development DESIGN & BUILD PHASE!

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Standardization and definition are key for Clarity and Focus in complex projects

Product Design & Development DESIGN & BUILD PHASE!

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Experience Design Framework

REFINE & MEASURE

STAGE GATE:

DESIGN CONCEPT/ EXPERIENCE BRIEF

MEASURE

ANALYTICS

DEFINE

STAGE GATE: Business Strategy Product Requirements

1 Understand the Project Activities Connect Background Research 5 Execution

Activities

Front End Development Backend Development

STAGE GATE:

IA, WIREFRAMES & CONTENT STRATEGY

6 Measure & Document Activities Baseline Metrics Analyze Metrics

KICK OFF

STAGE GATE:

BUSINESS STRATEGY & PRODUCT

REQUIREMENTS DOCUMENT

DESIGN

DEVELOP

LAUNCH

2 Understand the Customer Activities

Conceptual Model Surveys User Task Model Persona’s Affinity Mapping Heuristic Analysis Competitive Review Design Concept Experience Brief

3 Model the Experience Activities

Wireframes Site Map User Flow Content Strategy

4 Test & Learn: Refine & Build the Experience Activities Prototyping Usability Testing Iterative Design: Test &

Learn UI Design Style Guides Design Patterns

STAGE GATE:

UI DESIGN, STYLE GUIDE & CONTENT DECK

Q&A

DELIVER FINAL

PRODUCT

UAT

REFINE & MEASURE

STAGE GATE: Design Concept Experience Brief

STAGE GATE: IA Wireframes

STAGE GATE: UI Design Style Guide Content Deck

STAGE GATE: User Acceptance testing

STAGE GATE: Measure & Refine Product

!

Product Design & Development DESIGN & BUILD PHASE!

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Adaptive framework

Product Design & Development DESIGN & BUILD PHASE!

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U X T E M P L AT E S : D E S I G N O V E R V I E W Continued

Complexity & Artifact Matrix for the Design and Build phase

Complexity Score!

UX: Annotated Wireframes •  Annotated Wireframe = IA, Annotated

Wireframes & Copy Deck •  Annotated Prototype = Annotated

Prototype •  Designated = FT resourced teams

•  Distributed = Remote, contractors and vendors

100%

80%

60%

50%

40%

20%

0%!

•  UI design

Lean UX: Prototype

Lean UX: Prototype UI Design + Style Guide

100% 75% 50% 25% 0%

•  Prototype

Designated Teams! Distributed Teams!

•  Annotated Prototype

•  UI design

•  Annotated Prototype

•  Annotated! Wireframe!

Product Design & Development DESIGN & BUILD PHASE!

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U X T E M P L AT E S : D E S I G N A P P E N D I X

Engagement tiers: 1.  Low complexity

•  Small in scope: Simple micro site or feature enhancements

•  Actors: UI Design & Development

2.  Medium complexity •  Web site or consumer mobile applications •  Actors: UX, UI design & Development

3.  High complexity •  First to market products and services.

Responsive Web Design & Enterprise level initiatives

•  Actors: UX, UI design & Development

Product design team use cases 1.  Designated teams: 50% to 100% resourced

•  Lean, agile process: prototype is the build document •  If there are any gaps, team is up to speed to address

those •  Churn, rework is NOT an issue

2.  Part time: 3 + concurrent projects - 25% to 33% allocation

•  Rigid process: requires more explicit documentation •  Risks: Team is fragmented and gaps can quickly become

road blocks •  Churn, rework is an issue

3.  Distributed teams, contractors and or vendors •  Rigid process: requires explicit documentation •  Risks: Team is fragmented and gaps quickly become road

blocks •  Churn, rework is an issue

Project team use case versus complexity

Product Design & Development DESIGN & BUILD PHASE!

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The building blocks* for complex projects with distributed teams are:

DEVELOPMENT

INPUT: •  UX: IA, Interaction & Copy •  UI: Design & Style Guide

UI: •  UI design

•  Style Guide) DESIGN + BUILD Intuitive

Scalable Consistent

UX:

•  IA/ User flow •  Prototype &

Wireframes •  Copy Deck

Product Design & Development DESIGN & BUILD PHASE!

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The build documents for complex projects with distributed teams are:

Product Design & Development DESIGN & BUILD PHASE!

•  IA/ User Flow •  Interaction/ Annotated Wireframes •  Copy Deck

•  UI Design

•  Style Guide

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GrandandToy.com: from Design and Development to Launch in 12 months: 12/2010

Product Design & Development DESIGN & BUILD PHASE!

http://www.grandandtoy.com!