adventures for adult learners

6
4.4 SL Second Life Touring Learning and Emerging Technology – presented to Dr. O’Connor Authored by: Irene T. Cruz Museum Island Steampunk Info Center Exploratorium Muse Island

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Locations in Second Life that you might want to visit - what could you do here?

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Page 1: Adventures for adult learners

4.4 SL Second Life Touring Learning and Emerging Technology – presented to Dr. O’Connor

Authored by: Irene T. Cruz

Museum IslandSteampunk Info Center

Exploratorium

Muse Island

Page 2: Adventures for adult learners

MUSEUM ISLAND• After leaving the Science Building for our initial connection – Michele, Tracy and I

were suppose to meet up at Museum Island.

• Michele contacted me via chat and asked for me to transport her to my location… I did with pleasure. Unfortunately, we lost Tracy along the way.

• We meet and began to discuss the island and other projects that we are currently working on together in the MALET program with ESC.

• If this island were “mine” - It would be an excellent fit for the instruction of ESL/ELL students. The cultural background… the possibility of activates that involve conversations between cultures – limitless.

Page 3: Adventures for adult learners

EXPLORATORIUM ISLAND• When Michele and I said goodnight – I decided to explore further…

• Dr. O’Connor placed this site in my “world” transport choices… I was intrigued.

• There were many scientific and mathematical experiments. I came along an experiment and it allowed me to insert myself into a pollen module!

• I can envision this island as “mine” for the purposes of teaching literacy skills to adults. The scientific and mathematical skill sets were incredibly challenging and fun!

Page 4: Adventures for adult learners

MUSE ISLAND• After leaving Exploratorium Island – I ventured to Muse Island – I had been to this

island before… this island contains great folk music, creative dance, arts/etc.

• I was able to touch a cubicle – command and I began to dance to the music – Great fun!

• This island would be a great source of both kinetic, tactile and visual learning.

• Adult Learners in a variety of study areas would benefit from this involvement. Skill sets used with ESL/ELL and HSE learners could be used in group activities for exploration of the arts/music/etc.

Page 5: Adventures for adult learners

STEAMPUNK INFO ISLAND• The last adventure was the SteamPunk Info Center. (Mieville) I went back to the

Science Center and took the link to the location from Dr. O'Connor's wall presentation in order to travel here…

• This island and/or information center was a bit ghostly… the lights were dim and it was twilight or so it seemed.

• Although it was a beautifully designed island – I am not sure how I would utilize it for my students….It was a great adventure to walk the streets and view the Victorian designs/crafts/furniture.

Page 6: Adventures for adult learners

”• In review of all these new adventures within Second Life – I see even

more possibilities of what can be achieved for my learning environment and my audience.

• Incorporating a Second Life island – is a step that requires careful consideration and can be accomplished with the study of the design and how the needs of the audience are met.

“I CAN'T CHANGE THE DIRECTION OF THE WIND, BUT I CAN ADJUST MY SAILS TO ALWAYS REACH MY DESTINATION.” - JIMMY DEAN