ad hoc-committee-virtual-report-part1b

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Report by Ad Hoc Committee on Virtual Environments - part 2

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Course Goals.

(1) Discuss biological enhancements, advances in neuroscience, medical breakthroughs, technological change and exponential computing.

(2) Use scientific experimentation to analyze how experiencing virtuality is changing human beings and their environments.

(3) Assess implications of science and technology policy related to technological advances.

(4) Participate in a simulation of virtuality reflecting Vittorio Gallese’s theory of embodied simulation.

FOBH Second Life Activity• Step 1: Experience

transformation. • Step 2: Transport to

various worlds. • Step 3: Explore future,

past and imagined worlds in this form, using scientific methodology within a framework of biological advances, artificial life, and emerging technologies

• Step 4: Write a 500-word report based on your experiences using a scientific approach.

MBA PROGRAM

Immersive Learning Experiences for MBA Courses

INFORMATION ASSURANCE AND SECURITY POLICY

NIAGARA FRONTIER: STUDENTS CREATE & BUILD

Students created museums

Students created factory-floor trainings

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