aspis presentation

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This was the presentation del;ivered at the ASPIS Workshop at the SGI in Coventry in March 201

TRANSCRIPT

March 2012

WP4 – Serious Game Tool

Topics

The Sustainability GameSustainability Rating ToolMemory GameDiscussion

ASPIS Objectives

promote learning for public participation in urban planningincrease awareness on the sustainability of open public spaces stimulate dialogue between urban citizens and professional

architects and planners with a focus on the sustainability issue

Game Overview

Single Player Role Playing Game based around Architectural Student Peter

Quests

Quests are mini-games increasing in complexity

Example Quests

Understanding the needs of multiple users and identification of park user groups

Collecting Suggestions

Matching user needs to suggestions

Gathering Evidence

Categorising issues and problems

Involving NGO Stakeholders

Helping to launch voluntary programs

Gaining Public Support

Helping to develop communication skills

Identifying and Resolving Conflict

Analysis and understanding skills

Budget Management

Best value for money

Sustainability Rating Tool

Student User Form

Evaluation Matrix – Global Report

Summary of Ratings

Memory Game

Adding Fun and a Gateway to Discussion

SummarySustainability Game

Introduces sustainability concepts

Based on learning by doing

Raises conflicts of interest

Uses multiple GBL techniques

Offers incentives for successSustainability Rating Tool

Designed to facilitate understanding of issues

Useful for teachers

March 2012

WP4 – Serious Game Tool

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