chapter 1 setting up an andengine project · learning andengine game in google play store a —...

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Chapter 1, Setting Up an AndEngine Project

Chapter 2, Game Concept and Assets

Chapter 3, From Assets to Entities

Chapter 4, HUD and Text Display

Chapter 5, Basic Interactions

Chapter 6, Physics

Chapter 7, Detecting Collisions and Reacting to Events

Chapter 8, Advanced Physics

Chapter 9, Adding a Menu and Splash Scene

Chapter 10, Polishing the Game

Chapter 11, Testing, Publishing, and What's Next

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