cities in citizens’ hands
Post on 27-Jul-2015
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Cities in citizens’ hands
Leonel Morgado, Rui Rodrigues, António Coelho, Olga Magano, Tânia Calçada, Paula Trigueiros Cunha, Cynthia Echave, Olga Kordas, Sara Sama, Jennifer Oliver, Jim Ang,
Farzin Deravi, Ricardo Bento, Luís Ramos
leonel.morgado@uab.pt
Picture from: "Urban subsystem" by Massimo.tadi - Own work. Licensed under CC BY-SA 4.0 via Wikimedia Commons - http://commons.wikimedia.org/wiki/File:Urban_subsystem.jpg#/media/File:Urban_subsystem.jpg
Cities are complex
Cities are systems
Cities are location-based
Picture from: "Urban subsystem" by Massimo.tadi - Own work. Licensed under CC BY-SA 4.0 via Wikimedia Commons - http://commons.wikimedia.org/wiki/File:Urban_subsystem.jpg#/media/File:Urban_subsystem.jpg
Public participationin urban planningis challenging
WorkplacesLiving
PollutionInfrastructure
Another example: generating a map//First pass: random terrain for (int x = 0; x < Width(); x++) for (int y = 0; y < Height();y++) map[x][y] = rand.Next(LandTypes);
Effect of the 2nd pass?//Second passfor (int x = 0; x < Largura(); x++) for (int y = 0; y < Altura(); y++)
// randomly copy terrain // left, right, up, or down
A more realistic terrain//Second passfor (int x = 0; x < Largura(); x++) for (int y = 0; y < Altura(); y++)
// randomly copy terrain // left, right, up, or down
We see citizens as bearers of complex social and cultural knowledge that can be leveraged to meet the challenge of defining rules and behaviors to explore and communicate complex, systemic data and ideas.
We see citizens as bearers of complex social and cultural knowledge that can be leveraged to meet the challenge of defining rules and behaviors to explore and communicate complex, systemic data and ideas.
“Knowledge” that is consistent with the mix of real and virtual in augmented reality: the cultural expressions and elements found in body motions and gestures, voice, and tangible object manipulation.
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