dan boulos eric huang elizabeth kumabe. goal teach visitors (focusing those between 10~20 years old)...

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Performance Objective Audience Young visitors who are between 10 ~ 20 years old Young visitors who are between 10 ~ 20 years old Behavior will demonstrate the best practice of reef etiquette by playing the interactive learning game will demonstrate the best practice of reef etiquette by playing the interactive learning game Condition With the information from the exhibits in the education center With the information from the exhibits in the education center Degree The gamers will identify those destructive reef behaviors and destroy 90% of the game targets The gamers will identify those destructive reef behaviors and destroy 90% of the game targets

TRANSCRIPT

Dan BoulosEric Huang

Elizabeth Kumabe

GoalTeach visitors (focusing those between

10~20 years old) the proper reef etiquette while visiting Hanauma Bay

Performance ObjectiveAudience

Young visitors who are between 10 ~ 20 years oldYoung visitors who are between 10 ~ 20 years oldBehavior

will demonstrate the best practice of reef will demonstrate the best practice of reef etiquette by playing the interactive learning gameetiquette by playing the interactive learning game

ConditionWith the information from the exhibits in the With the information from the exhibits in the

education centereducation centerDegree

The gamers will identify those destructive reef The gamers will identify those destructive reef behaviors and destroy 90% of the game targetsbehaviors and destroy 90% of the game targets

Performance Objectives

Entry level skillsIdentify ReefImportance of ReefDestructive behaviors

StrategyAppealing to target audience

Cartoon caricaturesGraphics

EfficientShort and basic

Engaging StoryFamiliarized environment and creatures/objects

InteractiveMotion sensing technology, positive and

negative feedbacks

Story Overview

LaniHuli is the last honu in Hanauma bay. You thought your work day was hard LaniHuli has an even harder time surviving his work day as Honu ambassabor to the bay.

Story OverviewHe wakes up at dawns first light and his day is full of pitfalls and adventures.

As the game begins you must protect LaniHuli from rubbish and debris left by visitors and drawn in by the tide, as he looks for his breakfast in the corals of the bay.

Obstacles:

Monsters…

Just when you think it is safe to play in the water, then the gates of Hanuama Bay open to the public.

Monsters…

As new visitors arrive the pace quickens as you must protect our innocent Honu from many destructive activities of the new guests of the bay.

Monsters…

Save Lani Huli from the sun-screen smog monster, and help him navigate though the tromping feet of walking tourists.

Monsters…

Save him from the coral collectors and the touchy-feely turtle lovers.

Weapons

•Bio-gun : removes trash from path

•Bubble Gun : floats monsters up up and away

Level 1: Scrolling Maze

Don’t forget you must help LaniHuli eat along the way or he may not make it through a tough day of surf sun and tourists.

Level 2: Monster Challenge

•If he doesn’t eat often enough he will lose health points.

•If you successfully remove all the obstacles, LaniHuli will make it to the end of his day, sunset at last.

Game MechanicsGaming Technology

MST can be enabled or disabledSettings

Customize controller settingsScreen

Output/Interactive devices Speakers

Output deviceFeedback

Game PlayLevels

Three different levels of challengesTechnology

Motion Sensing Technology (MST)Tutorial

A scaled-down gameGame objective/goal

RankingBragging right

Game Play (cont.)Weaponry

Choose the right weapon for right targetsScreen Information

HealthScoreLevel

EvaluationEmpowered Learners (Gee)

InteractiveApply knowledge (from Education Center)Motivate learners to apply the knowledge in

the real worldProblem solving (Gee)

SequenceChallenges are incrementalDoable, sandbox

Thank you!

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