d&d 3.5 character sheet
Post on 07-Nov-2014
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CHARACTER NAME PLAYER NAME REGION
CLASS RACE SIZE GENDER ALIGNMENT DEITY
LEVEL TYPE AGE HEIGHT WEIGHT EYES HAIR
ABILITY NAME TOTAL WOUNDS NON-LETHAL DAMAGE SPEED
STR HPSTRENGTH HIT POINTS
DEX AC = 10 + + + + + + +DEXTERITY ARMOR CLASS
TOTAL DAMAGE REDUCTION
CONCONSTITUTION TOUCH FLAT-FOOTED SKILLS MAX RANKS:
INT ARMOR CLASS ARMOR CLASSSKILL NAME = + RANKS +
INTELLIGENCE
INITIATIVE = + Appraise¹ INT = + +WIS
TOTAL Balance¹ DEX* = + +WISDOM
Bluff¹ CHA = + +CHA BASE ATTACK Climb¹ STR* = + +CHARISMA
Concentration¹ CON = + +SAVING THROWS TOTAL CONDITIONAL MODIFIERS
Craft skills…¹ INT = + +FORTITUDE = + + + Decipher Script INT = + +CONSTITUTION
CHA = + +REFLEX = + + + Disable Device INT = + +DEXTERITY
Disguise¹ CHA = + +WILL = + + + Escape Artist¹ DEX* = + +WISDOM
Forgery¹ INT = + +
GRAPPLE = + + + Gather Information¹ CHA = + +MODIFIER Handle Animal CHA = + +
TOTAL
Heal¹ WIS = + +
SPELL RESISTANCE ARCANE SPELL FAILURE ACTION POINTS Hide¹ DEX* = + +
Intimidate¹ CHA = + +
TOTAL Jump¹ STR* = + +
MELEE = + + + + Knowledge (arcana) INT = + +ATTACK BONUS Knowledge (arch & eng) INT = + +
RANGED = + + + + Knowledge (dungeoneering) iNT = + +ATTACK BONUS Knowledge (geography) INT = + +
Knowledge (history) INT = + +ATTACK 1 TOTAL ATTACK BONUS DAMAGE CRITICAL Knowledge (local) INT = + +
Knowledge (nature) INT = + +RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES Knowledge (nobility) INT = + +
Knowledge (religion) INT = + +
Knowledge (the planes) INT = + +AMMUNITION
ATTACK 2 Listen¹ WIS = + +TOTAL ATTACK BONUS DAMAGE CRITICAL
Move Silently¹ DEX* = + +
Open Lock DEX = + +RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES
Profession skills … WIS = + +
Ride¹ DEX = + +AMMUNITION Search¹ INT = + +
ATTACK 3 TOTAL ATTACK BONUS DAMAGE CRITICAL Sense Motive¹ WIS = + +
Sleight of Hand DEX* = + +RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES Spellcraft INT = + +
Spot¹ WIS = + +
Survival¹ WIS = + +AMMUNITION
ATTACK 4 Swim¹ STR** = + +TOTAL ATTACK BONUS DAMAGE CRITICAL
Tumble DEX* = + +
Use Magic Device CHA = + +RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES
Use Rope¹ DEX = + +
= + +AMMUNITION = + +
ATTACK 5 TOTAL ATTACK BONUS DAMAGE CRITICAL = + +
= + +RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES = + +
= + +
= + +AMMUNITION
ATTACK 6 = + +TOTAL ATTACK BONUS DAMAGE CRITICAL
= + +
= + +RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES
= + +
= + +AMMUNITION = + +
= + +
= + +
= + +
= + +
ABILITY SCORE
ABILITY MODIFIER
TEMP. SCORE
TEMP. MODIFIER
ARMOR BONUS
SHIELD BONUS
DEX MODIFIER
SIZE MODIFIER
NATURAL ARMOR
DEFLECT BONUS
MISC. BONUS
ARMOR CHECK
PENALTY
Cla
ss S
kills
KEY ABILITY
SKILL MODIFIER
ABILITY MODIFIER
MISC. BONUS
DEX MODIFIER
MISC. BONUS
BASE SAVE
ABILITY MODIFIER
MISC. BONUS
TEMP. MODIFIER
Diplomacy1
BASE ATTACK
STR MODIFIER
SIZE MODIFIER
MISC. BONUS
BASE ATTACK
ABILITY MODIFIER
SIZE MODIFIER
MISC. BONUS
TEMP. MODIFIER
1 This skill can be used even if the character has zero skill ranks.× This skill is a class skills for at least one of your classes.* Armor check penalty, if any, applies. ** Double the armor check penalty.
/
SPECIAL ABILITIES
###
CAMPAIGN EXPERIENCE POINTS
GEAR
ARMOR/PROTECTIVE ITEM TYPE ARMOR BONUS MAX DEX BONUS
ACP SPELL FAILURE SPEED WEIGHT SPECIAL PROPERTIES
SHIELD/PROTECTIVE ITEM ARMOR BONUS WEIGHT CHECK PENALTY SPELL FAILURE
SPECIAL PROPERTIES
OTHER POSSESSIONSITEM Wgt ITEM Wgt
Magic Items Equipped by Slot
Ring Slot (RH)
Ring Slot (LH)
Hand Slot
Arm Slot
Head Slot
Face Slot
Shoulder Slot
Neck Slot
Body Slot
Torso Slot
Waist Slot
Feet Slot
TOTAL WEIGHT CARRIED 0
NOTES LANGUAGES
1
2
3
4 CARRYING INFO TURN/REBUKE ATTEMPTS
5
6Times/Day Used
7
8 MED LOAD
9# of HD Turned/Rebuked
10 Up to 0 2d6
11 1-3
12 4-6
13 MONEY 7-9
14 PP 10-12
15 GP 13-15
16 SP 16-18
17 CP 19-21
18 Art 22+
19 Gems
20Other (GP)
Turning/Rebuking Check Modifier
LIGHT LOAD
HEAVY LOAD Turning/
Rebuking Check
Most Powerful Undead Affected(Max HD)
If your cleric level is double the HD of the undead or
more, the undead are destroyed/commanded
rather than turned/rebuked. Dispelling rebuking/turning works like turning/rebuking,
but you must equal or exceed the check result of
the cleric who rebuked/turned.
LIFT OVER HEAD
LIFT OFF GROUND
PUSH DRAG
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