designing ui/ux for mobile-connected devices

Post on 05-Dec-2014

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Designing interfaces that interact with bluetooth- and internet-enabled devices introduces new UX challenges for designers and product managers to tackle. Hitting a home run with wearables and other connected products requires designers to find elegant ways to push technology out of the way. Learn from leading and failing UX examples dealing with device syncing, detecting battery life, iBeacons, and more to ensure you make informed UX decisions that truly make these devices a welcomed extension of your users' mobile experience.

TRANSCRIPT

Mobile-Connected Device User Experience

1

Background

Wearables and Beyond

Internet [Personal Network] of Things

Experience

Features

Behaviors

Behavior-Driven

Behavioral Life Cycle

Pairing Wearing Synching Charging

Pairing

Account CreationPairing

!

Need to know which device is yours…

Think hard… Do you need complex discovery and pairing

Pairing

Wearing

Wearing

Constantly Connected On Demand

Device UXInteraction (Input)

• Accelerometer (taps)

• Vibration

• Beeps/Tones

• Physical Buttons

• Small Display

• Touch Screens (not typical yet)

Wearing

App UXWearing

Synching

Am I Synched???Synching

Am I Synching???Synching

Charging

BatteryCharging

(Source: nerdery.com)

iBeacon Teaser

• Where am I? What am I near?

• Push an alert

• Bring a pass to the lock screen

• Transparently log information

@StateOfMobileDC

!

Microlocation Breakout Session

Next Thurs 4/24 6:45pm

23

@jlafollette!!@Citrrus !

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