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Resources for teachers: teaching game making and using games in classrooms. More resources and links at: http://michelleaubrecht.net/eTech_Resources.html

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Game-Based LearningMaking & Playing

Video Games

Michelle AubrechteTech Ohio

2013Resource links: http://michelleaubrecht.net

freedom to experimentfreedom to fashion identities

(defining the self/understanding theirrelationship to others and the world)

freedom of interpretation

freedom of effort (can alternate between intense and relaxed)

freedom to fail (step towards mastery)

Exercise FreedomGrowing through failure

and exploration.

Moving learning games forward: obstacles, opportunities, & openness. Eric Klopfer, Scot Osterweil, and Katie Salen, 2009. The Education Arcade

Game Play – Freedom to LearneTech

Students make gameseTech

Studio K is a game design curriculum, online community, and set of teacher-support tools intended to enable teachers to help learners how to make their own video games using Microsoft Kodu. Kodu is a powerful 3D game design and programming tool that enables users to focus on creating compelling games for their friends.

www.gameslearningsociety.org

eTech Students make games

eTech Students make games

Game Making learning game design through game play

eTech

eTech Students make games

eTech Make Digital Stories

Support for student game makingeTech

Immune Defense:Making Proteins as Familiar as Zombies.

Subtitle is grey.

Making Proteins as Familiar as Zombies.ImmuneDefenseGame.org

Cells operate according to the receptors you give them

Receptor mediated phagocytosis

Tracking complement factor

IMMUNEDEFENSEGAME.ORG

Use Existing GameseTech

7th Grade Mathwww.kosjourney.com

www.facebook/kosjourney

eTech Use Existing Games

eTech Use Existing Games

eTech Use Existing Games

Trails Forward is an ecological, multiplayer strategy game currently in development with funding from the UW-Madison Graduate School. Based on the research of the interdisciplinary UW-Madison Conservation Conversation Group, Trails Forward will enable testing the hypothesis that complex, agent-based simulation games can broaden public participation in science.

www.gameslearningsociety.org

Control "Raven" virus particles trying to infect, replicate inside of, and escape from a host cell. Fight off host and cellular immune responses with armies of viral proteins while stealing precious energy and production facilities to make more of yourself. You have numbers and speed on your side, use them wisely and recklessly.

www.gameslearningsociety.org

Citizen Science is an online flash-based computer adventure game in which the player is a young adult who becomes concerned about the health of a local lake threatened by eutrophication. Based at Lake Mendota in Madison, WI, the player's goal is to restore the lake. By focusing on the ecological needs of Lake Mendota as well as the surrounding community, the game is able to bring together real-world issues and scientific practices.

www.gameslearningsociety.org

Minecraft

eTech Use Existing Games

Minecraft

eTech Use Existing Games

eTech

Games to Train Health Games Research

Persuasive GamesSocial Impact Games

Use Existing Games

eTech Resources

eTech Resources

ScienceGameCenter.org

Special ScreeningMonday – Noon – Room E151

www.playfullearning.com/register

eTech Resources

eTech Resources

eTech Resources

eTech Conferences

eTech Conferences

eTech Conferences

eTech Conferences

eTech Conferences

SchoolseTech

After SchooleTech

After SchooleTech

Games, Badges, Social Media, MentorshipInteractive Learning!

http://earthworks-badges.posterous.com/

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