everglade elearning
Post on 13-Jan-2015
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Horizon Report
http://www.nmc.org/publications/2010-horizon-anz-report
http://net.educause.edu/ir/library/pdf/HR2011.pdf
First YearElectronic Books
http://www.gutenberg.org/wiki/Children%27s_Literature_%28Bookshelf%29
33,000 free e-Books
http://www.gutenberg.org/wiki/Children%27s_Picture_Books_%28Bookshelf%29
http://www.delicious.com/sharpjacqui/ebooks
Read online
Kindle
Lower Prices
Interactive Books on Devices
http://ipodsiphonesineducation.wikispaces.com Mobile Technology
One year or less
Research http://ipodsiphonesineducation.wikispaces.com/Research
Maths
Reading
Enhances what we see
Street Museum Historical App
Change over 2 – 3 yearsAugmented reality
Game based Learning2 -3 years
Non Digital GamesDigital Games– not collaborativeDigital Games - collaborative
Educational Games
http://www.globalconflicts.eu/
http://pheon.org/
Change over 4-5 yearsGesture Based Computing
accelerometerDetermines position, direction and acceleration
Change over 4-5 yearsVisual Data Analysis
http://www.christchurchquakemap.co.nz/
Tablet PCs using Stylus
Portable memory (Disks, CDs, USB)
Wireless earpieces
Communicator
Martin Cooper, the inventor of the cell phone says that Star Trek’s communicator was the inspiration behind the device.
CDs
PADD
We have so much to be thankful to Star Trek
The Traditional Classroom
Computer Centre
One- Two computers
1-3 students on a computer
Word Processing, Math or Reading Games
Broad Internet searches
http://puttheeinlearning.wikispaces.com/
Digital Classrooms
1-1 computing
Teacher lead instruction
Publishing
Internet games
e-Learningclassroom
Self Managing• make choices• manage time
Participators and Contributors• work with the teacher• teach each other• teach themselves• work as a team
Thinkers• higher level thinking• organised thoughts
Conveyors of Information• able to present and articulate• use text and graphics
Collaborators• work with anyone and everyone• sharing
Teacher Level of Integration
Adapted from Cuban, L. (2001). Oversold and underused. Computers in the classroom. Harvard University Press.
Entry Adoption Adaptation Appropriation Invention
http://puttheeinlearning.wikispaces.com/Levels+of+Integration
entry
Conventional teaching
style
Teacher desk at front of
room
Very little published
work
Desks in rows
Covered Computer
Internet never used
adoption
ConventionalSome
‘Published’ work
Integration one
curriculum area
Desks in rows
Isolated tasks
keyboard skills
Word Processing
Random Math
Games
Internet used rarely
work alone
adaptation
Computer centre Periodically
projector and IWB
Plans ICT integration
Word processed
work
Maths and Reading softwareSome
management systems
Teacher directed activities
and planning
Formal keyboarding
skills
Broad internet searches
Desks in groups
appropriation
Informal practitioner
Students move freely experimenti
ng with digital tools
Internet used
extensively
Curriculum specific areas in
room
Full of children’s published
workStudents work in groups
HOT models
Desks swapped for
tables
Activities linked to
teaching and learning
Management systems
invention
variety of digital
equipment and
softwareProjector/
IWB/mimio used by teacher
and students.
Classroom divided into curriculum
areas.
HOT models
integratedJust in time
Highly independe
nt ,self managing
Informal practitioner
http://elearningclassroom.wikispaces.com/
Classroom Spaces7 SpacesPerformance
PARTICIPATION GroupSecret
Publishing
WATCHING
Data
Ewan McIntosh's Edublogs.com 'CLicks and Bricks: When digital, learning and physical space meet. http://edu.blogs.com/edublogs/2010/10/-cefpi-clicks-bricks-when-digital-learning-and-space-met.html
Performance Spaces
Spaces to foster the arts and academic talents
Art Music Drama Reading
Technology Science Writing
http://elearningclassroom.wikispaces.com/Performing+Spaces
Participation SpacesSpaces to consider our ecological Footprint
Recycling Gardens Outside Art
http://elearningclassroom.wikispaces.com/Participation+Space
Secret SpacesSomewhere to be reflective
Comfy chairs Tents Aladdin’s cave
http://elearningclassroom.wikispaces.com/Secret+Spaces
Group SpacesCreate own collaborative working space
Stacking boxes trellis Curtains
http://elearningclassroom.wikispaces.com/Group+Spaces
Data SpacesHow could real time data on the life of a school
be used to improve it
meter solar
Watching SpacesSpaces to share and to view
http://elearningclassroom.wikispaces.com/Watching+Spaces
Publishing Spaces
makebeliefcomix xtranormal
http://literacyandict.wikispaces.com/Publishing
http://elearningclassroom.wikispaces.com/Publishing+Spaces
Digital Toolkithttp://elearningclassroom.wikispaces.com/Getting+Ready
e-Learning Action Planhttp://elearningclassroom.wikispaces.com/Action+Plan
Digital Capabilities Matrixhttp://elearningclassroom.wikispaces.com/Digital+Capabilities+Matrix
Cybersafetyhttp://elearningclassroom.wikispaces.com/Cybersafety
Hector’s World
Welcome to the Web
Super Clubs Plus
Assessment and Measurementhttp://elearningclassroom.wikispaces.com/Measurement
Planning Ideashttp://elearningclassroom.wikispaces.com/Planning+Ideas
Multiple Intelligenceshttp://elearningclassroom.wikispaces.com/Multiple+Intelligences
Literacyhttp://literacyandict.wikispaces.com
Mathshttp://mathsandelearning.wikispaces.com/
ICT Professional Developmenthttp://http://ictprofessionaldevelopment.wikispaces.com/ /
How to create Wikispaceshttp://wheretostartwithwikisandblogs.wikispaces.com/
References
• http://www.nmc.org/publications/2010-horizon-anz-report • http
://www.dailywireless.org/2010/05/26/streetmuseum-historical-augmented-reality/
• http://www.kickstarter.com/projects/jmummert/the-civil-war-augmented-reality-project
• http://www.christchurchquakemap.co.nz/ • http://www.wikieducator.org • Ewan McIntosh's Edublogs.com 'CLicks and Bricks: When
digital, learning and physical space meet. http://edu.blogs.com/edublogs/2010/10/-cefpi-clicks-bricks-when-digital-learning-and-space-met.html
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