experimental museumprojects aam2012

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A presentation from the American Association of Museums conference about creating, supporting and producing experimental and social practice projects at museums. Presenters: Maria Mortati, Sarah Schultz, Stephanie Parrish, and Susan Diachisn. Note: please contact presenters for image copyright information.

TRANSCRIPT

Maria Mortati, Introduction & Context

Sarah Schultz, The Walker’s Open Field

Stephanie Parrish, Shine a Light at PAM

Susan Diachisin, The Center for Creative Connections at the DMA

FACEBOOK/EXPERIMENTAL  MUSEUM  PROJECTS  COMMUNITY   1  

Experimental Projects: Creating a Community of Practice

A panel for the American Associations of Museums conference, May 2012

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Experimental Projects: Creating a Community of Practice

Maria  Morta<  Independent  Exhibit  Developer,  Founder,  SF  Mobile  Museum

Co-Presenters: Susan Diachisin,  Stephanie  Parrish, Sarah  Schultz

AAM 2012 Tuesday, May 1, 9 am

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WHERE  I’M  COMING  FROM  &  how  “experimentalism”  informs  my  prac<ce  

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Center  for  Crea<ve  Connec<ons,  Dallas  Museum  of  Art  

New  Interac<ve  Educa<on  Spaces,  Bal<more  Museum  of  Art  

Fort  Collins  Museum  of  Discovery  Children’s  Crea<vity  Museum  

FORMAL  

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The  Giant  Hand  Machine  Project  @  The  Hammer  Museum  

The  San  Francisco  Mobile  Museum  

Desire  Trails  Public  Program,  Headlands  Center  for  the  Arts  

Cri\er  Salon  by  Phil  Ross  

INFORMAL  

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Why  We  Are  Gathered  Here  Today  

Explore  and  share  how  to  support,  realize  and  engage  with  a  variety  of  experimental  projects  

Explore  a  history  of  “socially  engaged  art”  or  experimental  work  

Consider  needs  for  vocabulary,  offer  an  Elas<c  Manifesto,  Manual,  &  Bibliography  

Discuss,  share  and  hopefully  connect  

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An  Overview  of  [some]  Experimental  Projects  

Museum hosted artist projects:

Shine a Light @ Portland Machine Project @ Hammer Critter Salon @ Hammer

Art entities doing their own thing:

Machine Project Southern Exposure

Permanent Museum Spaces that act as platforms:

C3 @ Dallas Open Field @ Walker

Hybrid projects – neither art nor non-art:

San Francisco Mobile Museum Mobile Art Project Denver Community Museum 7  

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New  endeavors  have  a  need  for  a  shared  language  

•  For  now,  we’re  just  going  to  talk  to  the  terminology  but  not  get  into  it  – Social  art  or  socially  engaged  art  – Par<cipatory  vs.  social  engagement  – Art  vs.  interac<ve  – Plaform  

…so  we’ll  all  need  to  crah  it  8  

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Except  for  this  one:  Plaforms  

•  Plaforms  are  systems  that  support  mul<disciplinary  and    inter-­‐departmental  projects  

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We  are  here  because  we  are  moving  from  an  old  world  order  to  a  new  world  order  

Old  World:  sealed   New  World:  porous  

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Old  World:  fixed   New  World:  organic  

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Why  Are  Museums  Ripe?  

•  “While  there  is  no  complete  agreement  as  to  what  cons<tutes  a  meaningful  interac<on  or  social  engagement,  what  characterizes  socially  engaged  art  is  its  dependence  on  social  intercourse  as  a  factor  of  its  existence.”  – Pablo  Helgura  

…because  we  are  fundamentally  social  en<<es  

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Museum  experience   Museum  experience  

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 “One  of  the  things  that  is  great  about  working  at  Machine  is  we  prototype  all  these  ideas…  it’s  a  challenge  for  museums  because  their  very  core  purpose  is  to  collect,  preserve,  and  educate  visitors  about  things  that  are  precious  and  live  forever.    

 Something  that  was  interes<ng  about  being  at  the  Hammer  for  a  year  was  it  allowed  things  to  cycle  in  and  out.  And  it  took  some  of  the  pressure  off  each  individual  thing.  If  you  can’t  acknowledge  that  what  you’re  trying  to  do  might  fail  and  sGll  value  what  you  learn  from  the  aHempt,  then  you  have  to  succeed.  “                  -­‐  Mark  Allen,  Machine  Project,  Hammer  Report  

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We  Made  The  Most  Confusing    Way-­‐Finding  Device…  Ever?  

-­‐  Or  -­‐    

Talking  to  the  Hand  

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h\p://vimeo.com/15612336  

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The  hand  is  both  art  and  way-­‐finding  

•  It  was  fun,  it  got  people  where  they  needed  to  go  

•  Mul<ple  purposes  and  contexts  in  a  museum  is  very  confusing….  TO  STAFF  &  SYSTEMS  

•  It  was  not  a  design  solu<on  

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Cri\er  Salon  at  the  Hammer    (and  other  sites)  by  Phil  Ross,  Arist  

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http://vimeo.com/22781774

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Who  Curates  the  Experience?  

•  They  build  different  types  of  discussions,  capabili<es,  push  on  a  variety  of  departments  

•  It  built  rela<onships  with  different  Affinity  Groups  in  the  region.  It  brought  different  audiences  to  the  Museum.  

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Why  Do  We  Need  A  Community?  

•  This  is  new  work  which  means  that:  –  It’s  not  tried  and  true  =  inven<ng  –  You’ll  need  to  create  that  shared  language  for  developing  the  work  

•  We’re  building  a  prac<ce  which  is  different  from  presen<ng  people/artwork  –  It  needs  a  web  of  rela<onships  to  succeed  

•  It’s  different  work  when  it’s  at  a  different  museum  

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A  FLEXIBLE  MANIFESTO  Ar<sts  may  or  may  not  read  it  

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http://mortati.com/blog/?p=319

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AN  INITIAL  MANUAL  Join  us  on  FACEBOOK  to  add  or  edit  

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http://mortati.com/blog/?p=319

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BIBLIOGRAPHY  Short,  shareable  and  ready  for  you  

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http://mortati.com/blog/?p=319

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Experimental Projects: Creating a Community of Practice

Sarah  Schultz  Curator  of  Public  Prac<ce  &  Director  of  Educa<on  

Walker  Art  Center

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AAM 2012 Tuesday, May 1, 9 am

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Open Field Walker Art Center Minneapolis, Minnesota

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Open Field is a three-year experiment that invites the public and artists to create a cultural commons on the Walker’s green space  

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 inspired by the belief that creative communities are collective endeavors that thrive in a landscape of diverse ideas and practices.

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What would you do with an open field?

We began with a four-acre lawn and the question:

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This was an extension of earlier social experiments and research.

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The 4C Model: A socially conscious approach to cultural programming.

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The spectrum of civic engagement activities.

Commentary >> Dialogue >> Action >> Leadership

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Commons Theory

Participatory Culture

Artistic Practice

Open Field in Theory

This was part of a larger conversation about evolving

institutional practice.   33  

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Public

Artists Institution

Open Field in Practice

Open Field considers the different ways to share resources and create something together.  

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Project Goals •  Resist the notion that the museum is the primary author

of content and experience.

•  Create a platform for many types of creative activity generated by both artists and non-artists.

•  Position creativity as a collective and civic endeavor.

•  Imagine a new kind of public gathering space for the city.

•  Blend social, intellectual, and creative experiences and encounters.

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Phase IV: Participation

(5000 +)  

Phase III: Implementation

(150)  

Phase II: Development

(50)  

Phase I: Ideation & Incubation

(5)  

The Open Field Project evolved in stages, from a team of 5 to a community of 5,000.  

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In January 2010 we convened a group of 30 architects, artists, and designers to collaboratively propose ideas for the field. 37  

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They identified steps to construct a social space 38  

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and plotted potential interactions between artists and the public. 39  

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They suggested tools and amenities to make the field more inviting. 40  

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In spring 2010, a physical space was created adjacent to the museum 41  

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featuring food, shade, seating, and a large open field. 42  

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A Tool Shed and Drawing Club provide ongoing platforms for public engagement. 43  

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The public is invited to share their own creative activities with minimal mediation and modest support from the Walker. 44  

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An online hub provides a public calendar, documentation, and guidelines for the field. 45  

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The guidelines, or Field Etiquette, are outlined on the website.

walkerart.org/openfield/introducing-open-field/field-etiquette/

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In hindsight, the Open Field strategies of engagement looked like:

•  Tools for empowering participation

•  Rules for guiding participation

•  Seeding or modeling participation

•  Meeting to nurture the casual and social encounters

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Over the course of two years the public brought more than 200 activities to the field. 48  

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Swedish Song Session in the Turrell Suzuki Violins 49  

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The Public Intellectual 50  

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Gorilla Yogis 51  

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Plein Air Painting With a view of the Minneapolis Sculpture Garden

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In addition, the museum invited national artists to create projects with the public. 53  

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Red76: Anywhere/Anyplace Academy 54  

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Red76: Pop-Up Book Academy 55  

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Futurefarmers: A People Without a Voice Cannot Be Heard Commissioned by the Walker Art Center and Northern Lights.mn 56  

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Futurefarmers: Auctions Speak Louder Than Words 57  

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Machine Project: Summer Jubilee / Concert for the American Lawn 58  

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Machine Project: Summer Jubilee / Opera for Dogs 59  

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Machine Project: Summer Jubilee / Building an outdoor oven 60  

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Walker Kitchen Lab: A Mobile Hearth for Collectivist Action

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ROLU in Residence Making as thinking. Participation as performance.

Photo: Zoe Prinds-Flash 62  

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In the voices of Open Field participants . . .

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DiverCity and Mudboots Marching Band

“Open Field is a place where you can bring your best, creative self forward.”

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“Open Field reminded me of how removed I’ve become from play. Humor can get us through the workday, but for play, we need other people and the willingness to suspend all self-consciousness with them.”

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“For me a small group talking about a topic unrelated to artistic practice is indeed the opening of a field. There are no bounds to the conversation and people can feel free to share and understand one another.”

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Photo: Zoe Prinds-Flash

“I don’t know how to measure the success of my project. I now realize it’s not about success or failure but rather the opportunity to design new experiences. This is a shift in how I think about my work and I have Open Field in part to thank for that revelation.” 67  

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Have fun. 69  

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Experimental Projects: Creating a Community of Practice

Stephanie  Parrish  Associate  Director  of  Educa<on  &  Public  Programs,  

Portland  Art  Museum

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AAM 2012 Tuesday, May 1, 9 am

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h\p://www.youtube.com/watch?v=h4BfB8sNRXk  

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Shine  A  Light  2009-­‐11  

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Portland Art Museum: Shine A Light: Programming Goals (as written for 2010 & 2011)

Programming •  Situate art (producing, interpreting, enjoying, puzzling over) as a living activity

that everyone has the potential to participate in •  Encourage an atmosphere of participation between the museum, its visitors, and

artists. •  Activate gallery spaces that suggest the museum is also a “site” of art production

and practice. •  Situate the entire museum as place of multi-layered interpretations,

conversations, and unplanned directions, multiple interpretations in the galleries •  Inspire inquiry into the connections between art and everyday life. •  Have fun!

Audience •  To make the museum feel relevant to young arts-interested audiences,

especially people between 18-45 years old.

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Hannah Jickling Portland Orienteering Museum, 2010

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Ariana  Jacob  with  Mirah  Serenedes:  Musical  Conversa@ons  Between  Humans  and  Artworks  

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Harrell  Fletcher  Museum  Visitor  Cellphone  Photographs,  2009  

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Ariana  Jacob  Art/Life  Partners,  2010  

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Jason  Sturgill  Art  is  Forever,  2011  

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Ariana  Jacob  Art  as  Experience,  Guaranteed,  2011   95  

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96  

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Lexa  Walsh-­‐Ar<st-­‐in-­‐Residence  

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Publishing/Sharing  the  Work  

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Strategic Directions:

A.  Serving as a Center for Visual Art, Film, Culture

B.  Innovating to Create Compelling Audience Experiences

Serve a lab for creativity by articulating and extending promising practices from recent experiments.

C.  Engaging Diverse Communities

Build involvement of diverse communities through joint education and curatorial initiatives that are rooted in outreach and listening.

Strategic Plan Approved by Board of Trustees, December 2010

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Susan  Diachisin    The  Kelli  and  Allen  Questrom  Director  of    the  Center  for  Crea<ve  Connec<ons  Dallas  Museum  of  Art  sdiachisin@dallasmuseumofart.org  214-­‐922-­‐1317  

5/1/12   Center  for  Crea<ve  Connec<ons   101  

AAM 2012 Tuesday, May 1, 9 am

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102  

The  Center  for  CreaGve  ConnecGons  is  an  experimental  learning  environment  that  provides  interacGve  encounters  with  works  of  art  and  arGsts.    It  is  designed  to  s<mulate  curiosity,  inquiry,  and  reflec<on  in  visitors  of  all  ages  and  learning  styles.    The  Center  will  serve  as  a  bridge  between  our  everyday  experiences  of  looking  and  the  transforma<onal  experiences  of  seeing,  crea<ng,  and  connec<ng  deeply  with  works  of  art.  

C3  Mission  Statement  

5/1/12   Center  for  Crea<ve  Connec<ons  

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103  

Gallery    

Spaces  

Community  

Partnerships  

MulG-­‐generaGonal  

Programs  

12,000  sq.  feet  11,000  visitors  per  month  

Changes  every  6  months  300+  

arGsts  per  year  

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ExhibiGon  space  with  works  of  art  from  the  collec<on  

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ExhibiGon  space  with  works  of  art  from  the  collec<on  Par<cipatory  components  with  the  works  of  art  

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Exhibits  designed  with  mul<-­‐genera<onal  visitors  in  mind    

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A  Making  Bar  promotes  crea<ve  ac<vity  

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Theater  for  film,  performance,  lecture  and  installa<on  

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Art  Studio  for  workshops,  classes,  open  studio  

Tech  Lab  where  art  and  technology  meet  

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Arturo’s  Nest  for  children  4  and  under  Young  Learners  zone  for  children  5-­‐8  years  old  

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OUR  VALUES,  AND  HOW  THEY  RELATE  TO  EXPERIMENTAL  PROJECTS  

See  Bibliography  for  more  details  

5/1/12   Center  for  Crea<ve  Connec<ons   111  

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Our  Founding  Values  

 Visitor  Centric    Experimenta<on  

 Collabora<on   Crea<ve  Process   Community    

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5/1/12   Center  for  Crea<ve  Connec<ons   113  

What  a  “Community  Partner  Response  Installa<on”    Can  Look  Like  

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Team  Structure  in  Rela<on    to  Community  Partners  

C3  staff  

Exhibi<ons  Director,  

Coordinator  Exhibi<ons  Graphics  

Designer  

Registrar  

Director  Preparators  

Community  Partner  

PR  

Educa<on  

Director  &  Partnership  

Staff  

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C3  gave  Community  Partners  a  high-­‐profile  area  and  crea<ve  freedom  

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TRIAL  RUN:  GROUP  AS  COMMUNITY  PARTNER  

University  of  Texas  at  Arlington  

School  of  Architecture  &  Interior  Design  

5/1/12   Center  for  Crea<ve  Connec<ons   116  

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University  of  Texas  at  Arlington      School  of  Architecture  and  Interior  Design  

5/1/12  Center  for  Crea<ve  Connec<ons  117  

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•  Visitors  loved  it  •  Visitors  didn’t  dis<nguish  always  between  the  collec<on  art  and  

student  work  

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Installa<on  

UTA  as  Community  Partner:  results  &  impacts  

5/1/12   Center  for  Crea<ve  Connec<ons   119  

2008    2009    2010    2011      2012  

Tech Lab Program

2009 Install 2008

Tech Lab Partner 2012

Evaluation Subject Spring 2011

Young Learners

Install Fall 2011

Grant letter of support

Fall 2010

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ACHIEVING  PARTICIPATORY  DIVERSITY  THROUGH  COMMUNITY  PARTNERSHIP  

With  Ar<st  Lesli  Robertson  

5/1/12   Center  for  Crea<ve  Connec<ons   120  

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Reaching  all  cons<tuencies  in  our  community  

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Ar<st  Lesli  Robertson  included  the  work  of    580  par<cipants  

5/1/12  Center  for  Crea<ve  Connec<ons  122  

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The  installa<on  also  included  visitor  par<cipa<on  components  on  site  

5/1/12   Center  for  Crea<ve  Connec<ons   123  

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Installa<on  

Ar<st  as  Community  Partner:  results  &  impacts  

5/1/12   Center  for  Crea<ve  Connec<ons   124  

2008    2009    2010    2011      2012  

Weaving Demo 2009

Gallery Talk 2008

Staff Recomme

ndation 2012

Bonnie’s Book 2010

Letters of support 2010, 2011, 2012

Workshop 2010

Evaluation Subject Spring 2011

Bark cloth exhibition advisor 2011

16 Workshops

2009

Workshop 2011

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BUILDING  RELATIONSHIPS  THROUGH  GROUP  AS  COMMUNITY  PARTNER  

Southern  Methodist  University  

5/1/12   Center  for  Crea<ve  Connec<ons   125  

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SMU  Project    Loca<on  

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Interes<ng  Invite,  Complex  Dynamics:  

•   5  Working  Ar<st  Faculty  members    •   2  Alumni  Ar<sts  •   +  Very  complex  installa<on  

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Difficulty  balancing  the  ar<sts’  inten<ons  with  museum  aesthe<c  and  objects  (nearby)  

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Plus  Side:  Programming  livened  the  installa<on  

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Installa<on  

Impact  of  SMU  as  Community  Partner  

5/1/12   Center  for  Crea<ve  Connec<ons   130  

2008    2009    2010      2011        2012  

Panel 2011

Improv in gallery

Robotics 2012

SMU Advisory

Team 2011

Gallery Talks 2011

7 Work- shops

2011,2012

Kids Teaching

Kids 2011

Young Learners

Install Fall 2011

Late Night Program

2011

Teen Program

s 2011,201

2

Tech Lab Advisory

2011, 2012

Rapid Artists 2011, 2012

Intern 2012

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5/1/12   Center  for  Crea<ve  Connec<ons   131  

These  projects  have  a  genera<ve  impact  on  the  community  and  museum    

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5/1/12  Center  for  Crea<ve  Connec<ons  132  

Experimental  Partner  Installa<ons  are  crea<ve    and  they  build  community  

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Q+A  

•  Why  do  this?  How  do  you  sustain  this  work?  •  Ar<sts  are  ar<sts.  •  Where  does  the  crea<ve  spark  for  theses  projects  come  from?  

•  Does  it  always  have  to  be  ar<sts  or  at  art  museums?  •  Is  this  work  messy?  How  can  it  be  good  AND  messy?    •  Why  do  we  need  allies?  •  What  didn’t  work?  Where  are  the  train  wrecks?  •  What’s  the  big  deal  about  DOCUMENTATION?  Why  is  it  so  important?  

133  

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Susan Diachisin Kelli and Allen Questrom Director of the Center for Creative Connections Dallas Museum of Art— dallasmuseumofart.org/C3 SDiachisin@dallasmuseumofart.org

Maria Mortati Independent exhibit developer & project planner Founder, San Francisco Mobile Museum maria@mortati.com

Sarah Schultz Director of Education and Curator of Public Practice Walker Art Center—walkerart.org sarah.schultz@walkerart.org

Stephanie Parrish Associate Director of Education and Public Programs Portland Art Museum—pam.org stephanie.parrish@pam.org

Manifesto,  Manual  Bibliography  can  be  found  at  http://mortati.com/blog/?p=319

Please  join  us  at:  FACEBOOK/EXPERIMENTAL  MUSEUM  PROJECTS  COMMUNITY  134  

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