game studies, meet convergence culture
Post on 22-Jul-2015
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FROM GAME STUDIES TO STUDIES OF PLAY IN
SOCIETYPanel, DiGRA 2015
Frans Mäyrä, Sebastian Deterding, Mia Consalvo, Joost Raessens, Seth Giddings,
Torill Elvira Mortensen, Kristine Jørgensen
SEBASTIAN DETERDING: “GAME STUDIES, MEET CONVERGENCE CULTURE”
20th Century Media/Comm. Research: Naturalizing the Dispositif “TV” (radio, …)
TV stations financing, producing, and
broadcasting scheduled TV shows
watched for entertainment during
leisure time by the family sitting in
front of a TV at home in
the living room.
21st Century Digital Convergence, a.k.a. “Is a crowdsourced YouTube Series ‘Television’”?
Legislation
Modes of production
Delivery channels
Modes of financing
Content genres
Storage media
End devices
Modes of distribution
Modes of reception
Early 21st Century Game Research:Naturalizing the Dispositif “Games”
AAA publishers financing and
producing COTS games bought and
played for entertainment during
leisure time by 1 person sitting in
front of a computer/console at home.
21st Century Game Convergence
Goldfarming
FreemiumIn-game purchases
Crowdfunding
Player-createdcontent
Gambrian explosion of genres
Online distribution
VR, touch, holo, …interfaces
Playful design
E-Sports
Analog game renaissance
Virtual Item Sales
Editor games
ARGs Artgames
Notgames Pervasivegames
Serious gamesGamification
Ludification
Future-Proofing Game Research:With Socio-Material Theories
• E.g., fields, mangles, actor-networks, assemblages, affordances, frames, dispositifs, ...
• Not: “What is Eternal Essence of Gameness?”, but: “How and from what are local game
and play dispositifs stabilized?”
• Shifting to more granular analytic units: modes of engagement, modes of production, ...
• Understanding how dispositifs emerge, stabilize, change over time and space
• Understanding how components work and interact, e.g. AAA mode of production > AAA
genres, playful mode of engagement > experience
• Tracing obdurate contours of components through empirical historical & cultural
comparison
• Tracing cultural flows of components and dispositifs
Added Bonus:Moving Beyond “Versus”
Agency! Sociology Structure!
Micro! Sociology Macro!
Person! Psychology Situation!
Reader! Literary Theory Text!
Uses! Comm. Research Effects!
Play(er)! Game Studies Game!
Added Bonus:Moving Beyond “Versus”
Agency! Sociology Structure!
Micro! Sociology Macro!
Person! Psychology Situation!
Reader! Literary Theory Text!
Uses! Comm. Research Effects!
Play(er)! Game Studies Game!
(Most)socio-material
theories areinteractionist
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