i want to be a gui designer- gamer usability and designer mission

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I want to be a GUI designer SNS Gamer usability and mission of the

designersPresenter: Nguyễn Xuân Phú- 2D art team leader of GSS

GUI: graphical user interface

Content

Common usabilities Trends of UI art. Testing or discussing UI?

Common usabilities

GUI have to be self-evident, which means gamers can get it on sight.

When GUI can’t be self-evident, let’s make it easy to understand.(explanatory)

Don’t make them think They’re always impatient

Common usabilities

Don’t make them think!– Icon Identification– 5 fingers

Common usabilities

Don’t make me think!

Icon Identification

Don’t make me think!

Icon Identification

Icon Identification

Don’t make me think!

Don’t make me think!

5 fingers

Don’t make me think!

5 fingers

5 fingers

Don’t make me think!

They’re always impatient.

– They don’t read, they CLICK

Common usabilities

What we think: let’s write some great literature or at

least as much as better

They’re always impatient

What a gamer thinks: across the field with a race car and

stop where we find interesting

They don’t read, they click

They’re always impatientThey don’t read, they click

They don’t read, they click

They’re always impatient

They don’t read, they click

They’re always impatient

Trends of UI Art

Texturizing

Borderless

Trends of UI art

Texturizing

Trends of UI art

Texturizing

Trends of UI art

Borderless

Trends of UI art

Borderless

Discussing:– Wasting time– Killing the creativity

Testing or discussing UI

Test- comment- fix- test- comment- fix- test…

Testing or discussing UI

Conclusion- Icon Identification- 5 fingers- They don’t read, they click- Texturizing- Borderless- Testing UI, not discussing.

I want to be a GUI designer

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