improving digital competence in teacher training: the design and implementation of learning tasks in...

Post on 26-Jan-2017

52 Views

Category:

Education

0 Downloads

Preview:

Click to see full reader

TRANSCRIPT

Improving digital competence in teacher training: the design and implementation of learning tasks in

3D virtual learning environments

Mercè Gisbert; Vanessa Esteve; Jose Luis LázaroUNIVERSITAT ROVIRA I VIRGILI

Vancouver, 28/06/16

Location

Created in 199115.000 students of degree40 studies of degree and 50 master’s degree29% of mater’s students are foreigners

132.000 habitants

Rovira i Virgili University

Applied Research Group in Education and Technologyhttp://late-dpedago.urv.cat

Laboratory 3D simulations for the development of teacher’ digital competence (ref. EDU2013-42223-P)

1. 3D virtual learning environment• Develop and evaluation

pre-service teachers' digital competence

2. The Digital Competence of Preservice Teachers

Digital Competence

Informational Technological Multimedia Communicative

Educational CompetenciesSpecific Transferable Core

Citizens CompetenciesKnowledge Abilities Attitudes

3. Evaluating Digital Competence

• Didactics (curricular and methodological)

Dimension 1

• Planning, organization and management of spaces and technoloical resources

Dimension 2

• Relational ethics and security

Dimension 3

• Personal and professional aspects

Dimension 4

3. Evaluating Teachers’ Digital Competence

• Rubric• 4 Dimensions• 22 Indicators• Evidence

4. The educational proposal

PHASE 0• Installation• Training for

teachers

PHASE 1• Technical and

instructional design

PHASE 2• Implementati

on of the teaching sequence

PHASE 3• Data

collection• Results• Conclusions

Phase 0

InstallationServer: OpenSim / Moodle / Sloodle

Client: Viewer 3D

Training for teachers

Didactic: gamification, role playing, simulation...

Technical: 3D environment

4. The educational proposal

Phase 1Design of cases

Project definition

Planning

Assessment

Design of scenarios

Objects: identifying tasks, ornamental

Space: information, social, interactivity

Design of Learning activities

Communication

Construction

Monitoring and tutoring

4. The educational proposal

4. The educational proposalPhase 2

Phase 3

Data resources

Initial diagnosisInitial activitiesLearning outcomesTeacher feedbackFinal evaluation

Analysing ResultsEvidences

Conclusions Proposals for a future implementation

4. The educational proposal

5. ConclusionsTe

chno

logi

cal • Smart systems, AI

• Tutor-bot• Monitoring to track the

behavior• Access from mobile devices• Interaction usiny HMD gadgets• enable voice chat• Streamed Showcase

Form

ative • Design for other transferable

competences• Integrate with formative

curriculum of the bachelor's degree

• Multi-disciplinary environment• Machinima activities

Improving digital competence in teacher training: the design and implementation of learning tasks in

3D virtual learning environments

http://late-dpedago.urv.cat/precercasimulab/ Mercè Gisbert: merce.gisbert@urv.cat @Merce_GVanessa Esteve: vanessa.esteve@urv.cat @vestevegJose Luis Lázaro: joseluis.lazaro@urv.cat @joseluislazaroc

top related