interaction patrick baudisch microsoft research adaptive systemsinteraction focus friday, may 18,...

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interaction

patrick

baudischmicrosoft researchadaptive systems—interaction focus

friday, may 18, large screens

techniquesdevices &

is a construct that "implements the hardware binding portion of a user-computer interface design".An earlier informal definition adds that interaction techniques are "ways to use input devices to enter information into the computer“.

interactiontechnique

[Foley, van Dam, Feiner, Hughes,Computer Graphics Principles and Practice. 1990]

always use the most available device

mantra

only when that fails, escalate to a larger,more powerful device

large

what changes?

makingpointingreachinginvokingaccuracy

making

projection

[guimbretiere, stanford]

[Starkweather, MSR]

f+c screen

[baudisch et al., 2001]

escritoire

[Mark Ashdown]

Lars Eric HolmquistUbiquitous Graphics

handheld

[Cao & Balakrishnan UIST 2006]

projectors

table

frustratedtotal internal reflection

pointing

gyro mouse

[wilson 03]

xwand

[nintendo 06]

wii

hull

core

optical sensor

soap

touch

reaching

location-independent

[pier & landay, 1992]

[pupyref & billinghurst uist‘96]

go go

[baudisch et al., 2003]

drag-and-pop

tablecloth

[baudisch et al.]

invoking

sim press

[Benko, Wilson, Baudisch CHI 2005]

trackingmenus

[Fitzmaurice et al UIST 2003]

hoverwidget

[Grossman et al, CHI 2006]

trailingwidget

[Forlines & Vogel, UIST ‘06]

accuracy

high-density cursor

mouse ethermouse ether

dual-finger

windows

paper Grudin

groupBar

vs.

(input: wall display users are mobile users lack of keyboard, pointing accuracy)

vs.limitated screen and input user’s perceptual &

motor abilities limited

can we use the same tools for large and small?

[irani, gutwin, yang 2006]

papers

under table

[Forlines et al, UIST ‘06]

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