interfaces (design fiction & flat-pack futures)

Post on 19-Oct-2014

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As an assistant professor I lead weeklong workshops at various design, architecture, and business schools, guiding students through the creative process from ideation to running prototype ready to be pitched to different stakeholders. The course covers a range of content from ideation techniques and rating, business- model prototyping, competitor analysis and differentiation, paper prototyping to lean design techniques and Pecha Kucha-style presentations.

TRANSCRIPT

INTERFACES

GET-TOGETHER

‣ 07.05.2014‣ 14.05.2014, Creative Brief & Team building [coach]‣ 21.05.2014 +30M, Topic presentation & -discussion, Idea framework [coach]‣ 28.05.2014 +30M, Idea presentation (three basic ideas) [teams]‣ 04.06.2014 +30M, Storyboard presentation [teams]‣ 11.06.2014 +30M, Iteration #1 & Test run [teams]‣ 18.06.2014 +30M, Iteration #2 & Test run [teams]‣ 25.06.2014 +30M, Final presentation [teams]

PERSONAL LEARNINGS WS 2013, DESIGN FICTION

1. HISTORY OF INTERFACES

2. DESIGN FICTION

3. FLAT-PACK FUTURES

HISTORY OF INTERFACES WHAT IS AN INTERFACE?

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MARINA ABRAMOVICRELATION IN MOVEMENT

JEF RASKIN (THE HUMANE INTERFACE, 2001)

”An interface is humane if it is responsive to human needs and considerate of human frailties.”

14

JEF RASKIN

JEF RASKIN (PROGRAMMERS AT WORK, 1986)

”I hate mice. The mouse involves you in arm motions that slow you down. I didn't want it on the Macintosh, but Jobs

insisted. In those days, what he said went, good idea or not.”

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ALAN KAY

ALAN KAY

”The best way to predict the future is to invent it.”

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HISTORY OF INTERFACES A COMMENT ON INNOVATION

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PRESENT

PRESENTPAST

PRESENTPAST FUTURE

HUGO GERNSBACK(1929)

NORMAN BEL GEDDES(1939)

RICHARD BUCKMINSTER FULLER (1928)

DESIGN FICTION

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DEFINITION: DESIGN FICTION

Design Fiction ist the approach to design new realities and put them into effect. It is a crucial approach to see the world not only like it is, instead how the world could be. !!

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DEFINITION: DESIGN FICTION

Design Fiction ist the approach to design new realities and put them into effect. It is a crucial approach to see the world not only like it is, instead how the world could be. !!

35

SOLARIS(1972)

THE CENTRIFUGE BRAIN PROJECT

(2013)

FURTHER

Design Fiction uses the techniques of fiction and drama to test the future, to see what future technologies or systems might work, on how they might be received and what their impact might be. !It presents a series of alternative possible futures and shows which path might be preferable.

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FURTHER

Design Fiction uses the techniques of fiction and drama to test the future, to see what future technologies or systems might work, on how they might be received and what their impact might be. !It presents a series of alternative possible futures and shows which path might be preferable.

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FLAT-PACK FUTURES

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WHAT COULD YOU OBSERVE?

WHAT COULD YOU OBSERVE?

‣ Nobody got fingerprints anymore.‣ Does this solve a “real” problem?‣ Tropes of “modern” corporate views.‣ They look very similar.‣ Why do they suggest: “I am busy all the time?“‣ I HATE MINORITY REPORT!!!!!!!!!!!!!!

DEFINITION: FLAT-PACK FUTURES

We tend, in other words, to imagine future technological systems as readymade, holistic products that people will choose to adopt, rather than as the assembled work of countless different actors, which they’ve always really been. The futurist Scott Smith calls these ‘flat-pack futures,’ and they infect “science fictional” thinking. !

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YOUR PROJECT VISUALIZATION EXAMPLES

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CRITERIA

‣ Video: maximum of five minutes (which is very long) ‣ Video: statement/intention in the beginning‣ Video: technology for positive change‣ Presentation: example follows‣ Documentation: example follows‣ Everything in English

MAIL@AXELQUACK.DE WWW.AXELQUACK.DE

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