killing them safely

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Killing Them Safely

Killing them safely: simulation in education•Who are we•What is simulation (the History and importance)•What is VR•Some examples•Drivers and Barriers

Why are we here•Dr Matthew Leach – working with and

researching mixed realities since 2001

•David Robertshaw – Interest in nursing education and simulation (see MOOCs)

•Dr Justin Steele-Davies – worked on engineering simulations, objective tests

Why do we want simulation•Deep learning•Empathy with a situation•Closer to the workplace•Safety

History of simulation• Strong penalty for a mistake

• Low tech solutions

In engineering

• Antoni Gaudí

In use Now

CPR dummy

Physics and Engineering

So what is this VR stuff

http://www.samhoudmedia.com/2016/01/how-vr-is-training-the-perfect-soldier/

The virtuality continuum

AugmentedReality

Augmented Virtuality

Face-to-face discussions

Digitally enriched

enviroments (HUDs)

Virtual enhanced by

physical world (digital

maps)

Games (MMORPGs, Frist-person

shooters)

Which reality• Permanent link to this comic:• http://xkcd.com/262/

This is the development of ideas•Galactica

‘Air’ augmented reality

More virtual VR example

Academic examples of VR

Effectiveness of computer-generated (virtual reality) graded exposure in the treatment of acrophobiaD Opdyke, JS Williford, M North, Am J Psychiatry, 1995, Am Psychiatric Assoc

Motor rehabilitation using virtual reality, Heidi Sveistrup,Journal of NeuroEngineering and Rehabilitation, 20041:10DOI: 10.1186/1743-0003-1-10

Simulation Technologies in Higher Education: Uses, Trends, and Implications David A. Damassa, Tufts University and ECAR, 2010

Benefits of Virtual Simulations• Record and replay• A simulation per person• Quick reset• Instant feedback (if wanted)• Flexibility in scenarios• Threshold for interaction

+ Immersion=

Challenge #1Development time

Tools and Assets

Serious games Vs Games that are serious

Appropriation

Challenge #2Is the simulation valid?

Choosing what to simulate

Convergence of real and simulation

Challenge #3Hardware costs

Google Cardboard£10

Samsung Gear VR£65

Oculus Rift$599

Microsoft Hololens$3000

Challenge #4Deciding if it is worth the effort

Research at UoD

+ Immersion

+ Physical 3D Space=

=

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