leen thielemans - m hka game for interactive & mobile museum visit
Post on 06-Aug-2015
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Mediation
- Museumeducation transfer of information
- Accent on experience- Forms to facilitate more active
involvement
Apollon
- Spring 2011- East of 4°24’- 24 young people, 14 – 24 y.- 3 moments- visit 60’ + 90’ round-table discussion
Research questions
- Game experience & reception- Game accessibility & use- Informational & educational value- Needs & expectations- General feedback
game- 3D environment- 3 clusters of billboards- Question/trigger/contradiction- Curate your own exhibit- Connection to central public
slideshow
profile- 5 profiles of watching arts, - based on Michael Parsons:
Realist Thinker Emo Aestete Experiencer
Results- Participants
mobility of tool quick info on demand more intense experience possibility of involvement sharing experience 3D environment is not a surplus
Results
M HKA PP intern intro to new mediation QR as tool mobile devices for information game is not suitable for
general public
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