managing a business - strategy; innovation; and creativity

Post on 15-Apr-2017

385 Views

Category:

Business

6 Downloads

Preview:

Click to see full reader

TRANSCRIPT

Managing a Business

Dr. Pavan SoniFounder and Innovation Evangelist

Inflexion Point ConsultingInnovation.evangelist@gmail.com

www.pavansoni.com

Course outline• On strategy • On creativity • On innovation

3

On strategy

4

What is strategy?“Strategy is as much as about what to do, as what not to!”“winning the war, without

fight the war”Achievement of Sustainable

Competitive Advantage

Do they all make the

same profits?

5

Your pricing is subjected to where to are positioned!

How do these brands differentiate?

Competitive

Positioning: Why you can’t be

everything?

Source: Porter (1980)

Sources of value, pricing

and costs

9

Chose where you derive your value from and the cost and pricing

targets

Sources of value, pricing

and costs

10

Chose where you derive your value from and the cost and pricing

targets

11

The playing field

ENTRY BARRIER

EXIT BARRIER

HIGH

LOW

HIGH LOW

Property rights (patents, trademarks, etc.)

Being a moving target

Saturating the market’s carrying capacity

12

Identifying your core competenceUnifying and pervasive

principlesProvides access to

multiple marketsCritical in producing

end productsDifficult to imitate

Source: Barney (1991)

13

Can your core competence become your core rigidity?

Kodak Digital Camera (circa 1975)

Business Model shows the ways

14

05/02/2023 Business Model Generation (Osterwalder and Pigneur, 2010)

15

PSP/ Xbox versus Wii focusKey Partners Key Activities Value

Proposition High

performance console

Console audience

Customer Relation

Customer Segments

Hardcore gamers

Game developers Key Resources

Channels

Cost Structure Revenue Streams Hardware sales at a loss Royalties from developers

Sony PlayStationMicrosoft Xbox

Key Partners Key Activities Value Proposition Family console Access to

console users Cheap game

development cost

Customer Relation

Customer Segments

Casual gamers Game

developersKey Resources

Channels

Cost Structure Revenue Streams Profitable hardware sales Royalties from developers

Nintendo Wii

05/02/2023 Pavan Soni, Innovation Evangelist 16

05/02/2023 Business Model Generation (Osterwalder and Pigneur, 2010)

17

Long tail explained for music industry

Advent of two sided markets

18

Positive externalityVs.

Negative externality

19

Key takeaways• The choice of industry is the starting point• Competitive positioning (Value maximizer or Cost minimizer)• Different ways of adding and demonstrating value• Entry and exit barriers matter. Importance of erecting entry barriers• Identify and bolster core competence• Core competence could become core rigidity • Business models matter• Several pricing models exist

20

On creativity

Creativity is the ability to challenge, question and explore. It

involves taking risks, playing with ideas, keeping an open mind

and making connections where none are obvious.

- Victoria and Albert Museum of Childhood

Novelty Utility

Divergent Thinking

22

Synaptic joints in human brain

Source: Adapted from www.educarer.org, 2006.

23

Evolution of synaptic joints

Source: Corel, JL. The postnatal development of the human cerebral cortex. Cambridge, MA: Harvard University Press; 1975.

In the first few years of life, 700 new neural connections are formed every second. 

24

Development of mental abilities

Source: C.A. Nelson (2000). Credit: Center on the Developing Child

The brain’s capacity for change, or “plasticity” decreases with age

Cognitive, emotional, and social capacities are inextricably intertwined throughout the life course.

Be resourceful

05/02/2023 Pavan Soni, Innovation Evangelist 25

Take half chances

05/02/2023 Pavan Soni, Innovation Evangelist 26

Perseverance pays

05/02/2023 Pavan Soni, Innovation Evangelist 27

Communicate enough

05/02/2023 Pavan Soni, Innovation Evangelist 28

Pavan Soni (www.PavanSoni.com)

The Medici Effect

29

Great Ideas are born at the Intersection of Disciplines

Linear Growth

Discovering Intersections

I am imagining bringing 100s of people together from different backgrounds and disciplines within a region and have them work together to unleash an explosion of transformational

ideas.- Frans Johansson

Source: Medici Effect

Pavan Soni | www.PavanSoni.com | 309/24/2016

Introducing variance

Intuitive experiments

05/02/2023 Pavan Soni, Innovation Evangelist 31

Latent inhibitions

05/02/2023 Pavan Soni, Innovation Evangelist 32

IQ and creativity: Latent inhibitions

05/02/2023 Pavan Soni, Innovation Evangelist 33

Pavan Soni | www.PavanSoni.com | 34

Hone multiple affinities

9/24/2016

Source: IDEO

Pavan Soni (www.PavanSoni.com) 35

Taking hobbies seriously

Pavan Soni (www.PavanSoni.com) 36

Key takeaways• Take half chances• Be resourceful • Challenging the obvious • Perseverance pays • No act is too small• Communicate enough • Having a service mindset • Learn to manage failure • Experimentative mindset • Take hobbies seriously

37

On innovation

Innovation starts with ‘Discovery’

38

39

Think of the entire value chain Pre-purchase Purchase Usage Repurchase

Value for money

Risk reduction

Convenience

Share of customer’s wallet

05/02/2023 Pavan Soni 40

41

Look at the non-customers Soon to be non-

customers Refusing non-customers Unexplored non-

customers

42

Designing for the ‘extreme users’

Denmark based Arla Foods develops milk products for NASA

Movies with sub-titles were meant for hearing impaired

Volvo buses were designed to get wheelchairs inside

43

Key takeaways

• Innovation is a process • Think of the entire value chain • Look at non-customers

• Soon to be non-customers• Refusing non-customers• Unexplored non-customers

• Design for the ‘extreme users’

top related