nvidia tegra 3 - the super mobile processor (presentation)

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Presentation done for seminar for final year in Marian Engineering College

TRANSCRIPT

WELCOME

NVIDIA TEGRAThe Mobile Super Processors

Anoop.PS7 CSE

9206Marian Engineering College

Mobile ComputingTaking a computer and all necessary files and software out into the field

• Personal digital assistant/enterprise digital assistant• Smartphone• Tablet computer• Ultra-Mobile PC• Wearable computer

Types of mobile computers

The Limitations• High Energy Usage• Low Performance• Lacked power to multitask

SOLUTION ??NVIDIA TEGRA Processors

USED IN

Smartphones

Portable Media Players Mobile Internet Devices

Tablets

TEGRA 3(Kal-El)• World’s First Quad Core Mobile Processor• High Performance• Low Energy Consumption

Features

Super 4-PLUS-1™ Quad Core with 5th Battery Saver Core Uses Variable Symmetric Multiprocessing (vSMP) NVIDIA DirectTouch 3D Stereo Gaming NVIDIA PRISM Display Technology

Specifications

CPU Quad-Core, with 5th battery-saver core

Max Frequency Up to Single Core 1.5 GHz /Quad-Core 1.4 GHz

Memory Size Up to 2 GB

GPU Cores 12

Primary Camera 32 MP

3D Stereo Yes

Architecture

vSMP

• Low active standby state power consumption• On-demand maximum quad core performance• Transparent to the OS and applications

• Variable Symmetric Multiprocessing• Uses 4 Cortex A9 high-performance CPU cores• Fifth low power, low leakage Cortex A9 CPU core - Companion • On Demand Workload Distribution• Handled by NVIDIA’s Dynamic Voltage and Frequency Scaling (DVFS)

& CPU Hot-Plug management software

RESULT

How vSMP Helps ??

Total Power = Leakage Power + Dynamic Power

Fast Process = Optimized for high frequency operation, but higher leakage

Low Power Process = Operates at lower frequency with lower leakage

POWER

PERFORMANCE

CPU B

CPU A

Low for Standy byHigh for Performance

High for StandbyLow for Performance

POWER

PERFORMANCE

TEGRA 3

Companion Core = OFFMain Cores = ON

Companion Core = ONMain Cores = OFF

MaximumQuad Core Performance

Operating System Transparent Implementation

Implements both hardware-based and low level software-based management

of the Companion core and the main quad CPU cores.

The decision to turn on and off the Companion and main cores is purely based on current

CPU workload levels

RESULT:OS & Application Modification not required

Workload-Based Dynamic Enabling and Disabling of CPU Cores

Background tasks,audio, video, Emailsyncs, social mediasyncs, etc.

Single coreperformance for Email,2D games, basic browsing, maps, etc.

Dual core performancefor Flash enabledbrowsing, multitasking,video chat, etc.

Quad core performancefor console classgaming, faster browsing,media processing

Power Benefits of Variable Symmetric Multiprocessing

Power savings on TEGRA 3 due to vSMP technology

TEGRA 2 TEGRA 3

28%Lower

14%Lower

61%Lower

34%Lower

Comparison

Kal-El power consumption when delivering the same performance as competing dual core processors

Kal-El power consumption delivering maximum quad core performance

NVIDIA DirectTouch Architecture

Current touch solutions rely on discrete touch modules that interface between the touch panel and the application processor.

Current Touch Architecture

Application Processor

MAIN BOARD

ADC TouchController

TouchPanel

FLEX Touch Module

NVIDIA DirectTouch Architecture

TouchPanel

DirectTouch

NVIDIATegra 3

DirectTouchCompatible

ADC

Main Board

DirectTouch Architecture

NVIDIA DirectTouch improves touch responsiveness and reduces power consumption by offloading a portion of the touch processing onto the NVIDIA

Tegra 3 processor.

Benefits of NVIDIA DirectTouch Architecture

• Higher Performance: Touch controller chips are typically based on function-specific micro-controllers that have limited data processing powers. Tegra 3 are capable of operating at much higher frequencies and therefore have sufficient headroom to deliver additional processing power

• Simplified Design: The flash memory, static RAM, power regulators, and the crystal required for the touch controller are reduced or eliminated. The interface between the touch panel and NVIDIA Tegra 3 relies on an ADC chip.

• Lower Power: DirectTouch uses the Companion CPU core. The power consumption to process touch is in fact lower than that of current touch controller based solutions.

3D Gaming3D Stereo Gaming - This capability leverages NVIDIA’s award-winning NVIDIA 3D Vision® technology to automatically, and in real-time, convert OpenGL based games and apps into Stereo 3D.

Gaming Capability• Real-time physics• Real-time Dynamic Texture Generation

Quality of Graphics in originally available version of Fruit Ninja

8x higher geometry and advancedshading delivers realistic fruit images

Fuzzy shadows and low quality texture in original version of Backbreaker

Higher quality Shadows and Textures deliver more realistic game play

COMPARISON

NVIDIA PRISM Display Technology• PRISM (or Pixel Rendering Intensity and Saturation Management)• Reduces a mobile device’s backlight power• Enhancing the pixel color • Deliver the same visual quality with substantially extended battery life.

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THANK YOU

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