promises, threats and dreams in the digital humanities, u21 keynote, lund

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Champion, E. (2012). “Promises, threats and dreams in the Digital Humanities”. The 3rd U21 Digital Humanities Workshop, Interfaces - Digital studies of culture and cultural studies of the digital. Lund University, Lund, Sweden, September 19 - 21. Invited Keynote. Website: http://conference.sol.lu.se/en/u21-digital-humanities/

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echa@adm.au.dk

http://erikchampion.wordpress.com

u21:Promises, threats and dreams in the digital

HumanitiesDr Erik Champion

Scale, growth and meaning

2001-4 PhD research

Meaningful Interaction three key problems in designing

virtual environments that in some way depict the values of past cultures.

The first problem is how to create a feeling of immersion or of presence in a virtual environment

reality is / may be at odds with understanding the past or a distant place from a local perspective.

If we do manage to create an engaging and believable virtual environment, will the novelty or entertainment value actually impede the knowledge gained by the users?

Cultural Learning and Interaction

Supervision/research

Malta-UT: Constraints become affordances

Monkey = Journey to the West

Learning Through Interactive Maps

Peripersonal Space

©Dekker 2006

Experience is Spatial

Interaction Design

Panorama+table+Phidgets

Projection: Palenque (UT 2004)

MirrorBox Projection

Warping: Trial, trial, error, success

Biofeedback

Affective Process

Current and future projects

Projection Systems: Large to Small

iSphere-copyright Paul Bourke

Staggered Inhabitation

©Bethesda software

references http://www.destinyrealms.com/griffon/RPGs.html RPG PULP EGYPT:

Adventures Along the Nile, 1933-1939 http://library.thinkquest.org/TQ0312440/ Ancient Egypt and the Egypt

game (also http://www.bookrags.com/studyguide-egypt-game/) OR http://www.sdcoe.k12.ca.us/score/egyp/egyptg.html

http://www.apple.com/games/articles/2006/09/ataleinthedesert3/ A Tale in the Desert III

Egypt: Tomb Of The Pharaoh (Jewel Case) http://pharaoh.heavengames.com/ http://www.gamefaqs.com/portable/ppc/data/918302.html Mystery of

the Pharoh http://pc.gamezone.com/gamesell/p13066.htm Tomb of the Pharoh

Virtual Heritage The ancient Egyptian temple

http://www.planetjeff.net/IndexDownloads/Jacobson2005e.pdf Hawara

http://www.casa.ucl.ac.uk/digital_egypt/hawara/enco2000/enco2000_web.html

Ancient Egypt on CD http://belgium.vsmm.org/pages/program_wednesday_session7B.html

Erik Champion Portfolio

Teaching 3D, game design and game studies theory, interactive media, animated media

Virtual Environments

Learning Environments

Discussion

RESEARCHUNIVERSITY OF MELBOURNE 2001-2004Architecture and Geomatics, Engineering

PhD 2004-Virtual Environments

teaching2005-6 University of Queensland2007-8 University of New South Wales2008-2011 Massey University

2005 NWN, Warcraft, Starcraft

2005 Maltese Rituals UT+Video

2005 3D Surround Projection+Unreal

2006 Hieroglyph Learning -Morrowind

Game Mods-Never Winter Nights

“Burnout” Peripheral Modding in Tent

Torque 2D

Massage Chair+Car Racing Biofeedback

2011 Blender+Unity inside Moodle

supervision2005-6 University of Queensland2007-8 University of New South Wales2008-2011 Massey University

Game Shaders Via Biofeedback (HL2)

Lazy Susan Hybrid Panorama Table

Warping for 3D Projection (OPEN GL)

Touch Screen Taoist Games (Flash)

MEDIA

MORE RESEARCH

MORE RESEARCH

Paul Bourke UWA

Tablet and Kinect Controlled VR

RESEARCH - VR EVALUATION

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