semester 4 at zhdk, zurich

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Nambirajan VSemester 4 Jury

DetailsDuration Feb 16, 2015 to June 5, 2015

Semester Semester 1Department Game Design

University Zurich University of the ArtsFaculty Rene Bauer and Mela Kocher

International and Exchange students at ZHdK

Intencity Workshop

Flip-a-TripConnecting spaces and events in Zurich

Process‘City as a device’

Choosing a device in the city

3 in a team – connecting devices

One concept design for ‘Connecting Spaces’

Presenting the concept design using postcards

Process‘City as a device’

Choosing a device in the city

3 in a team – connecting devices

One concept design for ‘Connecting Spaces’

Presenting the concept design using postcards

Process‘City as a device’

Choosing a device in the city

3 in a team – connecting devices

One concept design for ‘Connecting Spaces’

Presenting the concept design using postcards

Process‘City as a device’

Choosing a device in the city

3 in a team – connecting devices

One concept design for ‘Connecting Spaces’

Presenting the concept design using postcards

Process‘City as a device’

Choosing a device in the city

3 in a team – connecting devices

One concept design for ‘Connecting Spaces’

Presenting the concept design using postcards

Mapping the different tram lines Creating marketing material for the concept

Flip - a – TripThe idea: Backside of every tram ticket

will have a ticket to a nearby event, community, festival

A traveler picks up a tram ticket Tram ticket at one side Ticket to a nearby film screening at theother side

Gets interested in the film screeningReaches the place She has ‘flipped a trip’

Unique way of presenting using postcards

ETH Game Programming Laboratory

Project Venue

Team: Denis Cliofas, Nambirajan Vanamamalai, Stefan Schmidlin

Brainstorming:A game about games anyone?

EVOLUTION:

Final Idea: Racing and Survival of the ‘adaptest’

Physical Prototyping: How to do racing on paper?

First Digital Prototype: 3D and split screen

Elements: Earth track, Ice track, Lava track

Track transformation: Into an Ice track

Transformation triggers, Complex tracks

Red and Blue as primary ‘elements’

Playtesting: Observing, Feedback and Iteration

Music: Racy, rock, upbeat

TrailerGame Video

Game presentation at ETH

Game setup after the presentation

Game setup after the presentation

News Games Hackathon

Process

Choosing a news as the ideafor a game

Forming Teams

Making the Game in about3 hours

News: African Immigrants travelling by hundreds in illegal boats to Europe

A game based on the news of African immigrants stranded in the sea.

Presenting the games at the end of the hackathon

Learnings: Using Vine to create quick trailers; paying attention to player onboarding.

Minor Courses

Recreating an image based on descriptionWriting description for a photograph

A 2 hour game workshop with Zambo TV, a local TV network

Amaze Indie Games Festival – Demos, Talks, Indie Games.

Swiss Nature Culture History Society

Classes, presentation and excursions to learn about Switzerland’s culture.

Museum Visits

< Nintendo as a digital assistant in Louvre

Indicators for audio guides in Museums

Musee D’ Orsay, Paris Parc Guell Museum, BarcelonaRed Cross Museum, Geneva

Thank you

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